Player Matchup

Sylvanus
Sylvanus
Hemyh
Sylvanus
Level 29
God Stats
31W - 21L
1,583 SR
Queue Stats
84W - 79L
1,478 Elo+
Party 4
Amaterasu
Amaterasu
Luntac
Amaterasu
Level 65
God Stats
1W - 3L
1,418 SR
Queue Stats
24W - 23L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VoIkN
Tsukuyomi
Level 35
God Stats
1W - 1L
1,267 SR
Queue Stats
136W - 120L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
valria
Cernunnos
Level 135
God Stats
1W - 1L
1,731 SR
Queue Stats
84W - 80L
1,477 Elo+
Party 4
Janus
Janus
xScratchyTwitch
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 29L
1,611 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,525 Elo+

VS

Team Averages
Level 76
1,393 SR
1,427 Elo+
Fafnir
Fafnir
ArtioEqualsSpook
Fafnir
Level 14
God Stats
1W - 2L
1,244 SR
Queue Stats
19W - 12L
1,677 Elo+
Party 3
Anhur
Anhur
CyborgSlayer
Anhur
Level 108
God Stats
2W - 4L
1,862 SR
Queue Stats
44W - 25L
1,285 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Gangsterbengt
Tsukuyomi
Level 25
God Stats
9W - 9L
1,242 SR
Queue Stats
53W - 64L
1,345 Elo+
Party 2
Janus
Janus
Gedubbelve
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 75L
1,370 Elo+
Party 2
Da Ji
Da Ji
XAktiver3BeinerX
Da Ji
Level 106
God Stats
4W - 6L
1,117 SR
Queue Stats
582W - 595L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hemyh
Sylvanus
11
0 / 2 / 0
7,203
424
3,927
10,879
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
Luntac
Amaterasu
14
4 / 5 / 3
8,779
516
6,408
14,582
9,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
VoIkN
Tsukuyomi
14
5 / 6 / 0
9,201
541
8,921
14,218
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
valria
Cernunnos
12
0 / 5 / 0
7,311
430
6,012
11,460
2,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 7 / 1
7,862
462
7,094
10,867
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 8
8,842
520
5,211
12,198
11,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 1 / 1
9,445
556
10,487
10,098
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Gangsterbengt
Tsukuyomi
13
3 / 5 / 4
8,525
501
7,642
11,126
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
15
6 / 2 / 4
9,680
569
9,014
7,005
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 1 / 7
10,444
614
10,841
9,832
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
9
Kills
25
25
Deaths
9
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
5
1
1
5.5
W
Tsukuyomi
Gangsterbengt
Tsukuyomi
3
5
4
1
W
Janus
6
2
4
4
L
Sylvanus
Hemyh
Sylvanus
0
2
0
0
L
Amaterasu
Luntac
Amaterasu
4
5
3
1.1
L
Tsukuyomi
VoIkN
Tsukuyomi
5
6
0
0.83
W
8
1
7
11.5
L
Cernunnos
valria
Cernunnos
0
5
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
43,195
62,006
Taken
50,259
25,363
Mitigated
26,520
17,055
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,211
1,351
0
3,957
12,198
11,002
0
2,434
9,650
23,092
0
W
10,487
4,685
0
4,274
10,098
3,664
760
1,277
8,821
0
78,347
W
Tsukuyomi
Gangsterbengt
Tsukuyomi
7,642
1,661
0
1,351
11,126
5,500
306
1,424
9,482
0
32,523
W
Janus
9,014
878
0
732
7,005
2,302
743
3,241
3,518
53,476
0
L
Sylvanus
Hemyh
Sylvanus
3,927
889
918
4,089
10,879
6,717
0
3,213
7,154
15,722
0
L
Amaterasu
Luntac
Amaterasu
6,408
2,349
0
3,195
14,582
9,228
886
1,429
12,490
0
44,091
L
Tsukuyomi
VoIkN
Tsukuyomi
8,921
2,666
0
3,350
14,218
4,206
0
2,652
11,410
0
56,852
W
10,841
3,002
0
250
9,832
4,052
0
2,163
7,545
0
71,628
L
Cernunnos
valria
Cernunnos
6,012
2,076
0
3,092
11,460
2,311
0
758
10,702
0
53,158
L
7,094
259
0
2,411
10,867
2,901
0
5,661
4,885
52,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
46,936
388
Minions Killed
457
0
Camps Cleared
0
1,523,454
Distance Traveled
1,651,816
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,842
520
31
2
0
324,953
6
W
Anhur
9,445
556
133
8
0
307,662
1
W
Tsukuyomi
8,525
501
62
4
0
327,159
6
W
Janus
9,680
569
123
7
0
318,947
5
L
Sylvanus
7,203
424
21
1
0
304,995
12
L
Amaterasu
8,779
516
82
5
0
305,142
2
L
Tsukuyomi
9,201
541
90
5
0
338,238
3
W
Da Ji
10,444
614
108
6
0
373,095
0
L
Cernunnos
7,311
430
95
6
0
282,338
4
L
Janus
7,862
462
100
6
0
292,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role