Player Matchup

Fenrir
Fenrir
KingSpinodu04
Fenrir
Level 82
God Stats
4W - 3L
1,576 SR
Queue Stats
129W - 123L
1,473 Elo+
Party 1
Mercury
Mercury
M-E-V-T-R
Mercury
Level 109
God Stats
3W - 2L
1,593 SR
Queue Stats
93W - 97L
1,485 Elo+
Party 2
Artemis
Artemis
MarVeylon
Artemis
Level 64
God Stats
7W - 6L
1,580 SR
Queue Stats
109W - 95L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
NathIsSparta
Ah Puch
Level 96
God Stats
2W - 5L
1,497 SR
Queue Stats
176W - 189L
1,425 Elo+
Party 2
Ymir
Ymir
lts_Thrust
Ymir
Level 83
God Stats
7W - 6L
1,591 SR
Queue Stats
98W - 81L
1,496 Elo+
Party 1
Team Averages
Level 87
1,567 SR
1,467 Elo+

VS

Team Averages
Level 116
1,643 SR
1,517 Elo+
Izanami
Izanami
FionaTTK
Izanami
Level 66
God Stats
6W - 4L
1,589 SR
Queue Stats
479W - 452L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
GUYS IT IS ME
Tsukuyomi
Level 156
God Stats
7W - 2L
1,661 SR
Queue Stats
778W - 726L
1,521 Elo+
Party 3
Nike
Nike
SmgAcey007
Nike
Level 85
God Stats
13W - 8L
1,668 SR
Queue Stats
444W - 383L
1,535 Elo+
Solo
Xing Tian
Xing Tian
Xaxhi
Xing Tian
Level 127
God Stats
7W - 4L
1,536 SR
Queue Stats
402W - 374L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
ZeroTwoUwUw
Baron Samedi
Level 145
God Stats
6W - 4L
1,761 SR
Queue Stats
505W - 476L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,138
446
6,597
14,492
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
M-E-V-T-R
Mercury
14
2 / 1 / 1
8,089
506
4,868
13,126
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
MarVeylon
Artemis
11
2 / 5 / 1
7,018
439
8,073
10,021
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
NathIsSparta
Ah Puch
12
1 / 3 / 1
7,049
441
7,703
7,565
2,184
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 1
6,634
415
2,470
14,567
8,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FionaTTK
Izanami
15
3 / 3 / 5
9,039
565
7,794
10,086
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
GUYS IT IS ME
Tsukuyomi
14
5 / 0 / 7
8,652
541
9,037
11,543
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 1 / 2
10,071
629
11,862
12,898
13,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Xaxhi
Xing Tian
11
1 / 2 / 10
7,511
469
6,624
13,814
15,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ZeroTwoUwUw
Baron Samedi
13
4 / 0 / 5
7,882
493
7,276
4,796
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
19
19
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
FionaTTK
Izanami
3
3
5
1.83
W
Tsukuyomi
GUYS IT IS ME
Tsukuyomi
5
0
7
8.5
L
0
6
2
0.17
L
Mercury
M-E-V-T-R
Mercury
2
1
1
2.5
L
Artemis
MarVeylon
Artemis
2
5
1
0.5
L
Ah Puch
NathIsSparta
Ah Puch
1
3
1
0.5
W
6
1
2
7
W
Xing Tian
Xaxhi
Xing Tian
1
2
10
3
W
Baron Samedi
ZeroTwoUwUw
Baron Samedi
4
0
5
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
42,593
59,771
Taken
53,137
27,738
Mitigated
39,124
14,546
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FionaTTK
Izanami
7,794
5,407
0
3,816
10,086
3,406
1,012
2,424
7,662
0
73,875
W
Tsukuyomi
GUYS IT IS ME
Tsukuyomi
9,037
1,361
0
2,993
11,543
4,436
508
3,857
7,644
0
58,989
L
6,597
3,069
0
5,814
14,492
9,998
0
2,661
10,805
0
35,969
L
Mercury
M-E-V-T-R
Mercury
4,868
2,564
0
5,161
13,126
4,691
0
2,883
10,007
0
53,607
L
Artemis
MarVeylon
Artemis
8,073
4,971
0
1,495
10,021
2,744
934
2,874
7,096
0
34,839
L
Ah Puch
NathIsSparta
Ah Puch
7,703
87
0
1,326
7,565
2,184
0
2,454
5,111
45,536
0
W
11,862
2,302
0
4,883
12,898
13,508
24
0
12,074
13,001
47,922
W
Xing Tian
Xaxhi
Xing Tian
6,624
885
0
1,996
13,814
15,714
84
2,985
10,784
19,279
0
W
Baron Samedi
ZeroTwoUwUw
Baron Samedi
7,276
817
2,509
1,748
4,796
2,060
123
971
3,825
49,405
0
L
2,470
293
0
750
14,567
8,121
0
5,933
8,634
20,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
43,155
354
Minions Killed
457
0
Camps Cleared
0
1,534,923
Distance Traveled
1,474,972
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,039
565
144
9
0
280,387
4
W
Tsukuyomi
8,652
541
87
5
0
320,540
6
L
Fenrir
7,138
446
65
4
0
296,124
4
L
Mercury
8,089
506
108
7
0
371,461
2
L
Artemis
7,018
439
63
4
0
265,397
5
L
Ah Puch
7,049
441
87
5
0
301,228
3
W
Nike
10,071
629
125
8
0
303,079
2
W
Xing Tian
7,511
469
18
1
0
284,812
11
W
Baron Samedi
7,882
493
83
5
0
286,154
9
L
Ymir
6,634
415
31
2
0
300,713
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role