Player Matchup

Nu Wa
Nu Wa
ArtoriasCarnage
Nu Wa
Level 8
God Stats
15W - 12L
1,389 SR
Queue Stats
77W - 61L
1,353 Elo+
Party 1
Ymir
Ymir
Constable Hood
Ymir
Level 12
God Stats
5W - 5L
1,886 SR
Queue Stats
141W - 131L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
DinamiW
Danzaburou
Level 9
God Stats
2W - 1L
1,504 SR
Queue Stats
14W - 18L
1,338 Elo+
Solo
Hades
Hades
SYN Almoner
Hades
Level 82
God Stats
21W - 6L
1,699 SR
Queue Stats
127W - 124L
1,489 Elo+
Party 1
Izanami
Izanami
WhyAmIBlitzed
Izanami
Level 28
God Stats
104W - 80L
1,557 SR
Queue Stats
105W - 83L
1,486 Elo+
Party 1
Team Averages
Level 28
1,607 SR
1,406 Elo+

VS

Team Averages
Level 20
1,458 SR
1,372 Elo+
Ares
Ares
CrazyPowayKid
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 109L
1,323 Elo+
Solo
Aphrodite
Aphrodite
Danho_82
Aphrodite
Level 27
God Stats
10W - 20L
1,291 SR
Queue Stats
100W - 119L
1,358 Elo+
Solo
Sol
Sol
Draconis59
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,278 Elo+
Solo
Nemesis
Nemesis
VladTheImpailerx
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,399 Elo+
Solo
Medusa
Medusa
bgfarm
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 19
11,543
1,154
14,758
5,798
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 1 / 29
10,732
1,073
7,735
9,338
9,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
DinamiW
Danzaburou
17
5 / 2 / 19
10,632
1,063
8,231
7,653
3,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
13 / 2 / 23
12,997
1,300
28,443
14,881
9,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
18
10 / 3 / 20
11,201
1,120
26,895
12,145
5,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

291

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
8,889
889
7,269
21,363
25,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Danho_82
Aphrodite
16
3 / 8 / 5
10,275
1,028
4,915
16,090
12,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 4 / 3
9,015
902
8,995
13,577
6,487
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 11 / 5
9,327
933
13,630
23,805
10,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
bgfarm
Medusa
15
1 / 9 / 5
9,143
914
12,332
17,351
8,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
30
38
Kills
8
8
Deaths
38
110
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
0
19
17.5
W
2
1
29
16.5
L
1
6
4
0.5
L
Aphrodite
Danho_82
Aphrodite
3
8
5
0.69
W
Danzaburou
DinamiW
Danzaburou
5
2
19
7.25
L
1
4
3
0.63
W
13
2
23
12.25
L
2
11
5
0.41
W
Izanami
10
3
20
6.67
L
Medusa
bgfarm
Medusa
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,062
Damage
47,141
49,815
Taken
92,186
29,473
Mitigated
64,293
10,053
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,758
3,806
105
209
5,798
2,417
0
1,229
4,569
29,732
0
W
7,735
544
0
0
9,338
9,515
0
4,906
4,432
17,200
0
L
7,269
340
0
340
21,363
25,418
0
11,273
9,704
14,795
0
L
Aphrodite
Danho_82
Aphrodite
4,915
1,012
3,348
3,408
16,090
12,977
0
10,749
5,077
24,094
0
W
Danzaburou
DinamiW
Danzaburou
8,231
3,729
0
1,318
7,653
3,269
0
3,124
4,529
0
16,643
L
8,995
2,886
0
2,624
13,577
6,487
0
8,070
5,337
31,199
0
W
28,443
1,447
1,326
6,215
14,881
9,117
0
6,711
8,170
46,460
0
L
13,630
5,334
0
714
23,805
10,749
0
10,129
13,532
0
21,231
W
Izanami
26,895
18,095
0
880
12,145
5,155
0
5,209
6,936
0
47,482
L
Medusa
bgfarm
Medusa
12,332
4,446
0
0
17,351
8,662
0
9,553
7,600
0
36,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,105
Gold Earned
46,649
182
Minions Killed
166
4
Camps Cleared
3
923,927
Distance Traveled
807,300
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,543
1,154
51
5
0
191,356
0
W
Ymir
10,732
1,073
22
2
1
204,673
0
L
Ares
8,889
889
2
0
0
177,936
0
L
Aphrodite
10,275
1,028
39
4
0
147,807
0
W
Danzaburou
10,632
1,063
22
2
0
174,620
0
L
Sol
9,015
902
59
6
0
145,029
1
W
Hades
12,997
1,300
46
5
2
179,771
0
L
Nemesis
9,327
933
24
2
2
188,164
0
W
Izanami
11,201
1,120
41
4
1
173,507
0
L
Medusa
9,143
914
42
4
1
148,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role