Player Matchup

Discordia
Discordia
Diamond II
 
Discordia
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Maskking
Hou Yi
Masters
Level 125
God Stats
4W - 4L
1,396 SR
Queue Stats
621W - 610L
2,422 MMR
Solo
Vamana
Vamana
Diamond III
Saijyou
Vamana
Diamond III
Level 160
God Stats
2W - 5L
1,580 SR
Queue Stats
725W - 733L
2,250 MMR
Solo
Ares
Ares
Diamond IV
Vehxzl
Ares
Diamond IV
Level 48
God Stats
0W - 2L
1,530 SR
Queue Stats
55W - 47L
2,291 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,501 SR
1,993 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,712 SR
2,108 MMR
Sylvanus
Sylvanus
Diamond II
 
Sylvanus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
DontTakeMe
Merlin
Platinum III
Level 50
God Stats
9W - 9L
1,770 SR
Queue Stats
117W - 97L
2,073 MMR
Party 1
Skadi
Skadi
Masters
FoolsIdol
Skadi
Masters
Level 149
God Stats
56W - 51L
1,663 SR
Queue Stats
193W - 174L
2,456 MMR
Solo
Odin
Odin
Masters
TinaTries
Odin
Masters
Level 124
God Stats
44W - 28L
1,697 SR
Queue Stats
656W - 660L
2,507 MMR
Solo
Fenrir
Fenrir
Platinum V
gotteem
Fenrir
Platinum V
Level 149
God Stats
13W - 13L
1,932 SR
Queue Stats
174W - 169L
2,007 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 3 / 0
9,877
470
12,128
8,550
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
 
Osiris
16
2 / 5 / 0
9,773
465
5,922
14,417
9,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Maskking
Hou Yi
18
0 / 3 / 2
10,500
500
6,102
11,215
4,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Saijyou
Vamana
17
1 / 4 / 3
10,588
504
10,518
21,293
18,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Vehxzl
Ares
13
0 / 8 / 3
8,473
403
6,697
20,581
16,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
TiamatArtioMorgan Le FayAthenaGilgamesh

VS

Bans
SolThanatosRaSetRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 2 / 9
10,416
496
5,775
18,131
18,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
DontTakeMe
Merlin
19
4 / 1 / 9
12,577
599
12,207
9,736
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
FoolsIdol
Skadi
20
6 / 0 / 7
14,707
700
14,043
11,812
5,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
20
3 / 2 / 8
13,745
655
14,325
12,720
13,487
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
gotteem
Fenrir
19
6 / 1 / 7
12,817
610
9,305
16,062
10,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
23
23
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
0
1
L
Osiris
 
Osiris
2
5
0
0.4
W
Sylvanus
 
Sylvanus
4
2
9
4.25
W
Merlin
DontTakeMe
Merlin
4
1
9
8.5
W
Skadi
FoolsIdol
Skadi
6
0
7
9.5
L
Hou Yi
Maskking
Hou Yi
0
3
2
0.33
L
Vamana
Saijyou
Vamana
1
4
3
0.63
W
Odin
3
2
8
3.5
L
Ares
Vehxzl
Ares
0
8
3
0.19
W
Fenrir
gotteem
Fenrir
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,367
Damage
55,655
76,056
Taken
68,461
52,034
Mitigated
51,860
16,865
Healing
22,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,128
190
0
1,390
8,550
3,313
0
1,455
7,095
71,257
0
L
Osiris
 
Osiris
5,922
1,555
0
4,007
14,417
9,685
0
4,224
10,193
0
77,633
W
Sylvanus
 
Sylvanus
5,775
2,066
2,460
5,327
18,131
18,988
165
4,912
13,219
21,793
8,980
W
Merlin
DontTakeMe
Merlin
12,207
1,239
0
2,976
9,736
4,059
1,103
5,986
3,750
97,622
0
W
Skadi
FoolsIdol
Skadi
14,043
8,295
0
5,966
11,812
5,155
10,025
3,324
8,488
0
143,508
L
Hou Yi
Maskking
Hou Yi
6,102
2,583
0
2,668
11,215
4,257
822
1,098
10,117
0
91,452
L
Vamana
Saijyou
Vamana
10,518
3,621
0
8,110
21,293
18,216
235
5,453
15,840
13,109
68,445
W
Odin
14,325
2,452
0
3,888
12,720
13,487
298
2,427
10,293
15,561
91,504
L
Ares
Vehxzl
Ares
6,697
116
0
690
20,581
16,563
0
8,447
12,134
32,771
0
W
Fenrir
gotteem
Fenrir
9,305
2,249
0
2,282
16,062
10,171
0
5,600
10,462
0
87,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,211
Gold Earned
64,262
667
Minions Killed
771
0
Camps Cleared
0
1,983,742
Distance Traveled
2,151,481
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,877
470
150
7
0
372,023
7
L
Osiris
9,773
465
131
6
0
449,309
4
W
Sylvanus
10,416
496
32
2
0
398,968
5
W
Merlin
12,577
599
182
9
0
417,383
6
W
Skadi
14,707
700
220
10
0
442,422
7
L
Hou Yi
10,500
500
182
9
0
385,446
8
L
Vamana
10,588
504
151
7
0
386,448
4
W
Odin
13,745
655
200
10
0
431,752
2
L
Ares
8,473
403
53
3
0
390,516
7
W
Fenrir
12,817
610
137
7
0
460,956
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role