Player Matchup

Nemesis
Nemesis
BaalSupermacy
Nemesis
Level 6
God Stats
2W - 1L
1,714 SR
Queue Stats
73W - 81L
1,423 Elo+
Solo
The Morrigan
The Morrigan
MelIIow
The Morrigan
Level 6
God Stats
2W - 2L
1,306 SR
Queue Stats
39W - 28L
1,726 Elo+
Solo
Cthulhu
Cthulhu
Plaxmanta
Cthulhu
Level 29
God Stats
20W - 21L
1,509 SR
Queue Stats
82W - 81L
1,468 Elo+
Solo
Artemis
Artemis
Saobatour
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,388 Elo+
Solo
Loki
Loki
WeinerPrince
Loki
Level 26
God Stats
5W - 6L
1,515 SR
Queue Stats
66W - 56L
1,565 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,514 Elo+

VS

Team Averages
Level 20
1,592 SR
1,538 Elo+
Nemesis
Nemesis
Chosen4This
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,478 Elo+
Solo
Ymir
Ymir
FortniteBeast
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,683 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
I Frxak I
Morgan Le Fay
Level 62
God Stats
23W - 21L
1,593 SR
Queue Stats
230W - 258L
1,422 Elo+
Party 1
Skadi
Skadi
SinisterGoat
Skadi
Level 17
God Stats
2W - 2L
1,868 SR
Queue Stats
42W - 32L
1,612 Elo+
Solo
Ao Kuang
Ao Kuang
sanxd123
Ao Kuang
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 63L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
3 / 5 / 1
9,116
536
7,401
10,657
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
MelIIow
The Morrigan
18
9 / 2 / 6
11,093
653
10,578
8,293
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Plaxmanta
Cthulhu
15
4 / 1 / 4
9,074
534
4,490
8,004
7,188
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Saobatour
Artemis
13
1 / 5 / 3
7,741
455
2,430
7,627
2,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 4 / 6
10,911
642
10,869
14,319
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chosen4This
Nemesis
15
3 / 5 / 2
9,246
544
7,785
11,681
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 4
6,975
410
2,061
11,565
7,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
I Frxak I
Morgan Le Fay
16
8 / 4 / 2
9,831
578
8,512
11,404
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 6 / 0
10,189
599
8,575
11,752
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
sanxd123
Ao Kuang
8
0 / 5 / 5
6,555
386
2,506
6,377
2,503
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
25
Kills
17
17
Deaths
25
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
5
1
0.7
L
Nemesis
Chosen4This
Nemesis
3
5
2
0.8
L
0
5
4
0.4
L
Morgan Le Fay
I Frxak I
Morgan Le Fay
8
4
2
2.25
W
The Morrigan
MelIIow
The Morrigan
9
2
6
6
W
Cthulhu
Plaxmanta
Cthulhu
4
1
4
6
W
Artemis
Saobatour
Artemis
1
5
3
0.5
L
6
6
0
1
W
8
4
6
2.75
L
Ao Kuang
sanxd123
Ao Kuang
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,768
Damage
29,439
48,900
Taken
52,779
22,299
Mitigated
23,986
11,428
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
7,401
2,591
0
1,299
10,657
4,969
595
3,082
7,575
0
43,940
L
Nemesis
Chosen4This
Nemesis
7,785
3,551
0
2,225
11,681
6,143
0
2,161
9,520
0
67,568
L
2,061
644
0
1,281
11,565
7,377
502
1,726
9,839
18,522
0
L
Morgan Le Fay
I Frxak I
Morgan Le Fay
8,512
692
0
1,285
11,404
4,083
762
2,415
8,989
60,581
0
W
The Morrigan
MelIIow
The Morrigan
10,578
2,123
0
1,115
8,293
2,689
2,130
2,357
5,936
71,660
4,160
W
Cthulhu
Plaxmanta
Cthulhu
4,490
534
0
1,539
8,004
7,188
109
1,017
6,987
44,999
0
W
Artemis
Saobatour
Artemis
2,430
1,075
0
999
7,627
2,518
644
2,452
5,175
0
23,581
L
8,575
4,189
0
1,000
11,752
3,880
1,700
4,558
7,194
0
83,745
W
10,869
4,990
0
6,476
14,319
4,935
0
4,171
10,148
0
65,669
L
Ao Kuang
sanxd123
Ao Kuang
2,506
808
0
1,081
6,377
2,503
0
1,923
4,454
13,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,935
Gold Earned
42,796
439
Minions Killed
430
0
Camps Cleared
0
1,559,995
Distance Traveled
1,329,186
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,116
536
90
5
0
324,260
2
L
Nemesis
9,246
544
130
8
0
307,857
4
L
Ymir
6,975
410
29
2
0
244,857
0
L
Morgan Le Fay
9,831
578
101
6
0
303,516
3
W
The Morrigan
11,093
653
116
7
0
320,167
3
W
Cthulhu
9,074
534
84
5
0
308,853
5
W
Artemis
7,741
455
50
3
0
284,293
0
L
Skadi
10,189
599
142
8
0
261,169
3
W
Loki
10,911
642
99
6
0
322,422
0
L
Ao Kuang
6,555
386
28
2
0
211,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role