Player Matchup

Zeus
Zeus
AlextheCuck916
Zeus
Level 83
God Stats
4W - 5L
1,231 SR
Queue Stats
82W - 66L
1,472 Elo+
Solo
Cthulhu
Cthulhu
IxMerciful
Cthulhu
Level 116
God Stats
1W - 1L
1,286 SR
Queue Stats
9W - 8L
1,482 Elo+
Party 1
Loki
Loki
Purplepro MK2
Loki
Level 68
God Stats
9W - 14L
1,301 SR
Queue Stats
76W - 64L
1,498 Elo+
Solo
Chaac
Chaac
Uberkule
Chaac
Level 85
God Stats
11W - 15L
1,507 SR
Queue Stats
665W - 621L
1,499 Elo+
Solo
Izanami
Izanami
oJadeDragon
Izanami
Level 123
God Stats
2W - 3L
1,605 SR
Queue Stats
6W - 5L
1,768 Elo+
Party 1
Team Averages
Level 95
1,386 SR
1,544 Elo+

VS

Team Averages
Level 126
1,496 SR
1,426 Elo+
Nox
Nox
Grim Reaper6171
Nox
Level 102
God Stats
11W - 16L
1,411 SR
Queue Stats
95W - 112L
1,466 Elo+
Solo
Sylvanus
Sylvanus
J-Hear5e
Sylvanus
Level 87
God Stats
9W - 10L
1,484 SR
Queue Stats
190W - 224L
1,415 Elo+
Solo
Janus
Janus
Revorm
Janus
Level 123
God Stats
1W - 3L
1,701 SR
Queue Stats
117W - 132L
1,413 Elo+
Solo
Neith
Neith
deago618
Neith
Level 159
God Stats
585W - 626L
1,462 SR
Queue Stats
992W - 1,077L
1,444 Elo+
Solo
Thanatos
Thanatos
xEnviousx
Thanatos
Level 158
God Stats
0W - 1L
1,420 SR
Queue Stats
11W - 22L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
11,007
1,101
12,441
5,652
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
IxMerciful
Cthulhu
13
0 / 0 / 0
7,590
759
0
0
0
17
3 / 2 / 10
9,971
997
6,654
8,325
2,884
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Uberkule
Chaac
17
2 / 2 / 12
10,206
1,021
9,734
13,099
11,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
oJadeDragon
Izanami
18
6 / 4 / 9
11,586
1,159
14,730
11,692
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

257

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
9,901
990
8,067
11,579
4,820
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
J-Hear5e
Sylvanus
15
0 / 0 / 3
8,857
886
3,758
7,657
5,106
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
Revorm
Janus
15
3 / 6 / 2
9,453
945
7,497
8,576
2,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
deago618
Neith
15
2 / 0 / 3
9,077
908
6,874
3,436
991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
xEnviousx
Thanatos
15
3 / 7 / 4
9,921
992
9,582
17,692
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
18
Kills
10
10
Deaths
18
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
2
5
7
1.1
W
Cthulhu
IxMerciful
Cthulhu
0
0
0
0
L
Sylvanus
J-Hear5e
Sylvanus
0
0
3
1.5
W
3
2
10
4
L
Janus
Revorm
Janus
3
6
2
0.67
W
Chaac
Uberkule
Chaac
2
2
12
4
L
Neith
deago618
Neith
2
0
3
3.5
W
Izanami
oJadeDragon
Izanami
6
4
9
2.63
L
Thanatos
xEnviousx
Thanatos
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,559
Damage
35,778
38,768
Taken
48,940
19,517
Mitigated
19,844
6,152
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,441
915
115
168
5,652
1,589
0
3,692
1,960
22,445
0
L
8,067
1,112
0
1,000
11,579
4,820
0
1,366
10,213
21,100
0
W
Cthulhu
IxMerciful
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
J-Hear5e
Sylvanus
3,758
953
1,814
2,638
7,657
5,106
0
2,212
5,445
20,333
0
W
6,654
1,386
0
0
8,325
2,884
0
4,963
3,362
0
21,439
L
Janus
Revorm
Janus
7,497
281
0
371
8,576
2,743
0
2,022
6,554
19,846
0
W
Chaac
Uberkule
Chaac
9,734
1,188
0
3,356
13,099
11,503
0
5,670
7,429
0
29,622
L
Neith
deago618
Neith
6,874
2,798
0
787
3,436
991
0
1,808
1,628
0
27,628
W
Izanami
oJadeDragon
Izanami
14,730
10,955
0
2,513
11,692
3,541
0
4,997
6,695
0
46,010
L
Thanatos
xEnviousx
Thanatos
9,582
2,553
0
6,010
17,692
6,184
0
5,033
12,659
0
21,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
47,209
198
Minions Killed
175
10
Camps Cleared
6
744,060
Distance Traveled
768,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,007
1,101
28
3
1
153,298
0
L
Nox
9,901
990
41
4
3
171,978
0
W
Cthulhu
7,590
759
0
0
0
0
0
L
Sylvanus
8,857
886
34
3
1
154,478
0
W
Loki
9,971
997
25
3
4
211,841
0
L
Janus
9,453
945
26
3
0
101,868
0
W
Chaac
10,206
1,021
48
5
3
195,015
0
L
Neith
9,077
908
43
4
0
164,148
0
W
Izanami
11,586
1,159
97
10
2
183,906
0
L
Thanatos
9,921
992
31
3
2
176,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role