Player Matchup

Nu Wa
Nu Wa
GhostWirezZ
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 162L
1,239 Elo+
Party 2
Mercury
Mercury
Mr_Diskonnect69
Mercury
Level 109
God Stats
0W - 2L
1,101 SR
Queue Stats
34W - 38L
1,364 Elo+
Party 1
Set
Set
Panzer_Smart
Set
Level 28
God Stats
6W - 5L
1,410 SR
Queue Stats
81W - 121L
1,287 Elo+
Party 2
Anubis
Anubis
Reaper__Itachi
Anubis
Level 29
God Stats
0W - 2L
1,704 SR
Queue Stats
11W - 22L
1,309 Elo+
Party 1
Jormungandr
Jormungandr
Wolf_-of-_Odin
Jormungandr
Level 16
God Stats
6W - 12L
1,491 SR
Queue Stats
14W - 22L
1,388 Elo+
Party 1
Team Averages
Level 46
1,441 SR
1,317 Elo+

VS

Team Averages
Level 64
1,468 SR
1,406 Elo+
Mercury
Mercury
Bakasura05
Mercury
Level 74
God Stats
3W - 2L
1,452 SR
Queue Stats
78W - 89L
1,401 Elo+
Party 3
Xing Tian
Xing Tian
Harrison11845
Xing Tian
Level 120
God Stats
2W - 0L
1,761 SR
Queue Stats
125W - 142L
1,547 Elo+
Solo
Izanami
Izanami
Koikkalaine-n
Izanami
Level 48
God Stats
6W - 11L
1,222 SR
Queue Stats
259W - 257L
1,419 Elo+
Solo
Ra
Ra
Yaref_
Ra
Level 32
God Stats
2W - 0L
1,723 SR
Queue Stats
15W - 21L
1,389 Elo+
Party 3
Ares
Ares
atomic_picker7
Ares
Level 46
God Stats
2W - 10L
1,182 SR
Queue Stats
327W - 425L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,979
398
1,331
3,492
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 2 / 1
3,871
387
0
2,494
379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 3 / 0
4,012
401
700
4,191
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
3 / 3 / 0
5,736
574
2,905
5,951
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Wolf_-of-_Odin
Jormungandr
6
0 / 5 / 2
4,242
424
1,881
6,100
3,411
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bakasura05
Mercury
10
9 / 1 / 1
6,487
649
6,407
5,233
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Harrison11845
Xing Tian
7
2 / 0 / 7
5,458
546
1,920
4,099
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
9
1 / 0 / 2
5,379
538
1,387
3,381
972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
9
2 / 0 / 2
5,451
545
3,063
3,018
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 3
4,993
499
491
5,521
3,161
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
15
15
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bakasura05
Mercury
9
1
1
9.5
L
0
2
1
0.25
W
Xing Tian
Harrison11845
Xing Tian
2
0
7
5.5
W
Izanami
1
0
2
2
L
0
2
1
0.25
L
0
3
0
0
L
3
3
0
1
L
Jormungandr
Wolf_-of-_Odin
Jormungandr
0
5
2
0.2
W
Ra
2
0
2
3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,817
Damage
13,268
22,228
Taken
21,252
8,817
Mitigated
8,194
2,784
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bakasura05
Mercury
6,407
4,243
0
125
5,233
1,377
776
1,418
3,773
0
37,593
L
1,331
662
0
723
3,492
974
0
1,621
1,871
9,455
0
W
Xing Tian
Harrison11845
Xing Tian
1,920
523
0
1,307
4,099
1,789
315
1,275
2,796
7,155
0
W
Izanami
1,387
1,132
0
1,122
3,381
972
989
204
3,177
0
33,892
L
0
0
0
121
2,494
379
0
152
2,342
0
6,786
L
700
401
0
0
4,191
1,012
0
721
3,470
0
10,283
L
2,905
393
0
1,940
5,951
3,041
249
1,021
4,930
18,955
0
L
Jormungandr
Wolf_-of-_Odin
Jormungandr
1,881
1,108
0
0
6,100
3,411
56
1,959
4,141
9,605
0
W
Ra
3,063
722
320
792
3,018
895
796
1,187
1,753
29,987
0
W
491
180
0
293
5,521
3,161
0
1,885
3,636
13,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,840
Gold Earned
27,768
115
Minions Killed
242
0
Camps Cleared
0
677,799
Distance Traveled
906,265
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,487
649
72
7
0
204,238
0
L
Nu Wa
3,979
398
14
1
0
150,132
0
W
Xing Tian
5,458
546
13
1
0
187,750
1
W
Izanami
5,379
538
74
7
0
167,177
3
L
Mercury
3,871
387
11
1
0
97,014
0
L
Set
4,012
401
27
3
0
131,845
1
L
Anubis
5,736
574
42
4
0
136,896
0
L
Jormungandr
4,242
424
21
2
0
161,912
1
W
Ra
5,451
545
55
6
0
180,695
2
W
Ares
4,993
499
28
3
0
166,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role