Player Matchup

Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
IM_H13SENBERG
Fafnir
Level 127
God Stats
1W - 2L
1,522 SR
Queue Stats
224W - 221L
1,552 Elo+
Party 2
Hades
Hades
Rorshach316
Hades
Level 127
God Stats
35W - 24L
1,671 SR
Queue Stats
173W - 183L
1,523 Elo+
Party 2
Ao Kuang
Ao Kuang
ikillpros4workYT
Ao Kuang
Level 109
God Stats
32W - 30L
1,484 SR
Queue Stats
490W - 504L
1,375 Elo+
Solo
Chiron
Chiron
sick-head187
Chiron
Level 157
God Stats
3W - 1L
1,517 SR
Queue Stats
105W - 110L
1,507 Elo+
Party 2
Team Averages
Level 117
1,539 SR
1,491 Elo+

VS

Team Averages
Level 105
1,551 SR
1,441 Elo+
Morgan Le Fay
Morgan Le Fay
Guiller_De_sanfe
Morgan Le Fay
Level 146
God Stats
9W - 11L
1,487 SR
Queue Stats
373W - 377L
1,424 Elo+
Party 1
Yemoja
Yemoja
Harrison11845
Yemoja
Level 120
God Stats
5W - 3L
1,425 SR
Queue Stats
125W - 142L
1,538 Elo+
Solo
Skadi
Skadi
abian1996
Skadi
Level 142
God Stats
1W - 0L
1,580 SR
Queue Stats
127W - 122L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
guguito4
Ao Kuang
Level 48
God Stats
5W - 3L
1,784 SR
Queue Stats
202W - 260L
1,288 Elo+
Party 1
Achilles
Achilles
leyva997
Achilles
Level 69
God Stats
65W - 79L
1,480 SR
Queue Stats
165W - 234L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 4 / 1
7,886
438
5,573
14,875
12,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 4
7,613
423
5,848
17,162
17,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 5 / 4
8,538
474
12,277
15,464
6,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 1
9,099
506
6,580
10,042
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
14
0 / 2 / 2
8,229
457
6,023
8,742
3,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Guiller_De_sanfe
Morgan Le Fay
15
3 / 3 / 4
9,413
523
7,472
9,134
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 8
8,990
499
6,704
11,222
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
abian1996
Skadi
16
5 / 0 / 4
10,145
564
12,018
7,971
3,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
guguito4
Ao Kuang
13
4 / 2 / 5
8,743
486
9,751
12,684
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
leyva997
Achilles
15
4 / 3 / 2
9,920
551
13,005
15,862
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
17
17
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
1
0.13
W
Morgan Le Fay
Guiller_De_sanfe
Morgan Le Fay
3
3
4
1.67
W
1
2
8
2.5
L
1
4
4
0.75
L
3
5
4
1
W
Skadi
abian1996
Skadi
5
0
4
7
W
Ao Kuang
guguito4
Ao Kuang
4
2
5
3.25
L
6
2
1
3.25
W
Achilles
leyva997
Achilles
4
3
2
1.67
L
Chiron
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
48,950
66,285
Taken
56,873
44,590
Mitigated
27,723
22,907
Healing
23,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,573
1,960
0
5,193
14,875
12,844
0
2,538
11,236
0
46,838
W
Morgan Le Fay
Guiller_De_sanfe
Morgan Le Fay
7,472
437
0
591
9,134
3,800
627
4,492
4,642
66,433
0
W
6,704
1,403
2,800
3,549
11,222
9,298
474
6,940
4,282
20,015
0
L
5,848
1,772
0
1,716
17,162
17,494
0
7,314
9,299
14,649
0
L
12,277
907
588
6,011
15,464
6,602
0
9,070
6,286
54,910
0
W
Skadi
abian1996
Skadi
12,018
6,065
0
2,438
7,971
3,158
676
2,362
5,609
0
72,589
W
Ao Kuang
guguito4
Ao Kuang
9,751
2,321
1,106
6,069
12,684
4,725
642
6,298
6,386
35,734
7,903
L
6,580
1,689
0
4,754
10,042
4,330
0
1,373
8,420
44,526
9,644
W
Achilles
leyva997
Achilles
13,005
3,387
0
7,324
15,862
6,742
960
4,152
11,710
0
50,275
L
Chiron
6,023
1,052
1,048
3,597
8,742
3,320
934
2,425
6,230
0
54,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,365
Gold Earned
47,211
427
Minions Killed
407
0
Camps Cleared
0
1,589,598
Distance Traveled
1,729,360
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,886
438
109
6
0
295,195
2
W
Morgan Le Fay
9,413
523
114
6
0
335,187
4
W
Yemoja
8,990
499
23
1
0
312,671
2
L
Fafnir
7,613
423
21
1
0
315,990
1
L
Hades
8,538
474
96
5
0
309,023
3
W
Skadi
10,145
564
119
7
0
366,318
6
W
Ao Kuang
8,743
486
51
3
0
364,035
1
L
Ao Kuang
9,099
506
81
5
0
360,822
3
W
Achilles
9,920
551
100
6
0
351,149
4
L
Chiron
8,229
457
120
7
0
308,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role