Player Matchup

Ne Zha
Ne Zha
BeanBlaster3000
Ne Zha
Level 28
God Stats
2W - 0L
1,877 SR
Queue Stats
69W - 3L
2,054 Elo+
Party 2
Hou Yi
Hou Yi
VänillaGørillα
Hou Yi
Level 158
God Stats
14W - 1L
1,959 SR
Queue Stats
246W - 49L
1,943 Elo+
Party 2
Zhong Kui
Zhong Kui
julian-k--
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,352 Elo+
Solo
Team Averages
Level 68
1,779 SR
1,783 Elo+

VS

Team Averages
Level 76
1,456 SR
1,403 Elo+
Ra
Ra
CyclicCow470351
Ra
Level 25
God Stats
7W - 14L
1,370 SR
Queue Stats
51W - 120L
1,157 Elo+
Solo
Awilix
Awilix
The Baddiiee
Awilix
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 136L
1,475 Elo+
Party 1
Rama
Rama
XxCrowellaxX
Rama
Level 146
God Stats
4W - 5L
1,497 SR
Queue Stats
279W - 259L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 13
9,685
969
13,758
9,587
3,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
17 / 2 / 7
10,084
1,008
12,158
9,250
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
julian-k--
Zhong Kui
9
0 / 6 / 8
6,791
679
2,489
9,792
4,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 5
7,013
701
5,814
9,823
2,389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
10
3 / 9 / 3
6,854
685
7,018
12,316
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 8 / 2
7,256
726
6,720
9,803
2,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
28
Kills
7
8
Deaths
28
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
0
13
17.5
L
2
11
5
0.41
L
Awilix
3
9
3
0.5
W
17
2
7
10.25
L
2
8
2
0.38
W
Zhong Kui
julian-k--
Zhong Kui
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
19,552
28,629
Taken
31,942
15,160
Mitigated
9,629
7,392
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,758
3,712
0
2,886
9,587
3,980
0
2,035
7,552
0
31,110
L
5,814
1,157
479
299
9,823
2,389
0
571
9,043
15,447
0
L
Awilix
7,018
2,649
0
491
12,316
4,839
0
1,311
10,713
0
15,315
W
12,158
7,456
0
3,811
9,250
6,843
41
2,060
7,190
0
30,429
L
6,720
5,239
0
522
9,803
2,401
0
819
8,626
0
19,557
W
Zhong Kui
julian-k--
Zhong Kui
2,489
223
0
695
9,792
4,337
456
2,524
7,268
11,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,560
Gold Earned
21,123
108
Minions Killed
66
8
Camps Cleared
1
494,696
Distance Traveled
431,075
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,685
969
37
4
3
183,109
4
L
Ra
7,013
701
22
2
0
134,673
0
L
Awilix
6,854
685
17
2
1
160,504
3
W
Hou Yi
10,084
1,008
55
6
3
155,450
3
L
Rama
7,256
726
27
3
0
135,898
3
W
Zhong Kui
6,791
679
16
2
2
156,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role