Player Matchup

Hercules
Hercules
NapalmIndia
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,401 Elo+
Party 1
Ares
Ares
angel-wuvs-u
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,268 Elo+
Solo
Cthulhu
Cthulhu
gunfire74
Cthulhu
Level 4
God Stats
3W - 8L
1,201 SR
Queue Stats
4W - 10L
1,401 Elo+
Party 1
Team Averages
Level 9
1,400 SR
1,357 Elo+

VS

Team Averages
Level 16
1,432 SR
1,320 Elo+
Ymir
Ymir
RicedUpZ
Ymir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 118L
1,432 Elo+
Solo
Ah Puch
Ah Puch
SiptahTV
Ah Puch
Level 17
God Stats
6W - 7L
1,510 SR
Queue Stats
7W - 12L
1,140 Elo+
Solo
Pele
Pele
XoPink_LotusoX
Pele
Level 15
God Stats
6W - 12L
1,284 SR
Queue Stats
112W - 144L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NapalmIndia
Hercules
8
1 / 11 / 0
7,240
603
4,501
22,093
9,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 11 / 0
6,467
539
3,193
16,920
13,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
gunfire74
Cthulhu
10
0 / 11 / 1
7,010
584
8,329
18,370
15,559
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 0 / 19
9,347
779
7,242
9,417
6,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
SiptahTV
Ah Puch
13
6 / 0 / 23
9,904
825
14,124
4,328
1,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
21 / 1 / 10
11,285
940
23,500
9,508
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
85
1
Kills
33
33
Deaths
1
1
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hercules
NapalmIndia
Hercules
1
11
0
0.09
W
Ymir
6
0
19
15.5
W
Ah Puch
SiptahTV
Ah Puch
6
0
23
17.5
W
21
1
10
26
L
0
11
0
0
L
Cthulhu
gunfire74
Cthulhu
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,023
Damage
44,866
57,383
Taken
23,253
38,859
Mitigated
10,917
4,000
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
NapalmIndia
Hercules
4,501
2,124
0
3,248
22,093
9,640
0
8,156
13,937
0
12,034
W
Ymir
7,242
2,566
0
1,817
9,417
6,070
385
4,018
5,399
19,329
0
W
Ah Puch
SiptahTV
Ah Puch
14,124
1,065
0
2,212
4,328
1,584
188
2,197
2,131
34,164
0
W
23,500
9,526
0
1,455
9,508
3,263
1,813
5,607
3,901
0
45,679
L
3,193
376
0
100
16,920
13,660
0
7,519
9,401
10,430
0
L
Cthulhu
gunfire74
Cthulhu
8,329
714
70
582
18,370
15,559
0
7,014
11,356
23,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,717
Gold Earned
30,536
63
Minions Killed
115
3
Camps Cleared
7
536,749
Distance Traveled
692,260
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,240
603
12
1
1
173,372
0
W
Ymir
9,347
779
28
2
1
213,237
1
W
Ah Puch
9,904
825
50
4
4
240,938
0
W
Pele
11,285
940
37
3
2
238,085
0
L
Ares
6,467
539
15
1
2
182,374
1
L
Cthulhu
7,010
584
36
3
0
181,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role