Player Matchup

Discordia
Discordia
 
Discordia
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Eguski
Cerberus
Level 36
God Stats
10W - 6L
1,643 SR
Queue Stats
270W - 281L
1,489 Elo+
Solo
Nox
Nox
KingScorpio713
Nox
Level 109
God Stats
25W - 22L
1,506 SR
Queue Stats
197W - 199L
1,543 Elo+
Solo
Da Ji
Da Ji
eduardo briann
Da Ji
Level 45
God Stats
1W - 3L
1,381 SR
Queue Stats
172W - 185L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
riotous528salt
Tsukuyomi
Level 104
God Stats
1W - 1L
1,491 SR
Queue Stats
238W - 258L
1,470 Elo+
Solo
Team Averages
Level 68
1,504 SR
1,484 Elo+

VS

Team Averages
Level 76
1,465 SR
1,573 Elo+
Kukulkan
Kukulkan
ADoornob09
Kukulkan
Level 27
God Stats
24W - 20L
1,440 SR
Queue Stats
325W - 284L
1,490 Elo+
Party 1
Artio
Artio
DreadDuke231
Artio
Level 88
God Stats
5W - 8L
1,182 SR
Queue Stats
481W - 409L
1,458 Elo+
Party 1
Achilles
Achilles
LEDUKE41290
Achilles
Level 82
God Stats
7W - 6L
1,480 SR
Queue Stats
95W - 78L
1,493 Elo+
Solo
Fenrir
Fenrir
air from wii
Fenrir
Level 75
God Stats
5W - 6L
1,724 SR
Queue Stats
14W - 10L
1,920 Elo+
Party 1
Jing Wei
Jing Wei
hex1313jr
Jing Wei
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
487W - 427L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 2 / 3
10,795
981
12,278
7,031
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Eguski
Cerberus
16
0 / 4 / 7
9,514
865
10,684
18,701
20,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 7
10,919
993
9,335
7,005
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
4 / 8 / 4
10,645
968
8,425
12,965
5,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
riotous528salt
Tsukuyomi
16
1 / 7 / 5
9,768
888
6,851
16,472
7,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

149

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ADoornob09
Kukulkan
18
6 / 0 / 11
11,581
1,053
15,119
4,302
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 2 / 17
10,999
1,000
9,770
17,546
17,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
LEDUKE41290
Achilles
17
2 / 0 / 12
10,718
974
4,185
6,628
9,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
17
8 / 6 / 8
11,300
1,027
10,062
13,751
5,215
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
hex1313jr
Jing Wei
18
6 / 1 / 11
11,330
1,030
18,035
11,499
5,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
9
Kills
23
23
Deaths
9
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
3
1.75
W
Kukulkan
ADoornob09
Kukulkan
6
0
11
11.5
W
1
2
17
4.75
L
Cerberus
Eguski
Cerberus
0
4
7
0.88
L
2
2
7
2.75
W
Achilles
LEDUKE41290
Achilles
2
0
12
8
W
Fenrir
8
6
8
2
L
4
8
4
0.75
W
Jing Wei
hex1313jr
Jing Wei
6
1
11
11.5
L
Tsukuyomi
riotous528salt
Tsukuyomi
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,573
Damage
57,171
62,174
Taken
53,726
38,898
Mitigated
39,119
3,320
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,278
625
0
0
7,031
2,737
0
2,077
4,954
39,620
0
W
Kukulkan
ADoornob09
Kukulkan
15,119
552
0
525
4,302
1,719
0
2,649
1,653
38,179
0
W
9,770
1,265
2,681
2,987
17,546
17,367
0
10,653
6,893
19,143
0
L
Cerberus
Eguski
Cerberus
10,684
645
0
2,450
18,701
20,474
0
8,600
10,101
18,052
0
L
9,335
1,065
0
250
7,005
2,627
0
3,163
3,842
37,915
0
W
Achilles
LEDUKE41290
Achilles
4,185
941
602
325
6,628
9,793
0
5,090
1,538
0
14,570
W
Fenrir
10,062
3,694
0
1,232
13,751
5,215
0
6,822
6,929
0
20,190
L
8,425
2,561
0
0
12,965
5,581
0
3,057
9,676
0
15,885
W
Jing Wei
hex1313jr
Jing Wei
18,035
10,783
0
1,056
11,499
5,025
0
7,083
4,416
0
39,589
L
Tsukuyomi
riotous528salt
Tsukuyomi
6,851
1,491
0
620
16,472
7,479
0
7,992
8,480
0
25,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,641
Gold Earned
55,928
196
Minions Killed
191
10
Camps Cleared
7
1,066,733
Distance Traveled
1,109,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,795
981
58
5
2
221,237
0
W
Kukulkan
11,581
1,053
71
6
1
232,992
0
W
Artio
10,999
1,000
13
1
0
202,131
0
L
Cerberus
9,514
865
21
2
0
217,865
0
L
Nox
10,919
993
78
7
1
217,268
0
W
Achilles
10,718
974
35
3
0
209,636
0
W
Fenrir
11,300
1,027
18
2
3
225,651
0
L
Da Ji
10,645
968
16
1
7
205,131
0
W
Jing Wei
11,330
1,030
54
5
3
239,474
0
L
Tsukuyomi
9,768
888
23
2
0
205,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role