Player Matchup

Chronos
Chronos
NanaNiash
Chronos
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 107L
1,380 Elo+
Solo
Merlin
Merlin
OnlyCat
Merlin
Level 128
God Stats
11W - 11L
1,489 SR
Queue Stats
691W - 764L
1,367 Elo+
Solo
Anubis
Anubis
fajita987
Anubis
Level 51
God Stats
2W - 0L
1,180 SR
Queue Stats
9W - 4L
1,561 Elo+
Solo
Poseidon
Poseidon
tacab97
Poseidon
Level 56
God Stats
2W - 7L
1,170 SR
Queue Stats
198W - 263L
1,346 Elo+
Solo
Kuzenbo
Kuzenbo
waynik85
Kuzenbo
Level 133
God Stats
1W - 2L
1,304 SR
Queue Stats
330W - 334L
1,418 Elo+
Solo
Team Averages
Level 96
1,329 SR
1,414 Elo+

VS

Team Averages
Level 75
1,496 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
Alleinsein
Tsukuyomi
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
236W - 225L
1,375 Elo+
Party 1
Tiamat
Tiamat
MayaISOS
Tiamat
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
504W - 607L
1,340 Elo+
Solo
Jormungandr
Jormungandr
Strifeinator
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,286 Elo+
Solo
Ares
Ares
luislys
Ares
Level 105
God Stats
12W - 8L
1,478 SR
Queue Stats
542W - 563L
1,439 Elo+
Party 1
Awilix
Awilix
notoriousparsa1
Awilix
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 146L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NanaNiash
Chronos
20
2 / 0 / 20
12,665
633
9,436
9,761
4,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
OnlyCat
Merlin
20
5 / 1 / 17
13,625
681
15,284
10,322
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
fajita987
Anubis
20
13 / 2 / 10
14,898
745
20,681
16,404
9,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Poseidon
tacab97
Poseidon
20
5 / 5 / 15
13,037
652
11,869
11,801
4,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
waynik85
Kuzenbo
18
1 / 6 / 20
11,963
598
10,279
21,924
29,815
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alleinsein
Tsukuyomi
20
5 / 4 / 6
12,448
622
18,259
14,896
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
MayaISOS
Tiamat
19
0 / 6 / 8
10,677
534
11,484
18,532
11,224
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Strifeinator
Jormungandr
20
4 / 3 / 7
12,845
642
15,066
17,103
25,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
luislys
Ares
19
2 / 4 / 11
11,786
589
11,447
16,994
29,670
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 9 / 1
9,731
487
2,284
12,198
5,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
26
Kills
12
14
Deaths
26
82
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alleinsein
Tsukuyomi
5
4
6
2
L
Tiamat
MayaISOS
Tiamat
0
6
8
0.67
W
Chronos
NanaNiash
Chronos
2
0
20
12
W
Merlin
OnlyCat
Merlin
5
1
17
13.5
L
Jormungandr
Strifeinator
Jormungandr
4
3
7
2.5
W
Anubis
fajita987
Anubis
13
2
10
9
L
Ares
luislys
Ares
2
4
11
1.88
L
1
9
1
0.17
W
Poseidon
tacab97
Poseidon
5
5
15
2.5
W
Kuzenbo
waynik85
Kuzenbo
1
6
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,549
Damage
58,540
70,212
Taken
79,723
53,991
Mitigated
80,361
32,489
Healing
19,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alleinsein
Tsukuyomi
18,259
3,134
3,403
2,924
14,896
8,827
0
13,020
1,876
0
52,513
L
Tiamat
MayaISOS
Tiamat
11,484
1,695
937
3,588
18,532
11,224
66
17,145
1,387
27,483
0
W
Chronos
NanaNiash
Chronos
9,436
1,834
2,310
5,743
9,761
4,828
1,502
6,083
3,678
25,413
0
W
Merlin
OnlyCat
Merlin
15,284
936
1,286
2,942
10,322
4,856
1,479
6,606
3,716
45,673
0
L
Jormungandr
Strifeinator
Jormungandr
15,066
1,328
1,810
1,491
17,103
25,236
234
13,578
3,525
45,338
0
W
Anubis
fajita987
Anubis
20,681
342
1,212
9,720
16,404
9,551
745
9,870
6,534
62,110
0
L
Ares
luislys
Ares
11,447
573
1,488
1,552
16,994
29,670
0
13,083
3,911
18,586
0
L
2,284
767
961
880
12,198
5,404
0
10,723
1,475
0
7,760
W
Poseidon
tacab97
Poseidon
11,869
2,718
1,137
1,448
11,801
4,941
953
6,315
5,486
26,586
0
W
Kuzenbo
waynik85
Kuzenbo
10,279
3,617
2,951
3,740
21,924
29,815
380
9,123
12,801
16,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,188
Gold Earned
57,487
234
Minions Killed
185
0
Camps Cleared
0
1,867,313
Distance Traveled
1,569,613
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,448
622
68
3
0
405,758
0
L
Tiamat
10,677
534
34
2
0
295,754
0
W
Chronos
12,665
633
39
2
0
395,353
2
W
Merlin
13,625
681
71
4
0
369,295
1
L
Jormungandr
12,845
642
63
3
0
299,533
1
W
Anubis
14,898
745
70
4
0
357,440
0
L
Ares
11,786
589
10
1
0
353,533
0
L
Awilix
9,731
487
10
1
0
215,035
0
W
Poseidon
13,037
652
47
2
0
356,787
0
W
Kuzenbo
11,963
598
7
0
0
388,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role