Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CBO5434
Athena
Level 84
God Stats
1W - 0L
1,699 SR
Queue Stats
77W - 88L
1,488 Elo+
Solo
Cupid
Cupid
LuceTheBard
Cupid
Level 107
God Stats
4W - 6L
1,510 SR
Queue Stats
50W - 43L
1,530 Elo+
Solo
Merlin
Merlin
TietanBDJ
Merlin
Level 128
God Stats
4W - 2L
1,575 SR
Queue Stats
97W - 77L
1,569 Elo+
Solo
Susano
Susano
YakoTRF
Susano
Level 105
God Stats
15W - 10L
1,781 SR
Queue Stats
130W - 138L
1,499 Elo+
Solo
Team Averages
Level 108
1,613 SR
1,517 Elo+

VS

Team Averages
Level 117
1,553 SR
1,477 Elo+
Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BxHOKEY
Hachiman
Level 109
God Stats
13W - 25L
1,508 SR
Queue Stats
181W - 198L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IbadmatI
Morgan Le Fay
Level 63
God Stats
84W - 75L
1,572 SR
Queue Stats
291W - 304L
1,511 Elo+
Solo
Da Ji
Da Ji
leesiha
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,362 Elo+
Party 1
Ares
Ares
xHOKEYx
Ares
Level 129
God Stats
8W - 11L
1,686 SR
Queue Stats
199W - 212L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 0 / 8
8,511
851
9,531
9,399
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
CBO5434
Athena
14
4 / 1 / 10
9,071
907
6,126
12,454
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 7
7,771
777
5,851
7,393
2,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
TietanBDJ
Merlin
15
1 / 1 / 8
7,969
797
7,860
4,387
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
YakoTRF
Susano
14
7 / 1 / 7
9,259
926
10,340
5,980
2,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 2 / 3
7,497
750
4,736
9,353
8,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
BxHOKEY
Hachiman
13
1 / 3 / 1
6,649
665
5,532
6,980
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
IbadmatI
Morgan Le Fay
14
3 / 1 / 1
7,635
764
7,743
6,461
3,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
leesiha
Da Ji
11
1 / 5 / 4
6,471
647
4,785
9,022
4,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
xHOKEYx
Ares
11
0 / 6 / 4
6,411
641
6,459
15,317
13,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
17
Kills
7
7
Deaths
17
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
8
8
L
Artio
 
Artio
2
2
3
1.75
L
Hachiman
BxHOKEY
Hachiman
1
3
1
0.5
W
Athena
CBO5434
Athena
4
1
10
9
L
Morgan Le Fay
IbadmatI
Morgan Le Fay
3
1
1
3.5
W
1
4
7
1.13
W
Merlin
TietanBDJ
Merlin
1
1
8
5
W
Susano
YakoTRF
Susano
7
1
7
10.5
L
Da Ji
leesiha
Da Ji
1
5
4
0.6
L
Ares
xHOKEYx
Ares
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,708
Damage
29,255
39,613
Taken
47,133
23,018
Mitigated
33,640
6,608
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,531
3,293
0
560
9,399
5,324
90
5,477
3,922
2,175
24,131
L
Artio
 
Artio
4,736
188
220
1,240
9,353
8,908
1
3,984
5,369
20,329
0
L
Hachiman
BxHOKEY
Hachiman
5,532
2,774
541
269
6,980
3,559
0
1,108
5,872
0
24,610
W
Athena
CBO5434
Athena
6,126
1,647
0
2,220
12,454
10,565
54
5,812
6,642
11,228
0
L
Morgan Le Fay
IbadmatI
Morgan Le Fay
7,743
199
99
1,423
6,461
3,360
0
2,401
4,060
26,966
0
W
5,851
2,953
563
2,226
7,393
2,814
630
3,607
3,786
0
31,590
W
Merlin
TietanBDJ
Merlin
7,860
594
0
519
4,387
1,516
587
1,713
2,674
40,125
0
W
Susano
YakoTRF
Susano
10,340
1,494
0
520
5,980
2,799
391
3,038
2,942
0
19,457
L
Da Ji
leesiha
Da Ji
4,785
297
275
284
9,022
4,513
0
1,721
7,301
0
11,832
L
Ares
xHOKEYx
Ares
6,459
417
0
640
15,317
13,300
0
5,527
9,790
8,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
34,663
233
Minions Killed
180
11
Camps Cleared
3
1,024,699
Distance Traveled
954,440
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,511
851
39
4
1
213,847
0
L
Artio
7,497
750
51
5
1
210,600
2
L
Hachiman
6,649
665
45
5
0
169,750
1
W
Athena
9,071
907
13
1
1
207,970
2
L
Morgan Le Fay
7,635
764
49
5
2
215,845
0
W
Cupid
7,771
777
83
8
3
183,767
2
W
Merlin
7,969
797
70
7
4
201,452
4
W
Susano
9,259
926
28
3
2
217,663
2
L
Da Ji
6,471
647
23
2
0
177,075
1
L
Ares
6,411
641
12
1
0
181,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role