Player Matchup

Ra
Ra
HB_s3ck0o-_-
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,215 Elo+
Party 1
Cthulhu
Cthulhu
Rafinha_Spirit
Cthulhu
Level 15
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 5L
1,215 Elo+
Party 1
Medusa
Medusa
TKsix66
Medusa
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 97L
1,361 Elo+
Party 3
Fenrir
Fenrir
ameno_spirit
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
xXAicheXx
Danzaburou
Level 32
God Stats
2W - 2L
1,380 SR
Queue Stats
114W - 128L
1,400 Elo+
Party 3
Team Averages
Level 19
1,429 SR
1,315 Elo+

VS

Team Averages
Level 25
1,491 SR
1,375 Elo+
Cu Chulainn
Cu Chulainn
Odra-boss
Cu Chulainn
Level 25
God Stats
3W - 2L
1,334 SR
Queue Stats
19W - 24L
1,272 Elo+
Solo
Ne Zha
Ne Zha
Shw_Fenix
Ne Zha
Level 37
God Stats
2W - 2L
1,521 SR
Queue Stats
183W - 201L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
carlos1_154
Kukulkan
Level 28
God Stats
6W - 2L
1,455 SR
Queue Stats
61W - 47L
1,328 Elo+
Solo
Jormungandr
Jormungandr
cocchione
Jormungandr
Level 24
God Stats
11W - 16L
1,482 SR
Queue Stats
101W - 99L
1,422 Elo+
Party 2
Charybdis
Charybdis
ewerxboy
Charybdis
Level 10
God Stats
8W - 6L
1,661 SR
Queue Stats
26W - 21L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,057
460
1,474
4,649
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,776
434
1,909
6,566
3,752
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
TKsix66
Medusa
8
0 / 2 / 0
4,830
439
4,270
5,351
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
6
1 / 6 / 0
4,835
440
2,149
7,500
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xXAicheXx
Danzaburou
8
0 / 2 / 0
4,867
442
2,039
5,327
1,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Odra-boss
Cu Chulainn
11
5 / 0 / 1
6,934
630
4,605
5,127
3,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Shw_Fenix
Ne Zha
12
9 / 0 / 3
7,370
670
5,538
5,312
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
carlos1_154
Kukulkan
10
4 / 1 / 6
6,248
568
4,409
3,137
951
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
cocchione
Jormungandr
9
0 / 0 / 4
5,319
484
2,800
4,409
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
ewerxboy
Charybdis
7
0 / 0 / 0
4,459
405
1,217
3,793
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
18
18
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cu Chulainn
Odra-boss
Cu Chulainn
5
0
1
5.5
L
0
4
0
0
W
Ne Zha
Shw_Fenix
Ne Zha
9
0
3
10.5
L
Medusa
TKsix66
Medusa
0
2
0
0
L
Fenrir
1
6
0
0.17
W
Kukulkan
carlos1_154
Kukulkan
4
1
6
7
W
Jormungandr
cocchione
Jormungandr
0
0
4
2
W
Charybdis
ewerxboy
Charybdis
0
0
0
0
L
Danzaburou
xXAicheXx
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,841
Damage
18,569
29,393
Taken
21,778
9,725
Mitigated
10,703
5,087
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,474
230
0
39
4,649
1,303
120
2,085
2,564
14,526
0
W
Cu Chulainn
Odra-boss
Cu Chulainn
4,605
445
0
1,566
5,127
3,221
166
1,716
3,411
7,351
18,111
L
1,909
434
0
395
6,566
3,752
0
1,158
4,917
14,757
0
W
Ne Zha
Shw_Fenix
Ne Zha
5,538
3,000
0
2,423
5,312
2,074
0
589
4,723
0
43,306
L
Medusa
TKsix66
Medusa
4,270
1,481
110
1,694
5,351
1,374
183
1,661
3,690
0
25,195
L
Fenrir
2,149
946
0
920
7,500
1,971
0
1,200
6,098
0
17,061
W
Kukulkan
carlos1_154
Kukulkan
4,409
446
73
842
3,137
951
371
1,078
2,059
22,311
0
W
Jormungandr
cocchione
Jormungandr
2,800
571
0
550
4,409
3,666
72
0
4,409
16,270
0
W
Charybdis
ewerxboy
Charybdis
1,217
832
0
250
3,793
791
0
0
3,793
0
17,195
L
Danzaburou
xXAicheXx
Danzaburou
2,039
856
90
1,839
5,327
1,325
546
1,992
3,335
0
22,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
30,330
200
Minions Killed
233
0
Camps Cleared
0
986,683
Distance Traveled
1,067,623
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,057
460
30
3
0
194,975
0
W
Cu Chulainn
6,934
630
59
5
0
213,622
1
L
Cthulhu
4,776
434
35
3
0
179,479
2
W
Ne Zha
7,370
670
83
8
0
247,294
1
L
Medusa
4,830
439
48
4
0
211,536
0
L
Fenrir
4,835
440
35
3
0
199,058
0
W
Kukulkan
6,248
568
41
4
0
221,036
0
W
Jormungandr
5,319
484
20
2
0
203,387
1
W
Charybdis
4,459
405
30
3
0
182,284
3
L
Danzaburou
4,867
442
52
5
0
201,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role