Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
dark-flame1607
Thor
Level 6
God Stats
1W - 0L
1,112 SR
Queue Stats
1W - 1L
1,146 Elo+
Solo
Sun Wukong
Sun Wukong
l-xXSiriusXx-l
Sun Wukong
Level 17
God Stats
12W - 1L
1,788 SR
Queue Stats
243W - 125L
1,674 Elo+
Party 1
Team Averages
Level 61
1,467 SR
1,440 Elo+

VS

Team Averages
Level 21
1,545 SR
1,550 Elo+
Ares
Ares
JJNavarrete_32
Ares
Level 29
God Stats
3W - 6L
1,399 SR
Queue Stats
201W - 200L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Obiwangenobli
Kukulkan
Level 23
God Stats
48W - 19L
1,836 SR
Queue Stats
90W - 30L
1,843 Elo+
Solo
Jing Wei
Jing Wei
sucrose_colorida
Jing Wei
Level 12
God Stats
0W - 2L
1,400 SR
Queue Stats
1W - 6L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
16 / 0 / 4
13,623
801
27,899
10,795
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 9
9,606
565
3,473
10,190
7,215
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
l-xXSiriusXx-l
Sun Wukong
14
5 / 2 / 9
11,603
683
9,946
16,160
16,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
9,891
582
9,091
18,396
20,171
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Obiwangenobli
Kukulkan
15
7 / 6 / 1
11,021
648
15,908
14,017
5,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 11 / 5
9,056
533
3,714
14,368
5,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
21
Kills
9
9
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
16
0
4
18
L
2
4
6
1.25
L
Kukulkan
Obiwangenobli
Kukulkan
7
6
1
1.25
W
0
7
9
0.64
W
Sun Wukong
l-xXSiriusXx-l
Sun Wukong
5
2
9
4.75
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,318
Damage
28,713
37,145
Taken
46,781
28,436
Mitigated
30,452
6,900
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
27,899
6,209
16
1,932
10,795
4,622
1,427
6,063
4,732
71,860
0
L
9,091
744
0
856
18,396
20,171
0
8,641
8,805
27,575
0
L
Kukulkan
Obiwangenobli
Kukulkan
15,908
1,120
0
862
14,017
5,250
0
9,771
3,465
67,184
0
W
3,473
1,609
0
0
10,190
7,215
135
9,094
1,096
0
7,420
W
Sun Wukong
l-xXSiriusXx-l
Sun Wukong
9,946
1,854
0
4,952
16,160
16,599
508
10,654
5,506
0
31,755
L
3,714
2,327
0
542
14,368
5,031
13
8,666
5,076
0
17,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
29,968
175
Minions Killed
168
4
Camps Cleared
9
902,384
Distance Traveled
888,393
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,623
801
128
8
2
309,101
2
L
Ares
9,891
582
28
2
2
310,517
3
L
Kukulkan
11,021
648
114
7
6
296,058
2
W
Thor
9,606
565
9
1
0
265,370
0
W
Sun Wukong
11,603
683
38
2
2
327,913
5
L
Jing Wei
9,056
533
26
2
1
281,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role