Player Matchup

Anubis
Anubis
DaveKeeper
Anubis
Level 27
God Stats
5W - 3L
1,616 SR
Queue Stats
207W - 132L
1,591 Elo+
Party 1
Cabrakan
Cabrakan
Swayn
Cabrakan
Level 47
God Stats
11W - 8L
1,598 SR
Queue Stats
215W - 156L
1,599 Elo+
Party 1
Charybdis
Charybdis
Tsaxos
Charybdis
Level 29
God Stats
2W - 2L
1,553 SR
Queue Stats
26W - 26L
1,440 Elo+
Solo
Team Averages
Level 34
1,589 SR
1,543 Elo+

VS

Team Averages
Level 107
1,463 SR
1,512 Elo+
Thor
Thor
CargoXT
Thor
Level 126
God Stats
7W - 6L
1,592 SR
Queue Stats
265W - 203L
1,582 Elo+
Party 2
Sol
Sol
KeKo9
Sol
Level 86
God Stats
2W - 1L
1,298 SR
Queue Stats
40W - 51L
1,428 Elo+
Solo
Nike
Nike
Longidium
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 155L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaveKeeper
Anubis
16
4 / 6 / 6
11,865
659
13,100
14,257
7,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Swayn
Cabrakan
13
2 / 4 / 7
11,863
659
8,877
21,395
32,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Tsaxos
Charybdis
15
4 / 7 / 5
11,536
641
14,103
15,417
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CargoXT
Thor
18
9 / 2 / 8
13,491
750
14,723
12,433
8,485
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
KeKo9
Sol
16
8 / 4 / 5
12,470
693
18,602
11,383
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
15
0 / 4 / 14
11,217
623
8,395
22,674
14,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
10
Kills
17
17
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thor
CargoXT
Thor
9
2
8
6.5
L
Anubis
DaveKeeper
Anubis
4
6
6
1.17
W
Sol
KeKo9
Sol
8
4
5
2.63
W
Nike
0
4
14
1.75
L
Cabrakan
Swayn
Cabrakan
2
4
7
1.38
L
Charybdis
Tsaxos
Charybdis
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,080
Damage
41,720
51,069
Taken
46,490
48,373
Mitigated
25,897
11,014
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
CargoXT
Thor
14,723
2,147
0
1,000
12,433
8,485
460
6,655
5,778
0
51,090
L
Anubis
DaveKeeper
Anubis
13,100
810
218
4,292
14,257
7,785
521
3,755
10,168
55,972
0
W
Sol
KeKo9
Sol
18,602
4,155
0
3,359
11,383
3,304
1,716
5,853
5,530
48,569
0
W
Nike
8,395
925
0
5,668
22,674
14,108
157
10,025
12,649
0
23,735
L
Cabrakan
Swayn
Cabrakan
8,877
1,164
440
4,011
21,395
32,813
243
9,593
11,131
19,315
0
L
Charybdis
Tsaxos
Charybdis
14,103
6,438
127
1,926
15,417
7,775
862
4,826
10,273
0
54,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
37,178
206
Minions Killed
197
8
Camps Cleared
9
921,087
Distance Traveled
1,002,814
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,491
750
85
5
2
347,237
7
L
Anubis
11,865
659
101
6
5
292,441
2
W
Sol
12,470
693
75
4
7
314,854
6
W
Nike
11,217
623
37
2
0
340,723
2
L
Cabrakan
11,863
659
13
1
1
347,825
5
L
Charybdis
11,536
641
92
5
2
280,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role