Player Matchup

Fenrir
Fenrir
KonaAlter
Fenrir
Level 44
God Stats
40W - 60L
1,449 SR
Queue Stats
211W - 271L
1,413 Elo+
Solo
Sol
Sol
PjMarz
Sol
Level 145
God Stats
2W - 0L
1,920 SR
Queue Stats
3W - 0L
1,773 Elo+
Party 2
Artio
Artio
PxychoPrxncess
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Tech559
Ah Puch
Level 157
God Stats
2W - 0L
1,937 SR
Queue Stats
5W - 1L
1,719 Elo+
Party 2
Hercules
Hercules
nachoass123
Hercules
Level 66
God Stats
6W - 5L
1,217 SR
Queue Stats
118W - 101L
1,449 Elo+
Solo
Team Averages
Level 83
1,604 SR
1,570 Elo+

VS

Team Averages
Level 56
1,474 SR
1,495 Elo+
Sol
Sol
EAGLE STRIKE 63
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 96L
1,481 Elo+
Solo
Heimdallr
Heimdallr
Sync Scout
Heimdallr
Level 45
God Stats
1W - 4L
1,206 SR
Queue Stats
125W - 112L
1,483 Elo+
Solo
Chaac
Chaac
kai-syu
Chaac
Level 95
God Stats
30W - 33L
1,516 SR
Queue Stats
897W - 893L
1,518 Elo+
Party 1
Persephone
Persephone
koakuma-AIRI
Persephone
Level 13
God Stats
34W - 20L
1,573 SR
Queue Stats
36W - 22L
1,501 Elo+
Party 1
Anubis
Anubis
kurisarisu1002
Anubis
Level 89
God Stats
36W - 34L
1,573 SR
Queue Stats
941W - 969L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KonaAlter
Fenrir
16
9 / 5 / 4
11,334
1,133
11,682
12,999
4,816
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sol
PjMarz
Sol
17
2 / 0 / 12
10,355
1,036
14,822
7,389
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 10 / 6
8,514
851
882
15,683
15,189
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Tech559
Ah Puch
16
3 / 0 / 11
10,022
1,002
21,730
6,129
1,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
nachoass123
Hercules
16
4 / 0 / 8
10,085
1,009
10,278
5,677
1,887
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

238

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
9,306
931
8,737
13,196
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Sync Scout
Heimdallr
16
7 / 6 / 7
10,256
1,026
8,646
15,250
5,713
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
kai-syu
Chaac
16
0 / 4 / 11
9,231
923
7,098
15,917
9,292
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
koakuma-AIRI
Persephone
16
2 / 0 / 11
9,292
929
7,990
4,911
1,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 11
9,441
944
9,582
14,011
6,112
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
62
18
Kills
14
15
Deaths
18
41
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
W
Fenrir
KonaAlter
Fenrir
9
5
4
2.2
W
Sol
PjMarz
Sol
2
0
12
8
W
0
10
6
0.3
L
Heimdallr
Sync Scout
Heimdallr
7
6
7
1.75
W
Ah Puch
Tech559
Ah Puch
3
0
11
8.5
L
Chaac
kai-syu
Chaac
0
4
11
1.38
L
Persephone
koakuma-AIRI
Persephone
2
0
11
7.5
L
2
4
11
1.88
W
Hercules
nachoass123
Hercules
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,394
Damage
42,053
47,877
Taken
63,285
25,805
Mitigated
26,816
4,419
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,737
3,130
0
1,430
13,196
4,185
0
8,535
4,661
19,674
0
W
Fenrir
KonaAlter
Fenrir
11,682
1,300
0
253
12,999
4,816
0
6,702
6,165
0
16,392
W
Sol
PjMarz
Sol
14,822
5,321
0
3,227
7,389
2,295
0
4,410
2,853
50,372
4,929
W
882
402
0
0
15,683
15,189
0
8,454
6,936
5,840
0
L
Heimdallr
Sync Scout
Heimdallr
8,646
4,838
0
886
15,250
5,713
0
7,098
8,152
0
20,532
W
Ah Puch
Tech559
Ah Puch
21,730
529
0
248
6,129
1,618
0
3,004
3,064
45,322
0
L
Chaac
kai-syu
Chaac
7,098
821
0
2,411
15,917
9,292
0
10,019
5,898
0
32,274
L
Persephone
koakuma-AIRI
Persephone
7,990
224
0
91
4,911
1,514
0
2,409
2,502
18,123
0
L
9,582
118
0
2,064
14,011
6,112
0
8,322
5,689
30,780
0
W
Hercules
nachoass123
Hercules
10,278
2,071
0
691
5,677
1,887
0
2,901
2,550
0
18,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,310
Gold Earned
47,526
188
Minions Killed
186
6
Camps Cleared
6
966,176
Distance Traveled
916,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,306
931
36
4
0
158,907
0
W
Fenrir
11,334
1,133
7
1
0
248,220
0
W
Sol
10,355
1,036
100
10
5
182,073
0
W
Artio
8,514
851
14
1
0
143,607
0
L
Heimdallr
10,256
1,026
20
2
5
177,578
0
W
Ah Puch
10,022
1,002
50
5
1
192,113
0
L
Chaac
9,231
923
54
5
0
213,212
0
L
Persephone
9,292
929
19
2
0
196,316
0
L
Anubis
9,441
944
57
6
1
170,922
0
W
Hercules
10,085
1,009
17
2
0
200,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role