Player Matchup

Sol
Sol
R U READY 2 ROK
Sol
Level 145
God Stats
8W - 4L
1,709 SR
Queue Stats
253W - 225L
1,595 Elo+
Party 1
Ymir
Ymir
Unloved Orph4n
Ymir
Level 82
God Stats
10W - 12L
1,584 SR
Queue Stats
456W - 367L
1,562 Elo+
Party 1
Sobek
Sobek
iron man8891
Sobek
Level 89
God Stats
3W - 2L
1,441 SR
Queue Stats
72W - 44L
1,644 Elo+
Party 1
Awilix
Awilix
oTHECHINCHILLAo
Awilix
Level 142
God Stats
3W - 2L
1,696 SR
Queue Stats
545W - 479L
1,582 Elo+
Party 1
Cerberus
Cerberus
spanktankulous
Cerberus
Level 42
God Stats
4W - 1L
1,611 SR
Queue Stats
55W - 32L
1,671 Elo+
Party 1
Team Averages
Level 100
1,608 SR
1,611 Elo+

VS

Team Averages
Level 80
1,531 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
InputBarbecue62
Tsukuyomi
Level 36
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
ReadyJaguar8353
Geb
Level 105
God Stats
28W - 31L
1,395 SR
Queue Stats
415W - 449L
1,571 Elo+
Party 2
Nike
Nike
Stik Figure AC
Nike
Level 49
God Stats
0W - 1L
1,738 SR
Queue Stats
28W - 32L
1,554 Elo+
Party 2
Rama
Rama
Zon9830
Rama
Level 120
God Stats
4W - 4L
1,681 SR
Queue Stats
294W - 330L
1,559 Elo+
Party 2
Ra
Ra
zay9893
Ra
Level 88
God Stats
25W - 32L
1,613 SR
Queue Stats
361W - 368L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,859
586
2,396
4,640
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 0 / 2
5,752
575
3,981
4,203
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 1 / 3
5,057
506
1,376
5,645
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 2 / 3
4,836
484
4,737
4,599
998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
11
2 / 0 / 0
6,043
604
6,342
6,782
3,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
InputBarbecue62
Tsukuyomi
6
0 / 3 / 2
4,397
440
1,650
6,638
1,429
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 3
4,604
460
1,702
6,289
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 0
4,305
431
3,373
7,115
2,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
Zon9830
Rama
9
3 / 1 / 0
5,352
535
4,898
4,888
1,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,779
578
1,995
3,442
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
3
3
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
InputBarbecue62
Tsukuyomi
0
3
2
0.33
W
1
0
1
1.5
L
0
2
3
0.75
L
0
1
0
0
W
3
0
2
4
L
Rama
Zon9830
Rama
3
1
0
3
W
1
1
3
2.5
W
2
2
3
1.75
W
Cerberus
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
13,618
25,869
Taken
28,372
9,917
Mitigated
8,606
13,418
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
InputBarbecue62
Tsukuyomi
1,650
417
53
1,168
6,638
1,429
0
2,857
3,781
0
12,886
W
2,396
614
0
3,930
4,640
1,210
858
1,294
3,124
38,268
0
L
1,702
94
0
1,715
6,289
2,509
253
2,687
3,602
7,410
0
L
3,373
127
0
1,851
7,115
2,216
0
4,732
2,383
0
14,830
W
3,981
1,303
0
2,055
4,203
1,992
0
668
3,501
25,367
4,897
L
Rama
Zon9830
Rama
4,898
4,286
0
2,344
4,888
1,297
441
1,751
3,137
0
30,985
W
1,376
69
0
2,023
5,645
2,564
130
661
4,984
6,235
0
W
4,737
2,060
0
530
4,599
998
233
796
3,781
0
22,154
W
Cerberus
6,342
340
0
4,880
6,782
3,153
37
0
6,068
36,424
0
L
1,995
0
70
878
3,442
1,155
0
1,700
1,742
36,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
24,437
290
Minions Killed
215
0
Camps Cleared
0
949,601
Distance Traveled
939,410
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,397
440
23
2
0
194,360
0
W
Sol
5,859
586
84
8
0
182,380
2
L
Geb
4,604
460
8
1
0
176,900
3
L
Nike
4,305
431
34
3
0
186,792
1
W
Ymir
5,752
575
58
6
0
183,705
2
L
Rama
5,352
535
62
6
0
175,769
3
W
Sobek
5,057
506
9
1
0
194,526
4
W
Awilix
4,836
484
34
3
0
194,445
0
W
Cerberus
6,043
604
105
11
0
194,545
2
L
Ra
5,779
578
88
9
0
205,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role