Player Matchup

Tsukuyomi
Tsukuyomi
NOBIGGY1000
Tsukuyomi
Level 29
God Stats
4W - 11L
1,441 SR
Queue Stats
10W - 23L
1,246 Elo+
Party 2
Chernobog
Chernobog
SBS_Santos
Chernobog
Level 35
God Stats
9W - 10L
1,816 SR
Queue Stats
133W - 166L
1,536 Elo+
Solo
Sylvanus
Sylvanus
ThicccInTheWarm
Sylvanus
Level 37
God Stats
6W - 6L
1,500 SR
Queue Stats
17W - 35L
1,253 Elo+
Party 2
Awilix
Awilix
XLegacyEternalX
Awilix
Level 41
God Stats
13W - 18L
1,080 SR
Queue Stats
170W - 173L
1,372 Elo+
Party 1
Sol
Sol
burningFLAm3z2
Sol
Level 46
God Stats
20W - 14L
1,523 SR
Queue Stats
140W - 144L
1,371 Elo+
Party 1
Team Averages
Level 38
1,472 SR
1,356 Elo+

VS

Team Averages
Level 60
1,374 SR
1,379 Elo+
Susano
Susano
IronHead195
Susano
Level 85
God Stats
3W - 5L
1,262 SR
Queue Stats
70W - 99L
1,243 Elo+
Party 3
Ah Puch
Ah Puch
Leakedgantz91
Ah Puch
Level 43
God Stats
26W - 26L
1,336 SR
Queue Stats
300W - 329L
1,260 Elo+
Solo
Tyr
Tyr
RussianDevil534
Tyr
Level 38
God Stats
12W - 15L
1,245 SR
Queue Stats
98W - 110L
1,321 Elo+
Party 3
Discordia
Discordia
Sr Black300
Discordia
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 134L
1,465 Elo+
Party 4
Danzaburou
Danzaburou
Sr Bosss
Danzaburou
Level 12
God Stats
3W - 3L
1,527 SR
Queue Stats
14W - 11L
1,605 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NOBIGGY1000
Tsukuyomi
12
2 / 6 / 0
7,789
410
6,295
11,311
4,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
SBS_Santos
Chernobog
15
1 / 5 / 1
8,322
438
4,076
11,987
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
10
0 / 5 / 0
6,339
334
3,557
13,925
13,216
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 5 / 3
9,029
475
8,416
13,075
6,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 3 / 0
10,539
555
8,403
11,043
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 1 / 6
9,930
523
5,609
8,040
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
14
2 / 3 / 2
8,928
470
4,439
9,645
2,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 3
11,003
579
12,347
12,934
12,930
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Sr Black300
Discordia
18
2 / 5 / 2
11,234
591
3,104
11,035
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Sr Bosss
Danzaburou
19
9 / 1 / 3
12,305
648
15,916
15,013
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
11
Kills
24
24
Deaths
11
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
3
1
6
6
W
Ah Puch
2
3
2
1
L
Tsukuyomi
NOBIGGY1000
Tsukuyomi
2
6
0
0.33
W
8
1
3
9.5
L
Chernobog
SBS_Santos
Chernobog
1
5
1
0.3
W
Discordia
Sr Black300
Discordia
2
5
2
0.6
W
Danzaburou
Sr Bosss
Danzaburou
9
1
3
10.5
L
Sylvanus
0
5
0
0
L
2
5
3
0.7
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
41,415
61,341
Taken
56,667
31,455
Mitigated
28,189
14,920
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
5,609
1,143
0
416
8,040
2,893
152
727
7,313
0
55,205
W
Ah Puch
4,439
536
457
2,813
9,645
2,915
909
1,747
7,898
41,507
0
L
Tsukuyomi
NOBIGGY1000
Tsukuyomi
6,295
1,987
440
1,895
11,311
4,074
8
0
11,311
0
37,357
W
12,347
1,332
0
4,178
12,934
12,930
1,017
1,661
11,273
0
51,870
L
Chernobog
SBS_Santos
Chernobog
4,076
1,030
93
3,312
11,987
4,207
1,456
2,249
9,738
0
56,744
W
Discordia
Sr Black300
Discordia
3,104
402
0
3,008
11,035
3,489
1,567
4,958
6,077
73,193
0
W
Danzaburou
Sr Bosss
Danzaburou
15,916
8,588
0
6,857
15,013
5,962
5,781
2,937
12,076
0
100,231
L
Sylvanus
3,557
1,165
835
3,104
13,925
13,216
24
2,241
11,684
13,677
0
L
8,416
3,206
0
2,223
13,075
6,306
0
186
12,889
0
62,366
L
8,403
1,799
0
3,018
11,043
3,652
0
2,867
8,176
69,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
53,400
433
Minions Killed
550
0
Camps Cleared
0
1,645,826
Distance Traveled
1,785,709
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,930
523
80
4
0
393,265
3
W
Ah Puch
8,928
470
79
4
0
292,433
0
L
Tsukuyomi
7,789
410
62
3
0
314,421
0
W
Tyr
11,003
579
98
5
0
418,212
4
L
Chernobog
8,322
438
109
6
0
329,324
2
W
Discordia
11,234
591
125
7
0
349,338
4
W
Danzaburou
12,305
648
168
9
0
332,461
3
L
Sylvanus
6,339
334
23
1
0
294,862
0
L
Awilix
9,029
475
96
5
0
373,010
0
L
Sol
10,539
555
143
8
0
334,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role