Player Matchup

Merlin
Merlin
PandaViolator
Merlin
Level 108
God Stats
3W - 3L
1,491 SR
Queue Stats
83W - 83L
1,480 Elo+
Party 1
Skadi
Skadi
Pellegi
Skadi
Level 28
God Stats
8W - 10L
1,455 SR
Queue Stats
97W - 105L
1,487 Elo+
Party 1
Ymir
Ymir
Purpleyeball
Ymir
Level 22
God Stats
1W - 1L
1,513 SR
Queue Stats
6W - 7L
1,603 Elo+
Party 1
Team Averages
Level 53
1,486 SR
1,523 Elo+

VS

Team Averages
Level 54
1,330 SR
1,540 Elo+
Kali
Kali
AttackOnDoge
Kali
Level 132
God Stats
1W - 0L
1,285 SR
Queue Stats
22W - 21L
1,629 Elo+
Party 2
Ra
Ra
DaveCrust
Ra
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 64L
1,414 Elo+
Solo
Chaac
Chaac
hELP11
Chaac
Level 13
God Stats
4W - 4L
1,207 SR
Queue Stats
66W - 79L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 8 / 7
11,905
850
18,174
13,289
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
Pellegi
Skadi
4
0 / 0 / 1
7,067
505
910
829
181
Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 5 / 8
10,771
769
10,728
17,402
17,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 5
12,184
870
9,241
18,100
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 7
9,227
659
5,864
9,694
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
hELP11
Chaac
15
6 / 4 / 7
11,366
812
13,118
15,527
13,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
16
Kills
13
13
Deaths
16
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
W
0
6
7
0.58
L
9
8
7
1.56
L
Skadi
Pellegi
Skadi
0
0
1
0.5
L
7
5
8
2.2
W
Chaac
hELP11
Chaac
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,812
Damage
28,223
31,520
Taken
43,321
22,644
Mitigated
24,692
975
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,241
4,238
0
7,549
18,100
7,563
1,182
12,011
6,089
0
34,987
W
5,864
273
1,710
1,698
9,694
3,807
575
6,767
2,927
32,496
0
L
18,174
1,636
0
0
13,289
4,709
0
1,463
11,513
49,094
0
L
Skadi
Pellegi
Skadi
910
179
0
0
829
181
0
199
592
0
910
L
10,728
2,639
0
975
17,402
17,754
0
4,202
12,285
16,206
0
W
Chaac
hELP11
Chaac
13,118
3,255
0
6,558
15,527
13,322
344
11,077
4,450
0
27,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,743
Gold Earned
32,777
86
Minions Killed
136
1
Camps Cleared
10
442,052
Distance Traveled
706,128
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,184
870
40
3
7
229,485
3
W
Ra
9,227
659
63
5
3
227,993
2
L
Merlin
11,905
850
79
6
1
213,131
5
L
Skadi
7,067
505
0
0
0
23,296
0
L
Ymir
10,771
769
7
1
0
205,625
3
W
Chaac
11,366
812
33
2
0
248,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role