Player Matchup

Athena
Athena
Bishop9656
Athena
Level 29
God Stats
37W - 43L
1,503 SR
Queue Stats
246W - 313L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
Ersersin
Gilgamesh
Level 41
God Stats
4W - 4L
1,698 SR
Queue Stats
124W - 138L
1,502 Elo+
Party 3
Hel
Hel
PapaBridge
Hel
Level 28
God Stats
6W - 6L
1,407 SR
Queue Stats
74W - 74L
1,446 Elo+
Party 3
Ullr
Ullr
Pawofdoom
Ullr
Level 89
God Stats
1W - 1L
1,704 SR
Queue Stats
503W - 590L
1,406 Elo+
Party 1
Mercury
Mercury
blooddragneel
Mercury
Level 61
God Stats
16W - 20L
1,481 SR
Queue Stats
304W - 414L
1,393 Elo+
Party 1
Team Averages
Level 50
1,559 SR
1,447 Elo+

VS

Team Averages
Level 53
1,560 SR
1,571 Elo+
Sylvanus
Sylvanus
AttackOnDoge
Sylvanus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 95L
1,581 Elo+
Party 2
Bacchus
Bacchus
LorDnaveda
Bacchus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,765 Elo+
Solo
Olorun
Olorun
The8BitGuard
Olorun
Level 43
God Stats
13W - 7L
1,530 SR
Queue Stats
118W - 92L
1,506 Elo+
Solo
Chiron
Chiron
hELP11
Chiron
Level 13
God Stats
1W - 2L
1,751 SR
Queue Stats
33W - 27L
1,488 Elo+
Party 2
Thanatos
Thanatos
swede6969
Thanatos
Level 45
God Stats
26W - 28L
1,517 SR
Queue Stats
175W - 178L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bishop9656
Athena
11
0 / 11 / 7
7,558
445
4,695
21,990
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Ersersin
Gilgamesh
12
1 / 9 / 3
7,529
443
11,113
14,125
11,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 9 / 0
7,499
441
6,783
12,415
6,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
10
0 / 10 / 2
6,762
398
3,475
13,173
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
12
4 / 8 / 0
8,300
488
7,394
13,404
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AttackOnDoge
Sylvanus
14
7 / 2 / 19
9,842
579
11,485
16,013
17,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
LorDnaveda
Bacchus
13
4 / 1 / 6
8,704
512
4,304
12,007
13,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
16
12 / 1 / 8
10,793
635
14,920
9,451
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
hELP11
Chiron
15
8 / 3 / 14
10,332
608
13,945
13,681
4,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
swede6969
Thanatos
16
16 / 1 / 8
10,893
641
15,502
10,096
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
102
5
Kills
47
47
Deaths
8
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AttackOnDoge
Sylvanus
7
2
19
8.25
L
Athena
Bishop9656
Athena
0
11
7
0.32
L
Gilgamesh
Ersersin
Gilgamesh
1
9
3
0.28
W
Bacchus
LorDnaveda
Bacchus
4
1
6
7
L
0
9
0
0
L
Ullr
0
10
2
0.1
W
Olorun
12
1
8
16
L
Mercury
4
8
0
0.5
W
Chiron
hELP11
Chiron
8
3
14
5
W
Thanatos
swede6969
Thanatos
16
1
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,460
Damage
60,156
75,107
Taken
61,248
37,276
Mitigated
45,379
8,559
Healing
29,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AttackOnDoge
Sylvanus
11,485
4,952
1,170
3,757
16,013
17,243
1,672
4,317
11,696
32,516
8,188
L
Athena
Bishop9656
Athena
4,695
1,493
198
2,524
21,990
11,952
0
7,184
14,806
11,467
0
L
Gilgamesh
Ersersin
Gilgamesh
11,113
3,470
0
467
14,125
11,177
130
6,879
7,246
0
31,171
W
Bacchus
LorDnaveda
Bacchus
4,304
704
97
1,768
12,007
13,987
379
185
10,849
28,814
0
L
6,783
626
129
2,451
12,415
6,917
1,177
6,761
5,654
53,320
0
L
Ullr
3,475
1,078
0
174
13,173
2,944
126
2,802
10,371
0
22,404
W
Olorun
14,920
8,637
680
2,783
9,451
5,058
8,159
2,963
6,488
65,950
7,023
L
Mercury
7,394
3,641
0
2,616
13,404
4,286
0
4,223
9,181
0
32,267
W
Chiron
hELP11
Chiron
13,945
6,084
648
5,931
13,681
4,913
1,975
2,100
9,987
0
50,393
W
Thanatos
swede6969
Thanatos
15,502
5,493
0
12,496
10,096
4,178
145
1,913
6,754
0
66,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
50,564
271
Minions Killed
405
0
Camps Cleared
0
1,313,888
Distance Traveled
1,474,620
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,842
579
57
3
0
237,923
2
L
Athena
7,558
445
11
1
0
265,918
0
L
Gilgamesh
7,529
443
45
3
0
297,534
0
W
Bacchus
8,704
512
43
3
0
298,688
2
L
Hel
7,499
441
102
6
0
256,885
0
L
Ullr
6,762
398
51
3
0
192,756
0
W
Olorun
10,793
635
133
8
0
266,775
4
L
Mercury
8,300
488
62
4
0
300,795
0
W
Chiron
10,332
608
81
5
0
288,831
0
W
Thanatos
10,893
641
91
5
0
382,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role