Player Matchup

He Bo
He Bo
FBGvSmoov
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,486 Elo+
Solo
Athena
Athena
HeIenaaaaaaa
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,680 Elo+
Solo
Cthulhu
Cthulhu
StepanGrand
Cthulhu
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
19W - 17L
1,175 Elo+
Party 1
Chaac
Chaac
StrangerLink1
Chaac
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,175 Elo+
Party 1
Nemesis
Nemesis
ki11et
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,175 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,338 Elo+

VS

Team Averages
Level 18
1,554 SR
1,535 Elo+
Zeus
Zeus
Allan kampsi
Zeus
Level 14
God Stats
14W - 18L
1,544 SR
Queue Stats
58W - 78L
1,483 Elo+
Solo
Izanami
Izanami
Dirtyjoke135
Izanami
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 20L
1,582 Elo+
Solo
Cthulhu
Cthulhu
KrackenGod7423
Cthulhu
Level 28
God Stats
24W - 25L
1,441 SR
Queue Stats
56W - 58L
1,361 Elo+
Solo
Sol
Sol
Mizael 2534
Sol
Level 16
God Stats
3W - 0L
1,787 SR
Queue Stats
3W - 0L
1,702 Elo+
Solo
Osiris
Osiris
SK8rHoney
Osiris
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 104L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FBGvSmoov
He Bo
16
5 / 6 / 3
10,195
537
9,768
12,003
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
15
3 / 5 / 5
9,796
516
11,258
18,743
8,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
StepanGrand
Cthulhu
12
2 / 9 / 6
8,529
449
9,125
16,059
11,417
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 12 / 5
7,974
420
8,630
19,001
13,902
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ki11et
Nemesis
14
4 / 8 / 4
9,250
487
10,116
13,453
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
10,333
544
6,045
10,876
4,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Dirtyjoke135
Izanami
17
9 / 4 / 4
11,341
597
15,497
16,341
6,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 2 / 10
10,531
554
11,625
16,534
15,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
8 / 2 / 4
9,472
499
13,051
11,902
4,706
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
SK8rHoney
Osiris
18
14 / 3 / 5
11,434
602
13,778
14,318
8,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
15
Kills
40
40
Deaths
15
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
Izanami
Dirtyjoke135
Izanami
9
4
4
2.75
L
He Bo
FBGvSmoov
He Bo
5
6
3
1.08
L
Athena
3
5
5
1.1
W
6
2
10
5.5
W
8
2
4
5
W
Osiris
SK8rHoney
Osiris
14
3
5
5.5
L
Cthulhu
StepanGrand
Cthulhu
2
9
6
0.56
L
1
12
5
0.29
L
Nemesis
ki11et
Nemesis
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,897
Damage
59,996
79,259
Taken
69,971
43,643
Mitigated
39,573
8,679
Healing
18,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,045
1,534
0
2,864
10,876
4,290
672
4,810
6,014
59,177
0
W
Izanami
Dirtyjoke135
Izanami
15,497
10,880
0
5,368
16,341
6,040
3,433
7,569
8,596
0
92,073
L
He Bo
FBGvSmoov
He Bo
9,768
490
0
2,436
12,003
3,245
0
1,976
10,027
52,614
0
L
Athena
11,258
3,745
0
1,672
18,743
8,387
0
6,925
11,818
56,998
0
W
11,625
1,828
86
922
16,534
15,836
632
6,906
9,569
39,141
0
W
13,051
4,736
0
4,959
11,902
4,706
1,041
6,018
5,884
35,037
0
W
Osiris
SK8rHoney
Osiris
13,778
7,135
0
4,077
14,318
8,701
912
4,549
9,698
0
72,974
L
Cthulhu
StepanGrand
Cthulhu
9,125
917
444
1,042
16,059
11,417
242
9,221
6,838
25,907
0
L
8,630
1,721
0
2,495
19,001
13,902
0
7,612
11,389
0
25,292
L
Nemesis
ki11et
Nemesis
10,116
4,786
0
590
13,453
6,692
267
4,987
8,466
0
42,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,744
Gold Earned
53,111
330
Minions Killed
444
0
Camps Cleared
0
1,735,559
Distance Traveled
1,661,217
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,333
544
105
6
0
341,582
0
W
Izanami
11,341
597
128
7
0
301,541
2
L
He Bo
10,195
537
86
5
0
337,639
8
L
Athena
9,796
516
101
5
0
348,665
3
W
Cthulhu
10,531
554
49
3
0
320,721
0
W
Sol
9,472
499
58
3
0
298,338
0
W
Osiris
11,434
602
104
5
0
399,035
8
L
Cthulhu
8,529
449
35
2
0
351,227
1
L
Chaac
7,974
420
30
2
0
353,461
1
L
Nemesis
9,250
487
78
4
0
344,567
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role