Player Matchup

Achilles
Achilles
Black_freezer50
Achilles
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,384 Elo+
Party 2
Bacchus
Bacchus
Kimiyu-Yunasis
Bacchus
Level 59
God Stats
2W - 3L
1,412 SR
Queue Stats
11W - 20L
1,333 Elo+
Party 2
Izanami
Izanami
NF4_kappa
Izanami
Level 27
God Stats
5W - 8L
1,385 SR
Queue Stats
10W - 11L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
PantherLily3714
Kukulkan
Level 127
God Stats
7W - 9L
1,473 SR
Queue Stats
668W - 672L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
Sinocolo
Ne Zha
Level 26
God Stats
1W - 3L
1,406 SR
Queue Stats
272W - 297L
1,393 Elo+
Party 1
Team Averages
Level 66
1,435 SR
1,388 Elo+

VS

Team Averages
Level 61
1,451 SR
1,392 Elo+
Skadi
Skadi
CEL_s2_MAJ
Skadi
Level 89
God Stats
19W - 26L
1,467 SR
Queue Stats
688W - 828L
1,392 Elo+
Party 3
Fenrir
Fenrir
Celvip
Fenrir
Level 18
God Stats
37W - 52L
1,472 SR
Queue Stats
218W - 265L
1,381 Elo+
Party 3
Sol
Sol
DriftyIrdion
Sol
Level 75
God Stats
24W - 18L
1,607 SR
Queue Stats
125W - 148L
1,361 Elo+
Solo
Kukulkan
Kukulkan
GutySalazar10
Kukulkan
Level 41
God Stats
11W - 10L
1,381 SR
Queue Stats
67W - 69L
1,436 Elo+
Solo
Ares
Ares
Hasta_Ia_vista69
Ares
Level 84
God Stats
16W - 31L
1,331 SR
Queue Stats
642W - 767L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 3 / 2
8,397
494
9,783
12,552
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 2
7,355
433
5,062
9,923
11,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
NF4_kappa
Izanami
12
0 / 4 / 5
7,372
434
5,156
10,543
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
2 / 2 / 2
8,553
503
6,899
7,197
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Sinocolo
Ne Zha
12
2 / 4 / 3
7,096
417
5,895
9,073
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 3 / 6
8,137
479
6,618
11,631
4,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Celvip
Fenrir
15
6 / 1 / 4
9,390
552
6,649
9,791
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 3 / 0
9,332
549
12,293
14,505
6,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
GutySalazar10
Kukulkan
13
0 / 1 / 4
8,224
484
3,565
6,869
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 5
8,075
475
2,623
9,468
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
15
15
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
3
2
1.33
W
Skadi
1
3
6
1.33
W
Fenrir
Celvip
Fenrir
6
1
4
8
W
6
3
0
2
W
Kukulkan
GutySalazar10
Kukulkan
0
1
4
2
W
2
1
5
4.5
L
2
2
2
1.5
L
Izanami
NF4_kappa
Izanami
0
4
5
0.63
L
Kukulkan
2
2
2
1.5
L
Ne Zha
Sinocolo
Ne Zha
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,795
Damage
31,748
49,288
Taken
52,264
32,338
Mitigated
27,239
12,023
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,783
2,191
0
3,428
12,552
10,954
0
7,428
5,050
0
39,781
W
Skadi
6,618
3,213
0
4,256
11,631
4,209
808
2,916
8,585
0
70,117
W
Fenrir
Celvip
Fenrir
6,649
1,740
0
1,924
9,791
4,212
0
2,103
7,595
0
70,395
W
12,293
4,897
0
8,440
14,505
6,106
841
1,680
11,900
54,237
0
W
Kukulkan
GutySalazar10
Kukulkan
3,565
180
163
1,261
6,869
2,224
376
2,683
4,137
43,999
0
W
2,623
299
100
2,615
9,468
10,488
0
2,579
6,602
14,034
0
L
5,062
520
457
1,078
9,923
11,251
0
914
9,009
18,643
0
L
Izanami
NF4_kappa
Izanami
5,156
3,212
231
4,368
10,543
2,920
0
1,739
8,770
0
47,903
L
Kukulkan
6,899
252
0
1,828
7,197
3,244
414
3,687
3,366
51,914
0
L
Ne Zha
Sinocolo
Ne Zha
5,895
2,501
0
633
9,073
3,969
338
4,349
4,612
0
28,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
43,158
345
Minions Killed
465
0
Camps Cleared
0
1,563,345
Distance Traveled
1,650,205
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,397
494
79
5
0
316,918
0
W
Skadi
8,137
479
123
7
0
303,365
0
W
Fenrir
9,390
552
113
7
0
380,182
0
W
Sol
9,332
549
103
6
0
283,129
1
W
Kukulkan
8,224
484
103
6
0
327,747
0
W
Ares
8,075
475
23
1
0
355,782
7
L
Bacchus
7,355
433
22
1
0
338,446
5
L
Izanami
7,372
434
89
5
0
278,218
0
L
Kukulkan
8,553
503
114
7
0
289,697
4
L
Ne Zha
7,096
417
41
2
0
340,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role