Player Matchup

Medusa
Medusa
Hayleynb41
Medusa
Level 8
God Stats
5W - 3L
1,235 SR
Queue Stats
78W - 68L
1,398 Elo+
Solo
Chang'e
Chang'e
ON3LOV3
Chang'e
Level 25
God Stats
10W - 10L
1,523 SR
Queue Stats
96W - 76L
1,578 Elo+
Party 3
Cthulhu
Cthulhu
frisb33king
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,492 Elo+
Solo
Jing Wei
Jing Wei
kwinster
Jing Wei
Level 18
God Stats
21W - 13L
1,610 SR
Queue Stats
24W - 20L
1,494 Elo+
Party 3
Nike
Nike
rishyi
Nike
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 30L
1,468 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,486 Elo+

VS

Team Averages
Level 14
1,447 SR
1,433 Elo+
Chernobog
Chernobog
Autumnlove11
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,336 Elo+
Party 2
Zeus
Zeus
Bdstearns
Zeus
Level 8
God Stats
4W - 9L
1,295 SR
Queue Stats
13W - 22L
1,275 Elo+
Party 2
Ra
Ra
Dr3ddbbErD
Ra
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 71L
1,542 Elo+
Party 1
Yemoja
Yemoja
SoftBonedRabbit
Yemoja
Level 13
God Stats
11W - 5L
1,471 SR
Queue Stats
72W - 75L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SteveEggsNHam
Tsukuyomi
Level 18
God Stats
3W - 13L
1,469 SR
Queue Stats
31W - 38L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hayleynb41
Medusa
20
19 / 9 / 14
16,774
1,290
31,487
25,720
11,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
ON3LOV3
Chang'e
20
8 / 2 / 26
15,050
1,158
22,659
16,338
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
frisb33king
Cthulhu
20
4 / 5 / 25
13,822
1,063
18,350
24,073
43,284
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
kwinster
Jing Wei
20
5 / 5 / 15
13,525
1,040
8,345
12,305
5,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
rishyi
Nike
20
9 / 6 / 19
14,274
1,098
17,222
25,498
25,641
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Autumnlove11
Chernobog
20
8 / 17 / 12
14,467
1,113
22,677
31,896
14,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
20
5 / 11 / 14
13,870
1,067
21,957
21,711
8,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 8 / 18
14,305
1,100
22,379
19,604
8,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 3 / 20
13,240
1,018
9,418
15,004
19,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
SteveEggsNHam
Tsukuyomi
20
9 / 6 / 11
15,329
1,179
24,002
17,721
10,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
102
45
Kills
27
27
Deaths
45
99
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Autumnlove11
Chernobog
8
17
12
0.82
L
Zeus
5
11
14
1.09
L
4
8
18
1.63
W
Medusa
Hayleynb41
Medusa
19
9
14
2.89
W
Chang'e
ON3LOV3
Chang'e
8
2
26
10.5
L
1
3
20
3.67
L
Tsukuyomi
SteveEggsNHam
Tsukuyomi
9
6
11
2.42
W
Cthulhu
frisb33king
Cthulhu
4
5
25
3.3
W
Jing Wei
kwinster
Jing Wei
5
5
15
2.5
W
Nike
rishyi
Nike
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,063
Damage
100,433
103,934
Taken
105,936
92,943
Mitigated
61,317
16,060
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Autumnlove11
Chernobog
22,677
12,529
0
1,682
31,896
14,683
0
14,669
17,227
0
34,718
L
Zeus
21,957
4,374
0
1,132
21,711
8,003
0
7,886
13,825
58,863
0
L
22,379
1,571
1,880
1,241
19,604
8,553
0
7,780
11,824
55,253
0
W
Medusa
Hayleynb41
Medusa
31,487
14,698
0
2,422
25,720
11,902
0
13,836
11,884
0
75,906
W
Chang'e
ON3LOV3
Chang'e
22,659
2,525
6,238
6,071
16,338
7,087
0
7,855
8,483
43,828
0
L
9,418
2,005
4,728
940
15,004
19,477
0
5,403
9,601
27,198
0
L
Tsukuyomi
SteveEggsNHam
Tsukuyomi
24,002
8,596
0
207
17,721
10,601
0
6,117
11,604
0
41,725
W
Cthulhu
frisb33king
Cthulhu
18,350
1,331
583
0
24,073
43,284
0
13,406
10,667
27,802
0
W
Jing Wei
kwinster
Jing Wei
8,345
5,482
0
697
12,305
5,029
0
6,288
6,017
0
32,149
W
Nike
rishyi
Nike
17,222
2,645
0
49
25,498
25,641
0
12,369
13,129
846
22,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,445
Gold Earned
71,211
240
Minions Killed
233
6
Camps Cleared
9
1,231,431
Distance Traveled
1,205,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
14,467
1,113
23
2
0
220,072
0
L
Zeus
13,870
1,067
67
5
2
211,144
0
L
Ra
14,305
1,100
79
6
1
264,010
0
W
Medusa
16,774
1,290
106
8
2
217,326
0
W
Chang'e
15,050
1,158
53
4
0
267,054
0
L
Yemoja
13,240
1,018
32
2
0
237,372
0
L
Tsukuyomi
15,329
1,179
32
2
6
272,710
0
W
Cthulhu
13,822
1,063
22
2
0
236,172
0
W
Jing Wei
13,525
1,040
47
4
2
249,117
0
W
Nike
14,274
1,098
12
1
2
261,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role