Player Matchup

Jormungandr
Jormungandr
Chack
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,714 Elo+
Solo
Bastet
Bastet
GiannaJun
Bastet
Level 9
God Stats
1W - 2L
1,723 SR
Queue Stats
23W - 12L
1,590 Elo+
Solo
Sol
Sol
IIILKA
Sol
Level 30
God Stats
17W - 17L
1,451 SR
Queue Stats
149W - 148L
1,480 Elo+
Party 1
Ratatoskr
Ratatoskr
SabatonOchka
Ratatoskr
Level 23
God Stats
16W - 21L
1,492 SR
Queue Stats
151W - 154L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ihsrikaraH
Cu Chulainn
Level 16
God Stats
6W - 1L
1,851 SR
Queue Stats
18W - 10L
1,597 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,575 Elo+

VS

Team Averages
Level 27
1,537 SR
1,516 Elo+
Thor
Thor
BrownCheeseLord
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,462 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DewiLHunteR41
Tsukuyomi
Level 28
God Stats
12W - 6L
1,684 SR
Queue Stats
102W - 103L
1,537 Elo+
Solo
Anubis
Anubis
JamesT2405
Anubis
Level 20
God Stats
0W - 3L
1,239 SR
Queue Stats
23W - 25L
1,525 Elo+
Party 3
Ymir
Ymir
TritaN270
Ymir
Level 42
God Stats
4W - 4L
1,631 SR
Queue Stats
69W - 62L
1,496 Elo+
Party 2
Charybdis
Charybdis
kbutler43
Charybdis
Level 41
God Stats
16W - 13L
1,633 SR
Queue Stats
84W - 70L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chack
Jormungandr
17
5 / 3 / 13
11,858
516
9,677
15,854
16,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
GiannaJun
Bastet
20
15 / 0 / 10
14,015
609
22,562
17,967
6,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
IIILKA
Sol
18
7 / 3 / 8
11,732
510
17,821
14,611
5,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
SabatonOchka
Ratatoskr
17
6 / 5 / 10
11,348
493
9,095
20,081
8,100
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
ihsrikaraH
Cu Chulainn
19
4 / 5 / 7
12,637
549
12,104
18,568
18,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
10,340
450
6,072
14,649
10,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
DewiLHunteR41
Tsukuyomi
18
3 / 6 / 5
11,678
508
11,152
18,664
8,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
JamesT2405
Anubis
15
4 / 11 / 2
9,974
434
10,838
18,434
8,410
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
0 / 8 / 6
8,963
390
6,272
23,155
23,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
kbutler43
Charybdis
15
4 / 9 / 1
10,157
442
10,608
20,763
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
37
Kills
14
16
Deaths
37
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Jormungandr
Chack
Jormungandr
5
3
13
3.83
L
Tsukuyomi
DewiLHunteR41
Tsukuyomi
3
6
5
0.92
W
Bastet
GiannaJun
Bastet
15
0
10
20
W
Sol
IIILKA
Sol
7
3
8
3.67
L
Anubis
JamesT2405
Anubis
4
11
2
0.45
W
Ratatoskr
SabatonOchka
Ratatoskr
6
5
10
2.2
L
Ymir
0
8
6
0.38
W
Cu Chulainn
ihsrikaraH
Cu Chulainn
4
5
7
1.5
L
Charybdis
kbutler43
Charybdis
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,259
Damage
44,942
87,081
Taken
95,665
55,726
Mitigated
57,378
19,158
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,072
1,504
0
4,480
14,649
10,881
0
4,025
10,624
0
38,849
W
Jormungandr
Chack
Jormungandr
9,677
2,856
0
2,030
15,854
16,333
319
3,415
12,252
48,934
0
L
Tsukuyomi
DewiLHunteR41
Tsukuyomi
11,152
1,958
0
5,300
18,664
8,898
1,248
4,994
13,660
86
89,899
W
Bastet
GiannaJun
Bastet
22,562
4,783
0
6,221
17,967
6,866
3,535
2,437
15,385
0
102,466
W
Sol
IIILKA
Sol
17,821
4,347
0
4,733
14,611
5,517
4,479
3,938
10,577
62,898
0
L
Anubis
JamesT2405
Anubis
10,838
185
0
3,221
18,434
8,410
0
6,449
11,985
55,040
0
W
Ratatoskr
SabatonOchka
Ratatoskr
9,095
1,373
0
2,438
20,081
8,100
0
6,088
13,955
0
86,315
L
Ymir
6,272
1,241
0
1,429
23,155
23,201
0
7,879
14,855
17,397
0
W
Cu Chulainn
ihsrikaraH
Cu Chulainn
12,104
1,525
0
3,736
18,568
18,910
428
1,292
16,921
14,007
74,725
L
Charybdis
kbutler43
Charybdis
10,608
5,394
0
5,561
20,763
5,988
623
6,028
14,658
0
72,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,590
Gold Earned
51,112
588
Minions Killed
445
0
Camps Cleared
0
2,227,781
Distance Traveled
1,824,709
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,340
450
93
4
0
398,113
1
W
Jormungandr
11,858
516
82
4
0
394,935
4
L
Tsukuyomi
11,678
508
144
6
0
410,242
2
W
Bastet
14,015
609
144
6
0
538,650
6
W
Sol
11,732
510
96
4
0
422,018
0
L
Anubis
9,974
434
90
4
0
327,045
2
W
Ratatoskr
11,348
493
109
5
0
445,792
1
L
Ymir
8,963
390
17
1
0
368,980
8
W
Cu Chulainn
12,637
549
157
7
0
426,386
5
L
Charybdis
10,157
442
101
4
0
320,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role