Player Matchup

Nike
Nike
 
Nike
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Astraladoshka
Hou Yi
Level 125
God Stats
0W - 2L
1,829 SR
Queue Stats
24W - 28L
1,471 Elo+
Party 1
Hera
Hera
Aдolf
Hera
Level 119
God Stats
10W - 6L
1,664 SR
Queue Stats
293W - 281L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
Greeky87
Zhong Kui
Level 69
God Stats
6W - 6L
1,613 SR
Queue Stats
297W - 265L
1,500 Elo+
Party 2
Da Ji
Da Ji
Trinateiri
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,514 Elo+
Party 1
Team Averages
Level 115
1,621 SR
1,503 Elo+

VS

Team Averages
Level 88
1,507 SR
1,447 Elo+
Thor
Thor
Galisimus
Thor
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 145L
1,499 Elo+
Solo
Freya
Freya
Odifer
Freya
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,358 Elo+
Party 3
Zeus
Zeus
Sinxampu
Zeus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 33L
1,539 Elo+
Solo
Pele
Pele
Surait
Pele
Level 66
God Stats
2W - 0L
1,744 SR
Queue Stats
9W - 17L
1,372 Elo+
Party 3
Athena
Athena
samhenrii
Athena
Level 82
God Stats
3W - 2L
1,293 SR
Queue Stats
247W - 263L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
1 / 5 / 19
10,702
713
8,393
17,213
16,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 6 / 12
9,942
663
9,335
11,748
4,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Hera
Aдolf
Hera
18
6 / 5 / 12
11,695
780
11,783
9,465
3,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Greeky87
Zhong Kui
17
3 / 6 / 9
10,345
690
12,648
17,151
11,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
19
10 / 4 / 13
11,232
749
13,511
13,039
7,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
11 / 7 / 10
12,966
864
17,459
13,999
11,680
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Odifer
Freya
19
7 / 5 / 9
11,525
768
11,555
11,080
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
19
2 / 3 / 14
11,034
736
11,377
5,654
2,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Pele
Surait
Pele
18
1 / 5 / 12
10,552
703
11,519
13,410
13,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
samhenrii
Athena
19
4 / 4 / 19
11,972
798
7,690
22,976
27,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
89
24
Kills
25
26
Deaths
24
65
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
5
19
2.1
L
4
6
12
1.67
L
Hera
Aдolf
Hera
6
5
12
2.4
W
Thor
11
7
10
2.29
L
Zhong Kui
Greeky87
Zhong Kui
3
6
9
1.25
W
Freya
Odifer
Freya
7
5
9
2.3
W
Zeus
2
3
14
3
W
Pele
Surait
Pele
1
5
12
1.4
L
Da Ji
10
4
13
4.13
W
Athena
samhenrii
Athena
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,670
Damage
59,600
68,616
Taken
67,119
43,287
Mitigated
60,658
20,395
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,393
947
3,098
2,866
17,213
16,052
239
5,995
11,218
0
21,828
L
9,335
2,900
0
215
11,748
4,759
1,049
7,123
4,625
0
14,299
L
Hera
Aдolf
Hera
11,783
3,530
2,455
1,017
9,465
3,729
1,341
3,246
6,219
40,037
0
W
Thor
17,459
3,771
2,304
2,104
13,999
11,680
1,012
5,246
8,753
0
29,391
L
Zhong Kui
Greeky87
Zhong Kui
12,648
1,558
1,027
4,206
17,151
11,506
531
8,499
8,652
26,980
0
W
Freya
Odifer
Freya
11,555
4,361
363
3,387
11,080
6,083
1,932
3,403
7,677
25,194
0
W
Zeus
11,377
752
1,934
831
5,654
2,361
1,420
628
5,026
37,519
0
W
Pele
Surait
Pele
11,519
2,851
1,427
1,213
13,410
13,434
750
6,400
7,010
0
29,936
L
Da Ji
13,511
2,279
2,419
3,092
13,039
7,241
330
5,759
7,280
0
17,292
W
Athena
samhenrii
Athena
7,690
1,329
826
3,556
22,976
27,100
371
8,754
14,222
17,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,916
Gold Earned
58,049
153
Minions Killed
153
0
Camps Cleared
0
1,161,127
Distance Traveled
1,294,356
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,702
713
19
1
0
274,167
4
L
Hou Yi
9,942
663
17
1
0
201,363
0
L
Hera
11,695
780
57
4
0
190,934
1
W
Thor
12,966
864
20
1
0
256,215
0
L
Zhong Kui
10,345
690
49
3
0
229,316
0
W
Freya
11,525
768
26
2
0
249,061
3
W
Zeus
11,034
736
48
3
0
276,117
2
W
Pele
10,552
703
45
3
0
236,502
2
L
Da Ji
11,232
749
11
1
0
265,347
0
W
Athena
11,972
798
14
1
0
276,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role