Player Matchup

Xbalanque
Xbalanque
Blaqqslumber
Xbalanque
Level 8
God Stats
7W - 5L
1,703 SR
Queue Stats
16W - 16L
1,522 Elo+
Party 2
Fenrir
Fenrir
F0RG0773NONE
Fenrir
Level 138
God Stats
2W - 1L
1,625 SR
Queue Stats
30W - 27L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
Patchanator
Gilgamesh
Level 158
God Stats
2W - 3L
1,407 SR
Queue Stats
26W - 17L
1,602 Elo+
Party 2
Discordia
Discordia
jskins73
Discordia
Level 109
God Stats
12W - 31L
1,555 SR
Queue Stats
372W - 473L
1,412 Elo+
Solo
Vamana
Vamana
x08blackmamba24
Vamana
Level 159
God Stats
0W - 1L
1,549 SR
Queue Stats
11W - 3L
1,710 Elo+
Party 2
Team Averages
Level 114
1,568 SR
1,565 Elo+

VS

Team Averages
Level 116
1,553 SR
1,522 Elo+
Fenrir
Fenrir
AncientThad
Fenrir
Level 147
God Stats
1W - 1L
1,482 SR
Queue Stats
22W - 21L
1,526 Elo+
Party 1
Hachiman
Hachiman
Mysttic_
Hachiman
Level 28
God Stats
2W - 3L
1,483 SR
Queue Stats
35W - 50L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
NosoyGabito
Nu Wa
Level 89
God Stats
9W - 4L
1,538 SR
Queue Stats
139W - 138L
1,459 Elo+
Solo
Hercules
Hercules
ShadowxXxFury
Hercules
Level 156
God Stats
2W - 1L
1,571 SR
Queue Stats
86W - 47L
1,629 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yulr
Kumbhakarna
Level 159
God Stats
9W - 2L
1,693 SR
Queue Stats
66W - 38L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blaqqslumber
Xbalanque
18
1 / 10 / 5
10,995
846
11,870
19,123
6,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
3 / 9 / 5
11,924
917
14,738
22,376
10,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Patchanator
Gilgamesh
20
4 / 2 / 8
12,945
996
20,334
23,928
19,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
jskins73
Discordia
18
2 / 13 / 3
11,340
872
10,106
22,258
6,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 9 / 6
12,857
989
11,190
31,420
17,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 1 / 17
13,405
1,031
21,048
16,494
12,189
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Mysttic_
Hachiman
19
3 / 7 / 15
11,689
899
15,209
12,972
4,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 4 / 18
13,954
1,073
21,437
9,515
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ShadowxXxFury
Hercules
20
23 / 0 / 14
16,881
1,299
40,893
20,492
16,361
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Yulr
Kumbhakarna
20
4 / 2 / 28
14,570
1,121
12,465
20,915
25,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
135
14
Kills
43
43
Deaths
14
27
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
17
15.5
L
Xbalanque
Blaqqslumber
Xbalanque
1
10
5
0.35
L
Fenrir
3
9
5
0.61
W
Hachiman
Mysttic_
Hachiman
3
7
15
1.5
W
6
4
18
3.75
L
Gilgamesh
Patchanator
Gilgamesh
4
2
8
4
W
Hercules
ShadowxXxFury
Hercules
23
0
14
30
W
Kumbhakarna
Yulr
Kumbhakarna
4
2
28
9
L
Discordia
jskins73
Discordia
2
13
3
0.27
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,238
Damage
111,052
119,105
Taken
80,388
59,918
Mitigated
62,279
7,752
Healing
17,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
21,048
5,587
0
2,902
16,494
12,189
0
2,019
13,925
613
27,783
L
Xbalanque
Blaqqslumber
Xbalanque
11,870
5,242
0
347
19,123
6,284
0
5,343
12,752
0
28,780
L
Fenrir
14,738
3,088
0
487
22,376
10,003
0
6,646
15,231
0
29,022
W
Hachiman
Mysttic_
Hachiman
15,209
8,741
0
866
12,972
4,886
0
1,144
11,576
0
33,478
W
21,437
3,379
0
365
9,515
3,402
0
1,210
8,073
59,195
0
L
Gilgamesh
Patchanator
Gilgamesh
20,334
6,047
0
1,992
23,928
19,435
0
8,555
14,651
0
50,280
W
Hercules
ShadowxXxFury
Hercules
40,893
18,141
0
12,549
20,492
16,361
0
3,026
16,597
0
62,245
W
Kumbhakarna
Yulr
Kumbhakarna
12,465
1,285
0
1,113
20,915
25,441
0
2,707
15,717
20,059
0
L
Discordia
jskins73
Discordia
10,106
914
129
1,713
22,258
6,497
0
5,671
15,754
28,085
0
L
11,190
3,499
0
3,084
31,420
17,699
0
6,963
22,601
0
34,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,061
Gold Earned
70,499
203
Minions Killed
227
4
Camps Cleared
13
1,100,972
Distance Traveled
1,170,357
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,405
1,031
20
2
0
256,547
0
L
Xbalanque
10,995
846
18
1
0
182,504
1
L
Fenrir
11,924
917
30
2
2
248,009
0
W
Hachiman
11,689
899
46
4
3
165,210
1
W
Nu Wa
13,954
1,073
83
6
2
240,294
0
L
Gilgamesh
12,945
996
69
5
0
251,114
0
W
Hercules
16,881
1,299
68
5
6
257,105
3
W
Kumbhakarna
14,570
1,121
10
1
2
251,201
4
L
Discordia
11,340
872
37
3
1
180,410
1
L
Vamana
12,857
989
49
4
1
238,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role