Player Matchup

Cthulhu
Cthulhu
Boborbon
Cthulhu
Level 76
God Stats
12W - 6L
1,590 SR
Queue Stats
68W - 57L
1,442 Elo+
Party 1
Hel
Hel
ElSanti2515
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,618 Elo+
Party 1
Olorun
Olorun
XxChicalhonexX
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,121 Elo+
Solo
Osiris
Osiris
folksy_people9
Osiris
Level 29
God Stats
30W - 38L
1,553 SR
Queue Stats
195W - 197L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
killeGE1904
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,079 Elo+
Solo
Team Averages
Level 24
1,529 SR
1,354 Elo+

VS

Team Averages
Level 15
1,466 SR
1,360 Elo+
Persephone
Persephone
Owlones
Persephone
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 20L
1,274 Elo+
Solo
Awilix
Awilix
Oxylife
Awilix
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,557 Elo+
Solo
He Bo
He Bo
dreamy_slice6
He Bo
Level 6
God Stats
2W - 1L
1,437 SR
Queue Stats
2W - 4L
1,102 Elo+
Solo
Odin
Odin
relentlessgiggle
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,547 Elo+
Solo
Artemis
Artemis
zZeN_O
Artemis
Level 16
God Stats
25W - 34L
1,394 SR
Queue Stats
31W - 37L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boborbon
Cthulhu
11
1 / 4 / 8
7,351
525
6,754
17,137
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
6 / 5 / 3
7,707
551
11,530
13,777
5,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 2
5,684
406
1,322
5,831
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 1 / 0
7,858
561
1,990
5,442
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
killeGE1904
Tsukuyomi
10
4 / 5 / 2
6,877
491
3,360
12,021
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Owlones
Persephone
9
1 / 3 / 3
6,772
484
3,554
7,116
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Oxylife
Awilix
14
6 / 0 / 8
8,674
620
10,268
8,206
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 6 / 2
8,064
576
8,624
11,063
4,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 6
8,605
615
8,216
7,195
4,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
zZeN_O
Artemis
12
5 / 4 / 3
7,690
549
7,547
7,933
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
14
Kills
20
21
Deaths
15
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Boborbon
Cthulhu
1
4
8
1.25
L
6
5
3
1.5
W
Persephone
Owlones
Persephone
1
3
3
0.83
W
Awilix
Oxylife
Awilix
6
0
8
10
L
1
6
2
0.33
W
3
6
2
0.67
L
2
1
0
2
L
Tsukuyomi
killeGE1904
Tsukuyomi
4
5
2
1
W
5
2
6
4
W
Artemis
zZeN_O
Artemis
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,956
Damage
38,209
54,208
Taken
41,513
32,852
Mitigated
17,239
17,347
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Boborbon
Cthulhu
6,754
661
484
4,230
17,137
17,442
31
2,759
14,378
22,881
0
L
11,530
416
1,946
5,768
13,777
5,769
322
5,472
8,305
46,312
0
W
Persephone
Owlones
Persephone
3,554
373
0
1,953
7,116
3,035
1,164
5,209
1,904
12,703
0
W
Awilix
Oxylife
Awilix
10,268
4,489
0
2,758
8,206
2,877
583
3,713
4,493
0
56,002
L
1,322
945
0
394
5,831
1,935
481
1,490
4,341
4,828
1,454
W
8,624
1,030
0
3,367
11,063
4,372
2,453
4,940
6,123
48,763
0
L
1,990
560
0
2,003
5,442
3,595
824
1,151
4,291
0
41,469
L
Tsukuyomi
killeGE1904
Tsukuyomi
3,360
1,163
0
2,522
12,021
4,111
0
1,536
10,485
0
29,371
W
8,216
1,107
0
1,112
7,195
4,452
271
1,558
5,637
0
43,786
W
Artemis
zZeN_O
Artemis
7,547
3,420
0
2,025
7,933
2,503
1,186
3,897
4,036
0
30,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
39,805
254
Minions Killed
352
0
Camps Cleared
0
1,204,273
Distance Traveled
1,361,340
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,351
525
25
2
0
269,367
2
L
Hel
7,707
551
77
6
0
256,113
0
W
Persephone
6,772
484
13
1
0
242,547
0
W
Awilix
8,674
620
84
6
0
342,745
0
L
Olorun
5,684
406
11
1
0
198,981
1
W
He Bo
8,064
576
91
7
0
236,035
1
L
Osiris
7,858
561
90
6
0
232,956
2
L
Tsukuyomi
6,877
491
51
4
0
246,856
0
W
Odin
8,605
615
109
8
0
287,304
2
W
Artemis
7,690
549
55
4
0
252,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role