Player Matchup

Zhong Kui
Zhong Kui
Boardicus
Zhong Kui
Level 18
God Stats
2W - 1L
1,632 SR
Queue Stats
7W - 11L
1,490 Elo+
Party 2
Sol
Sol
DukeBob
Sol
Level 85
God Stats
15W - 10L
1,574 SR
Queue Stats
52W - 51L
1,471 Elo+
Party 2
Jormungandr
Jormungandr
Spaceman OS
Jormungandr
Level 17
God Stats
1W - 1L
1,454 SR
Queue Stats
3W - 2L
1,616 Elo+
Party 2
Chiron
Chiron
TreeBuddy
Chiron
Level 120
God Stats
1W - 3L
1,521 SR
Queue Stats
183W - 181L
1,483 Elo+
Party 2
Achilles
Achilles
xMindlesshazardx
Achilles
Level 109
God Stats
5W - 12L
1,563 SR
Queue Stats
117W - 110L
1,497 Elo+
Party 2
Team Averages
Level 70
1,549 SR
1,511 Elo+

VS

Team Averages
Level 44
1,458 SR
1,564 Elo+
Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DeZerT2000
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,678 Elo+
Party 1
Hachiman
Hachiman
DirtyMeheecan
Hachiman
Level 45
God Stats
2W - 4L
1,411 SR
Queue Stats
146W - 156L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
NeedJungle
Kuzenbo
Level 21
God Stats
5W - 5L
1,378 SR
Queue Stats
54W - 38L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowLord1942
Baron Samedi
Level 33
God Stats
17W - 25L
1,499 SR
Queue Stats
254W - 261L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Boardicus
Zhong Kui
14
0 / 6 / 0
9,212
401
7,454
18,600
12,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
18
4 / 3 / 1
11,726
510
10,163
11,712
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Spaceman OS
Jormungandr
15
0 / 7 / 4
9,220
401
6,769
15,262
18,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
TreeBuddy
Chiron
19
3 / 8 / 3
11,414
496
10,857
21,412
9,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 3
11,567
503
12,190
21,260
23,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 4 / 7
14,215
618
14,072
17,604
8,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
19
6 / 3 / 15
13,133
571
10,811
25,516
23,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
DirtyMeheecan
Hachiman
20
9 / 3 / 6
14,470
629
13,591
15,689
6,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
NeedJungle
Kuzenbo
20
6 / 0 / 12
14,093
613
15,872
16,759
15,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ShadowLord1942
Baron Samedi
16
1 / 2 / 11
11,562
503
8,744
11,473
5,930
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
11
Kills
28
28
Deaths
12
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
4
7
2.38
L
Zhong Kui
Boardicus
Zhong Kui
0
6
0
0
W
Chaac
6
3
15
4.5
W
Hachiman
DirtyMeheecan
Hachiman
9
3
6
4
L
Sol
4
3
1
1.5
W
Kuzenbo
NeedJungle
Kuzenbo
6
0
12
12
W
Baron Samedi
ShadowLord1942
Baron Samedi
1
2
11
3.25
L
Jormungandr
Spaceman OS
Jormungandr
0
7
4
0.29
L
Chiron
TreeBuddy
Chiron
3
8
3
0.56
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,433
Damage
63,090
88,246
Taken
87,041
69,289
Mitigated
59,386
24,551
Healing
38,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,072
10,089
0
7,895
17,604
8,402
7,701
2,492
14,850
0
122,903
L
Zhong Kui
Boardicus
Zhong Kui
7,454
878
0
7,158
18,600
12,756
0
7,546
11,054
55,060
0
W
Chaac
10,811
3,038
0
11,444
25,516
23,721
1,509
7,874
17,169
27
62,496
W
Hachiman
DirtyMeheecan
Hachiman
13,591
8,381
0
6,916
15,689
6,136
5,828
2,842
12,673
0
102,487
L
Sol
10,163
1,685
0
4,399
11,712
3,891
972
3,983
7,729
81,998
0
W
Kuzenbo
NeedJungle
Kuzenbo
15,872
4,282
0
4,820
16,759
15,197
1,606
8,912
7,810
65,660
0
W
Baron Samedi
ShadowLord1942
Baron Samedi
8,744
143
1,239
6,081
11,473
5,930
695
3,727
7,627
57,861
0
L
Jormungandr
Spaceman OS
Jormungandr
6,769
806
0
711
15,262
18,773
0
5,912
9,350
39,440
0
L
Chiron
TreeBuddy
Chiron
10,857
2,981
674
5,938
21,412
9,921
0
3,652
17,747
0
108,938
L
12,190
2,533
0
5,671
21,260
23,948
274
3,550
17,710
0
70,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,139
Gold Earned
67,473
558
Minions Killed
645
0
Camps Cleared
0
1,989,355
Distance Traveled
2,208,830
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,215
618
190
8
0
429,550
4
L
Zhong Kui
9,212
401
98
4
0
346,675
2
W
Chaac
13,133
571
100
4
0
487,811
5
W
Hachiman
14,470
629
154
7
0
406,717
1
L
Sol
11,726
510
131
6
0
448,939
5
W
Kuzenbo
14,093
613
123
5
0
465,695
3
W
Baron Samedi
11,562
503
78
3
0
419,057
8
L
Jormungandr
9,220
401
64
3
0
382,519
0
L
Chiron
11,414
496
154
7
0
411,700
3
L
Achilles
11,567
503
111
5
0
399,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role