Player Matchup

Neith
Neith
 
Neith
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FreshTape
Athena
Level 27
God Stats
19W - 20L
1,604 SR
Queue Stats
133W - 124L
1,585 Elo+
Solo
Kukulkan
Kukulkan
Gxvin Stxnton
Kukulkan
Level 27
God Stats
4W - 2L
1,839 SR
Queue Stats
78W - 74L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
Quetzalcoatl202
Erlang Shen
Level 16
God Stats
2W - 4L
1,454 SR
Queue Stats
41W - 36L
1,549 Elo+
Solo
Cthulhu
Cthulhu
heliosyhm7
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,478 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,535 Elo+

VS

Team Averages
Level 24
1,754 SR
1,578 Elo+
Hades
Hades
GDucky-uh
Hades
Level 27
God Stats
27W - 15L
1,937 SR
Queue Stats
231W - 187L
1,481 Elo+
Party 1
Ra
Ra
ManaOrTroll
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
MiikeyMan808
Fenrir
Level 28
God Stats
5W - 2L
1,929 SR
Queue Stats
157W - 97L
1,655 Elo+
Party 1
Bakasura
Bakasura
TyrotoxismBooth
Bakasura
Level 28
God Stats
22W - 17L
1,624 SR
Queue Stats
87W - 73L
1,586 Elo+
Solo
Medusa
Medusa
bosshog9
Medusa
Level 29
God Stats
25W - 10L
1,782 SR
Queue Stats
637W - 568L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 8 / 4
5,894
536
5,232
7,382
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
FreshTape
Athena
9
4 / 3 / 0
5,880
535
4,998
7,999
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Gxvin Stxnton
Kukulkan
12
1 / 3 / 1
6,700
609
2,731
4,509
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Quetzalcoatl202
Erlang Shen
9
0 / 4 / 2
5,279
480
4,254
9,085
6,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
heliosyhm7
Cthulhu
6
0 / 5 / 0
4,399
400
1,835
7,163
2,333
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GDucky-uh
Hades
12
3 / 0 / 7
7,290
663
7,603
7,937
5,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 6
7,228
657
3,391
4,402
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
6 / 1 / 6
7,159
651
6,033
10,230
4,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
11
5 / 2 / 3
6,900
627
4,264
7,644
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
bosshog9
Medusa
11
6 / 2 / 5
7,143
649
5,976
7,310
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
23
23
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
8
4
0.38
L
Athena
FreshTape
Athena
4
3
0
1.33
W
Hades
GDucky-uh
Hades
3
0
7
6.5
L
Kukulkan
Gxvin Stxnton
Kukulkan
1
3
1
0.5
W
3
1
6
6
W
Fenrir
6
1
6
9
L
Erlang Shen
Quetzalcoatl202
Erlang Shen
0
4
2
0.25
W
Bakasura
5
2
3
3.25
W
Medusa
bosshog9
Medusa
6
2
5
4.25
L
Cthulhu
heliosyhm7
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,050
Damage
27,267
36,138
Taken
37,523
20,285
Mitigated
16,833
4,985
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,232
2,320
0
524
7,382
2,428
618
1,750
5,557
0
19,847
L
Athena
FreshTape
Athena
4,998
1,836
0
955
7,999
7,310
232
851
6,933
17,529
0
W
Hades
GDucky-uh
Hades
7,603
1,254
0
6,086
7,937
5,469
54
1,706
5,554
36,787
0
L
Kukulkan
Gxvin Stxnton
Kukulkan
2,731
274
0
437
4,509
1,491
0
1,797
2,620
40,898
0
W
3,391
358
821
1,704
4,402
1,596
0
1,130
3,272
45,666
0
W
Fenrir
6,033
1,681
46
3,168
10,230
4,230
0
2,494
7,692
0
34,536
L
Erlang Shen
Quetzalcoatl202
Erlang Shen
4,254
1,046
298
2,771
9,085
6,723
0
4,841
4,244
0
20,817
W
Bakasura
4,264
2,900
0
2,378
7,644
3,220
606
1,659
5,985
0
33,560
W
Medusa
bosshog9
Medusa
5,976
3,426
0
1,767
7,310
2,318
30
2,575
4,735
0
30,450
L
Cthulhu
heliosyhm7
Cthulhu
1,835
604
0
0
7,163
2,333
0
1,755
5,200
11,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
35,720
217
Minions Killed
352
0
Camps Cleared
0
980,535
Distance Traveled
1,098,237
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,894
536
34
3
0
193,956
0
L
Athena
5,880
535
21
2
0
215,929
6
W
Hades
7,290
663
82
7
0
193,011
4
L
Kukulkan
6,700
609
94
9
0
196,827
3
W
Ra
7,228
657
93
8
0
227,687
2
W
Fenrir
7,159
651
50
5
0
225,624
3
L
Erlang Shen
5,279
480
39
4
0
195,344
0
W
Bakasura
6,900
627
81
7
0
242,851
0
W
Medusa
7,143
649
46
4
0
209,064
1
L
Cthulhu
4,399
400
29
3
0
178,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role