Player Matchup

Thor
Thor
 
Thor
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Crunchiii
Neith
Level 10
God Stats
1W - 4L
1,287 SR
Queue Stats
25W - 31L
1,322 Elo+
Party 1
Sun Wukong
Sun Wukong
Fredecski
Sun Wukong
Level 24
God Stats
14W - 14L
1,474 SR
Queue Stats
23W - 32L
1,349 Elo+
Party 2
Zeus
Zeus
HlnMarg
Zeus
Level 28
God Stats
7W - 10L
1,429 SR
Queue Stats
40W - 73L
1,310 Elo+
Party 2
Yemoja
Yemoja
Tthatus
Yemoja
Level 25
God Stats
1W - 1L
1,146 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,367 SR
1,396 Elo+

VS

Team Averages
Level 26
1,481 SR
1,394 Elo+
Arachne
Arachne
JayJinKo
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 79L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
MiniMingi
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 169L
1,358 Elo+
Solo
Ymir
Ymir
Zombiinator
Ymir
Level 26
God Stats
2W - 2L
1,486 SR
Queue Stats
97W - 130L
1,297 Elo+
Solo
Skadi
Skadi
andretheg
Skadi
Level 24
God Stats
56W - 59L
1,504 SR
Queue Stats
202W - 235L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
jo7pedro
Baron Samedi
Level 27
God Stats
9W - 7L
1,416 SR
Queue Stats
93W - 111L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
5 / 0 / 1
7,837
603
2,568
6,473
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Crunchiii
Neith
8
0 / 0 / 1
5,218
401
3,266
3,988
1,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Fredecski
Sun Wukong
13
4 / 0 / 1
7,656
589
5,215
7,613
5,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
HlnMarg
Zeus
12
2 / 2 / 2
7,107
547
4,046
3,730
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Tthatus
Yemoja
8
0 / 0 / 2
5,668
436
1,233
7,388
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JayJinKo
Arachne
11
2 / 0 / 0
6,357
489
3,996
7,492
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
MiniMingi
Tsukuyomi
9
0 / 6 / 0
5,490
422
3,234
7,240
2,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
5,376
414
992
7,010
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
andretheg
Skadi
9
0 / 1 / 0
5,314
409
4,262
3,549
1,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
jo7pedro
Baron Samedi
8
0 / 4 / 0
5,007
385
2,163
4,910
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
2
2
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
1
5.5
W
Neith
Crunchiii
Neith
0
0
1
0.5
W
Sun Wukong
Fredecski
Sun Wukong
4
0
1
4.5
W
Zeus
HlnMarg
Zeus
2
2
2
1.5
L
Arachne
JayJinKo
Arachne
2
0
0
2
L
Tsukuyomi
MiniMingi
Tsukuyomi
0
6
0
0
W
Yemoja
Tthatus
Yemoja
0
0
2
1
L
0
1
0
0
L
Skadi
andretheg
Skadi
0
1
0
0
L
Baron Samedi
jo7pedro
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,328
Damage
14,647
29,192
Taken
30,201
13,217
Mitigated
13,551
12,430
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,568
345
0
4,678
6,473
2,107
0
56
6,417
0
50,112
W
Neith
Crunchiii
Neith
3,266
1,279
0
1,318
3,988
1,216
0
1,360
2,628
0
25,114
W
Sun Wukong
Fredecski
Sun Wukong
5,215
500
0
2,647
7,613
5,219
416
0
7,613
4,118
36,257
W
Zeus
HlnMarg
Zeus
4,046
464
0
0
3,730
1,142
647
847
2,883
34,400
0
L
Arachne
JayJinKo
Arachne
3,996
2,027
0
3,778
7,492
3,275
0
1,353
6,139
0
38,813
L
Tsukuyomi
MiniMingi
Tsukuyomi
3,234
638
0
139
7,240
2,271
0
737
6,503
0
23,274
W
Yemoja
Tthatus
Yemoja
1,233
188
829
2,958
7,388
3,533
0
1,611
5,777
12,283
0
L
992
165
87
2,045
7,010
5,163
0
718
6,292
15,278
0
L
Skadi
andretheg
Skadi
4,262
1,779
0
892
3,549
1,027
0
1,040
2,509
0
33,324
L
Baron Samedi
jo7pedro
Baron Samedi
2,163
183
40
281
4,910
1,815
26
2,282
2,628
18,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
27,544
337
Minions Killed
216
0
Camps Cleared
0
1,119,749
Distance Traveled
1,099,320
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,837
603
96
7
0
271,725
0
W
Neith
5,218
401
56
4
0
220,721
0
W
Sun Wukong
7,656
589
97
7
0
205,058
1
W
Zeus
7,107
547
69
5
0
222,166
4
L
Arachne
6,357
489
72
6
0
264,100
2
L
Tsukuyomi
5,490
422
46
4
0
216,488
0
W
Yemoja
5,668
436
19
1
0
200,079
4
L
Ymir
5,376
414
37
3
0
224,153
2
L
Skadi
5,314
409
40
3
0
230,472
3
L
Baron Samedi
5,007
385
21
2
0
164,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role