Player Matchup

Raijin
Raijin
AnthonyUSVI
Raijin
Level 155
God Stats
2W - 5L
1,325 SR
Queue Stats
73W - 66L
1,455 Elo+
Solo
Cupid
Cupid
bussy_boyy
Cupid
Level 66
God Stats
13W - 6L
1,813 SR
Queue Stats
118W - 140L
1,394 Elo+
Solo
Bakasura
Bakasura
xln_Zane
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,340 Elo+
Solo
Team Averages
Level 96
1,546 SR
1,397 Elo+

VS

Team Averages
Level 88
1,459 SR
1,493 Elo+
Fenrir
Fenrir
 
Fenrir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Reaperjuice
Izanami
Level 28
God Stats
7W - 14L
1,381 SR
Queue Stats
72W - 91L
1,419 Elo+
Party 1
Zeus
Zeus
bigrezzy96
Zeus
Level 105
God Stats
4W - 3L
1,495 SR
Queue Stats
10W - 5L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 4 / 2
9,155
654
9,521
12,592
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
12
0 / 5 / 4
8,327
595
3,575
10,488
3,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
xln_Zane
Bakasura
13
3 / 5 / 3
9,025
645
4,605
10,707
4,088
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 2 / 10
9,595
685
5,486
10,632
11,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Izanami
Reaperjuice
Izanami
15
6 / 0 / 7
10,205
729
8,748
6,472
2,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 6
9,671
691
14,470
7,878
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
14
14
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
10
4
L
Raijin
3
4
2
1
W
Izanami
Reaperjuice
Izanami
6
0
7
9.5
W
5
5
6
1.6
L
Cupid
0
5
4
0.4
L
Bakasura
xln_Zane
Bakasura
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
28,704
33,787
Taken
24,982
12,124
Mitigated
16,504
6,272
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,486
814
0
2,021
10,632
11,238
72
3,216
7,085
0
15,374
L
Raijin
9,521
681
62
1,320
12,592
4,282
0
5,550
6,906
32,756
0
W
Izanami
Reaperjuice
Izanami
8,748
4,887
0
1,037
6,472
2,644
754
3,589
2,883
0
31,294
W
14,470
81
188
782
7,878
2,622
539
3,291
4,073
46,858
0
L
Cupid
3,575
1,086
1,300
2,270
10,488
3,754
863
4,877
5,433
0
23,405
L
Bakasura
xln_Zane
Bakasura
4,605
3,319
0
1,320
10,707
4,088
0
4,472
5,937
0
15,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
29,471
157
Minions Killed
158
6
Camps Cleared
7
742,994
Distance Traveled
733,729
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,595
685
20
1
0
247,001
2
L
Raijin
9,155
654
65
5
1
199,190
1
W
Izanami
10,205
729
72
5
3
266,609
1
W
Zeus
9,671
691
66
5
4
220,119
3
L
Cupid
8,327
595
53
4
1
262,294
3
L
Bakasura
9,025
645
39
3
4
281,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role