Player Matchup

Nemesis
Nemesis
Darth_Pecker
Nemesis
Level 29
God Stats
19W - 19L
1,582 SR
Queue Stats
144W - 139L
1,371 Elo+
Party 1
Kuzenbo
Kuzenbo
DieDieNacho
Kuzenbo
Level 29
God Stats
12W - 16L
1,478 SR
Queue Stats
121W - 131L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
Kittenquest
Nu Wa
Level 18
God Stats
2W - 8L
1,301 SR
Queue Stats
78W - 63L
1,413 Elo+
Party 1
Team Averages
Level 25
1,454 SR
1,379 Elo+

VS

Team Averages
Level 9
1,348 SR
1,115 Elo+
Yemoja
Yemoja
Dr2scoops
Yemoja
Level 8
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 15L
1,075 Elo+
Solo
Loki
Loki
Twich_Cem_L2
Loki
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 104L
1,070 Elo+
Party 2
Ra
Ra
destroyerDisa_YT
Ra
Level 5
God Stats
1W - 4L
1,270 SR
Queue Stats
82W - 138L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darth_Pecker
Nemesis
16
21 / 0 / 8
11,941
919
16,729
10,550
4,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
DieDieNacho
Kuzenbo
13
7 / 2 / 15
10,394
800
9,153
9,369
8,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 26
10,338
795
5,955
2,908
956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dr2scoops
Yemoja
9
0 / 12 / 0
7,160
551
2,937
14,795
10,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 9 / 1
7,514
578
5,946
11,432
3,694
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 10 / 0
7,539
580
5,525
11,292
2,872
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
3
31
Kills
2
2
Deaths
31
49
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Darth_Pecker
Nemesis
21
0
8
25
W
Kuzenbo
DieDieNacho
Kuzenbo
7
2
15
7.25
L
Yemoja
Dr2scoops
Yemoja
0
12
0
0
W
3
0
26
16
L
1
9
1
0.17
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
14,408
22,827
Taken
37,519
13,367
Mitigated
17,230
7,694
Healing
1,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Darth_Pecker
Nemesis
16,729
10,033
104
4,764
10,550
4,074
860
4,721
5,829
0
46,196
W
Kuzenbo
DieDieNacho
Kuzenbo
9,153
2,935
0
1,241
9,369
8,337
307
2,198
6,769
29,636
0
L
Yemoja
Dr2scoops
Yemoja
2,937
738
193
0
14,795
10,664
9
5,664
8,944
15,736
1,524
W
5,955
2,739
885
700
2,908
956
900
1,894
1,014
21,612
0
L
5,946
1,615
0
0
11,432
3,694
0
5,283
5,871
0
16,770
L
5,525
847
162
955
11,292
2,872
78
3,903
7,210
26,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
22,213
135
Minions Killed
90
7
Camps Cleared
4
761,585
Distance Traveled
566,416
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,941
919
52
4
5
286,026
0
W
Kuzenbo
10,394
800
46
4
2
246,446
2
L
Yemoja
7,160
551
23
2
0
162,543
1
W
Nu Wa
10,338
795
37
3
0
229,113
0
L
Loki
7,514
578
20
2
2
222,634
0
L
Ra
7,539
580
47
4
2
181,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role