Player Matchup

Sobek
Sobek
AndromedanO
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,155 Elo+
Solo
Izanami
Izanami
Benimarusito
Izanami
Level 29
God Stats
78W - 62L
1,600 SR
Queue Stats
556W - 636L
1,431 Elo+
Solo
Bakasura
Bakasura
Gvector
Bakasura
Level 12
God Stats
1W - 2L
1,508 SR
Queue Stats
24W - 19L
1,674 Elo+
Solo
Odin
Odin
Sebad23
Odin
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 97L
1,422 Elo+
Solo
Kukulkan
Kukulkan
TheDozerotho
Kukulkan
Level 18
God Stats
20W - 15L
1,396 SR
Queue Stats
133W - 122L
1,527 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,441 Elo+

VS

Team Averages
Level 27
1,595 SR
1,475 Elo+
Hou Yi
Hou Yi
FinalRegent
Hou Yi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,473 Elo+
Solo
Achilles
Achilles
FireyBirb
Achilles
Level 27
God Stats
19W - 17L
1,565 SR
Queue Stats
103W - 103L
1,481 Elo+
Solo
Ares
Ares
Jdot5
Ares
Level 26
God Stats
19W - 10L
1,647 SR
Queue Stats
70W - 61L
1,443 Elo+
Solo
He Bo
He Bo
kugan15
He Bo
Level 30
God Stats
16W - 16L
1,606 SR
Queue Stats
256W - 269L
1,505 Elo+
Solo
Pele
Pele
shadow673
Pele
Level 24
God Stats
7W - 5L
1,658 SR
Queue Stats
49W - 53L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,438
453
4,002
5,352
5,196
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Benimarusito
Izanami
10
1 / 3 / 1
6,148
512
4,187
5,310
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Gvector
Bakasura
9
2 / 4 / 0
5,735
478
1,995
9,205
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Odin
Sebad23
Odin
3
0 / 1 / 0
4,041
337
309
1,599
386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Kukulkan
TheDozerotho
Kukulkan
13
4 / 2 / 0
7,364
614
5,909
4,484
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 1 / 4
5,809
484
5,850
5,236
1,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
FireyBirb
Achilles
10
0 / 1 / 1
6,304
525
1,052
3,078
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Jdot5
Ares
10
4 / 2 / 1
6,576
548
2,264
7,193
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
kugan15
He Bo
12
6 / 3 / 0
7,437
620
4,049
6,152
2,390
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
10
1 / 1 / 3
6,178
515
2,581
6,755
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
12
12
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Izanami
Benimarusito
Izanami
1
3
1
0.5
W
Hou Yi
1
1
4
3
W
Achilles
FireyBirb
Achilles
0
1
1
0.5
L
Bakasura
Gvector
Bakasura
2
4
0
0.5
W
Ares
Jdot5
Ares
4
2
1
2.25
L
Odin
Sebad23
Odin
0
1
0
0
L
Kukulkan
TheDozerotho
Kukulkan
4
2
0
2
W
He Bo
kugan15
He Bo
6
3
0
2
W
Pele
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,402
Damage
15,796
25,950
Taken
28,414
11,966
Mitigated
11,633
5,725
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,002
278
0
1,998
5,352
5,196
0
1,218
4,134
12,820
0
L
Izanami
Benimarusito
Izanami
4,187
2,470
0
796
5,310
2,110
84
998
4,312
0
38,296
W
Hou Yi
5,850
3,214
0
1,168
5,236
1,698
0
1,469
3,757
0
28,114
W
Achilles
FireyBirb
Achilles
1,052
610
0
1,377
3,078
900
332
439
2,639
0
26,797
L
Bakasura
Gvector
Bakasura
1,995
1,684
0
1,694
9,205
2,731
0
1,075
8,130
0
27,567
W
Ares
Jdot5
Ares
2,264
168
0
2,429
7,193
4,615
0
2,345
4,828
11,071
0
L
Odin
Sebad23
Odin
309
118
0
750
1,599
386
0
286
1,313
0
2,458
L
Kukulkan
TheDozerotho
Kukulkan
5,909
328
0
487
4,484
1,543
0
2,736
1,748
43,379
0
W
He Bo
kugan15
He Bo
4,049
121
0
1,840
6,152
2,390
856
3,445
2,667
34,035
0
W
Pele
2,581
461
0
3,346
6,755
2,030
214
2,213
4,487
0
30,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
32,304
264
Minions Killed
293
0
Camps Cleared
0
927,109
Distance Traveled
1,072,074
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,438
453
16
1
0
234,614
4
L
Izanami
6,148
512
78
7
0
201,114
6
W
Hou Yi
5,809
484
66
6
0
192,445
0
W
Achilles
6,304
525
71
6
0
192,882
1
L
Bakasura
5,735
478
69
6
0
217,822
1
W
Ares
6,576
548
17
1
0
208,983
5
L
Odin
4,041
337
6
1
0
39,563
0
L
Kukulkan
7,364
614
95
8
0
233,996
5
W
He Bo
7,437
620
70
6
0
216,748
2
W
Pele
6,178
515
69
6
0
261,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role