Player Matchup

Neith
Neith
Gold V
BoolLikeBaki
Neith
Gold V
Level 124
God Stats
4W - 1L
1,653 SR
Queue Stats
45W - 37L
1,438 MMR
Solo
Sol
Sol
Gold IV
Kahuna VI
Sol
Gold IV
Level 90
God Stats
40W - 42L
1,518 SR
Queue Stats
154W - 168L
1,379 MMR
Solo
Awilix
Awilix
Gold II
Never A Gg
Awilix
Gold II
Level 138
God Stats
88W - 69L
1,556 SR
Queue Stats
294W - 296L
1,426 MMR
Solo
Ares
Ares
Bronze III
Patataspain
Ares
Bronze III
Level 120
God Stats
8W - 4L
1,684 SR
Queue Stats
30W - 26L
1,440 MMR
Solo
Hel
Hel
Gold IV
mix_123_2
Hel
Gold IV
Level 117
God Stats
1W - 5L
1,443 SR
Queue Stats
377W - 387L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,571 SR
1,422 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,539 SR
1,439 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
ManuBennet
Ganesha
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,412 MMR
Party 1
Heimdallr
Heimdallr
Gold V
SNllPERGANG
Heimdallr
Gold V
Level 127
God Stats
25W - 28L
1,559 SR
Queue Stats
301W - 306L
1,421 MMR
Solo
Scylla
Scylla
Bronze III
SuperRatzzz
Scylla
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
likala01
Baron Samedi
Silver I
Level 155
God Stats
13W - 15L
1,638 SR
Queue Stats
99W - 100L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,042
604
4,713
3,987
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
7,047
705
2,611
4,040
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Never A Gg
Awilix
10
1 / 1 / 0
5,750
575
2,166
7,129
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 3
6,440
644
2,791
4,635
2,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 4
6,351
635
4,837
4,796
2,242
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
GilgameshPersephoneTiamatXing TianTsukuyomi

VS

Bans
RaAnubisCu ChulainnDiscordiaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 1 / 0
4,269
427
706
3,870
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
ManuBennet
Ganesha
7
0 / 3 / 0
4,503
450
1,447
6,524
3,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SNllPERGANG
Heimdallr
8
0 / 3 / 0
4,566
457
2,783
6,122
1,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
9
1 / 1 / 0
4,811
481
879
5,332
1,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
likala01
Baron Samedi
10
0 / 1 / 0
5,361
536
2,996
6,292
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
9
Kills
1
1
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
W
2
0
5
4.5
W
1
0
0
1
L
Ganesha
ManuBennet
Ganesha
0
3
0
0
W
Awilix
Never A Gg
Awilix
1
1
0
1
W
3
0
3
4.5
L
Heimdallr
SNllPERGANG
Heimdallr
0
3
0
0
L
Scylla
1
1
0
1
L
Baron Samedi
likala01
Baron Samedi
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,118
Damage
8,811
24,587
Taken
28,140
9,630
Mitigated
10,579
12,293
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
706
360
0
1,668
3,870
1,014
0
1,300
2,570
0
12,791
W
4,713
2,178
0
1,099
3,987
1,449
354
500
3,487
0
40,631
W
2,611
284
0
2,207
4,040
1,288
0
2,380
1,660
42,899
0
L
Ganesha
ManuBennet
Ganesha
1,447
0
174
1,636
6,524
3,790
0
2,000
4,524
12,978
0
W
Awilix
Never A Gg
Awilix
2,166
857
0
3,042
7,129
2,075
9
1,306
5,823
0
36,096
W
2,791
121
0
1,648
4,635
2,576
77
863
3,772
13,540
0
L
Heimdallr
SNllPERGANG
Heimdallr
2,783
1,151
0
1,301
6,122
1,822
0
1,234
4,888
0
23,134
L
Scylla
879
125
0
1,163
5,332
1,562
0
2,469
2,863
19,799
0
L
Baron Samedi
likala01
Baron Samedi
2,996
37
0
2,330
6,292
2,391
0
3,236
3,056
29,625
0
W
4,837
526
975
3,322
4,796
2,242
184
610
4,186
38,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
23,510
354
Minions Killed
212
0
Camps Cleared
0
1,029,358
Distance Traveled
857,716
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,269
427
40
4
0
124,471
1
W
Neith
6,042
604
83
8
0
188,341
4
W
Sol
7,047
705
99
10
0
196,260
3
L
Ganesha
4,503
450
3
0
0
188,860
3
W
Awilix
5,750
575
73
7
0
220,707
2
W
Ares
6,440
644
26
3
0
197,883
2
L
Heimdallr
4,566
457
66
7
0
168,854
0
L
Scylla
4,811
481
38
4
0
198,211
2
L
Baron Samedi
5,361
536
65
7
0
177,320
3
W
Hel
6,351
635
73
7
0
226,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role