Player Matchup

Hachiman
Hachiman
Djseon
Hachiman
Level 144
God Stats
1W - 1L
1,466 SR
Queue Stats
61W - 59L
1,475 Elo+
Party 1
Sobek
Sobek
Iamnotlegand
Sobek
Level 113
God Stats
4W - 3L
1,271 SR
Queue Stats
234W - 202L
1,568 Elo+
Solo
Sol
Sol
Issafluke
Sol
Level 134
God Stats
2W - 0L
1,488 SR
Queue Stats
45W - 43L
1,557 Elo+
Solo
Bellona
Bellona
SquirrelzRage
Bellona
Level 107
God Stats
6W - 3L
1,618 SR
Queue Stats
251W - 254L
1,524 Elo+
Party 1
Chiron
Chiron
mcboy64
Chiron
Level 103
God Stats
2W - 0L
1,586 SR
Queue Stats
27W - 14L
1,616 Elo+
Party 1
Team Averages
Level 120
1,486 SR
1,548 Elo+

VS

Team Averages
Level 93
1,456 SR
1,512 Elo+
Bakasura
Bakasura
CrazedMistahJ
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,511 Elo+
Party 2
Serqet
Serqet
LIGHTNING ROCK1
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,590 Elo+
Party 2
Hou Yi
Hou Yi
Scivil
Hou Yi
Level 131
God Stats
0W - 1L
1,318 SR
Queue Stats
27W - 22L
1,580 Elo+
Party 2
He Bo
He Bo
unforgivingking
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,294 Elo+
Solo
Cu Chulainn
Cu Chulainn
whosurdaddy1414
Cu Chulainn
Level 108
God Stats
0W - 1L
1,460 SR
Queue Stats
12W - 11L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Djseon
Hachiman
15
7 / 4 / 18
9,557
956
9,441
6,640
2,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 4 / 10
9,570
957
6,437
13,011
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
13 / 1 / 21
11,070
1,107
16,143
10,729
4,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
17
5 / 1 / 24
9,891
989
11,616
18,339
17,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
mcboy64
Chiron
14
6 / 3 / 15
9,111
911
6,022
8,017
3,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrazedMistahJ
Bakasura
14
4 / 7 / 6
8,609
861
10,031
10,727
4,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 5
6,950
695
4,377
9,956
3,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Scivil
Hou Yi
14
1 / 7 / 7
7,697
770
10,571
11,200
4,434
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 2
7,469
747
3,859
7,313
2,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
whosurdaddy1414
Cu Chulainn
16
6 / 7 / 4
9,371
937
13,746
15,262
12,966
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
37
37
Kills
13
13
Deaths
37
88
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CrazedMistahJ
Bakasura
4
7
6
1
W
Hachiman
Djseon
Hachiman
7
4
18
4
W
6
4
10
2.75
W
13
1
21
23.5
L
1
9
5
0.39
L
Hou Yi
Scivil
Hou Yi
1
7
7
0.64
W
Bellona
5
1
24
17
W
Chiron
mcboy64
Chiron
6
3
15
4.5
L
1
7
2
0.29
L
Cu Chulainn
whosurdaddy1414
Cu Chulainn
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,659
Damage
42,584
56,736
Taken
54,458
38,260
Mitigated
28,331
30,126
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CrazedMistahJ
Bakasura
10,031
5,529
71
665
10,727
4,691
0
3,883
6,699
0
14,754
W
Hachiman
Djseon
Hachiman
9,441
5,025
448
1,565
6,640
2,455
1,670
564
5,985
0
16,028
W
6,437
470
757
5,486
13,011
10,535
354
2,033
10,687
12,499
0
W
16,143
6,286
958
6,863
10,729
4,269
1,739
2,560
8,119
34,364
0
L
4,377
749
873
304
9,956
3,576
0
4,776
4,995
0
4,726
L
Hou Yi
Scivil
Hou Yi
10,571
3,897
464
1,329
11,200
4,434
0
4,804
6,071
0
16,195
W
Bellona
11,616
1,754
1,180
9,176
18,339
17,327
477
2,060
15,601
0
18,683
W
Chiron
mcboy64
Chiron
6,022
2,188
1,126
2,567
8,017
3,674
1,792
1,483
6,308
0
19,555
L
3,859
550
0
47
7,313
2,664
0
3,517
3,657
13,715
0
L
Cu Chulainn
whosurdaddy1414
Cu Chulainn
13,746
2,521
386
956
15,262
12,966
0
5,600
9,268
9,635
18,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,199
Gold Earned
40,096
114
Minions Killed
79
0
Camps Cleared
0
959,413
Distance Traveled
788,161
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,609
861
17
2
0
164,314
0
W
Hachiman
9,557
956
14
1
0
173,700
0
W
Sobek
9,570
957
11
1
0
213,630
1
W
Sol
11,070
1,107
42
4
0
159,462
0
L
Serqet
6,950
695
2
0
0
144,843
1
L
Hou Yi
7,697
770
16
2
0
162,579
4
W
Bellona
9,891
989
21
2
0
225,317
0
W
Chiron
9,111
911
26
3
0
187,304
0
L
He Bo
7,469
747
24
2
0
164,310
0
L
Cu Chulainn
9,371
937
20
2
0
152,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role