Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AO Slurp
Achilles
Level 137
God Stats
0W - 1L
1,439 SR
Queue Stats
47W - 25L
1,616 Elo+
Solo
Raijin
Raijin
G4DE
Raijin
Level 156
God Stats
2W - 8L
1,286 SR
Queue Stats
543W - 581L
1,523 Elo+
Solo
Chernobog
Chernobog
LieutenantSauce
Chernobog
Level 125
God Stats
0W - 2L
1,752 SR
Queue Stats
101W - 104L
1,478 Elo+
Solo
Sobek
Sobek
WarSoldier21
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,624 Elo+
Solo
Team Averages
Level 133
1,496 SR
1,548 Elo+

VS

Team Averages
Level 144
1,514 SR
1,504 Elo+
Chang'e
Chang'e
GaruElPatron
Chang'e
Level 155
God Stats
1W - 0L
1,574 SR
Queue Stats
55W - 22L
1,756 Elo+
Party 1
Raijin
Raijin
MGSTAFF95
Raijin
Level 124
God Stats
1W - 1L
1,292 SR
Queue Stats
58W - 67L
1,524 Elo+
Solo
Hun Batz
Hun Batz
NASHE01
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,378 Elo+
Party 1
Tyr
Tyr
oniichan23
Tyr
Level 142
God Stats
1W - 0L
1,796 SR
Queue Stats
6W - 7L
1,326 Elo+
Party 1
Thoth
Thoth
xZakumx
Thoth
Level 147
God Stats
1W - 2L
1,407 SR
Queue Stats
57W - 58L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 6 / 8
9,753
813
14,920
12,072
8,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
AO Slurp
Achilles
17
9 / 4 / 7
10,167
847
12,478
17,052
19,393
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
G4DE
Raijin
16
2 / 6 / 9
8,917
743
13,352
10,308
4,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
LieutenantSauce
Chernobog
14
0 / 6 / 10
8,087
674
7,156
10,422
4,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 15
8,666
722
6,880
19,881
21,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GaruElPatron
Chang'e
18
11 / 3 / 12
11,021
918
16,841
13,440
9,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
MGSTAFF95
Raijin
16
1 / 4 / 16
9,383
782
9,217
11,975
4,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
NASHE01
Hun Batz
13
2 / 6 / 10
8,723
727
7,378
9,656
3,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
8 / 1 / 16
10,667
889
13,654
20,395
17,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
xZakumx
Thoth
15
4 / 4 / 14
9,684
807
10,522
8,521
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
94
18
Kills
26
27
Deaths
18
49
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
6
8
1.83
L
Achilles
AO Slurp
Achilles
9
4
7
3.13
L
Raijin
G4DE
Raijin
2
6
9
1.08
W
Chang'e
GaruElPatron
Chang'e
11
3
12
5.67
L
Chernobog
LieutenantSauce
Chernobog
0
6
10
0.83
W
Raijin
MGSTAFF95
Raijin
1
4
16
2.25
W
Hun Batz
NASHE01
Hun Batz
2
6
10
1.17
L
0
5
15
1.5
W
8
1
16
16
W
Thoth
xZakumx
Thoth
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,786
Damage
57,612
69,735
Taken
63,987
58,972
Mitigated
38,189
17,087
Healing
31,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,920
2,893
746
1,213
12,072
8,883
0
5,375
6,365
0
16,365
L
Achilles
AO Slurp
Achilles
12,478
2,509
2,659
4,426
17,052
19,393
0
8,751
7,527
0
20,587
L
Raijin
G4DE
Raijin
13,352
1,473
1,345
570
10,308
4,301
448
5,148
4,990
31,055
0
W
Chang'e
GaruElPatron
Chang'e
16,841
1,386
7,854
7,319
13,440
9,727
743
4,718
8,444
26,256
0
L
Chernobog
LieutenantSauce
Chernobog
7,156
3,319
1,016
1,241
10,422
4,446
1,251
5,574
4,474
0
24,337
W
Raijin
MGSTAFF95
Raijin
9,217
1,074
1,188
1,664
11,975
4,691
1,191
3,165
8,627
22,168
0
W
Hun Batz
NASHE01
Hun Batz
7,378
1,020
548
1,230
9,656
3,110
1,280
3,557
5,917
0
13,465
L
6,880
447
692
3,179
19,881
21,949
44
10,693
8,331
10,512
0
W
13,654
820
397
10,769
20,395
17,711
802
5,573
14,474
158
22,062
W
Thoth
xZakumx
Thoth
10,522
636
152
856
8,521
2,950
941
3,219
5,071
24,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,590
Gold Earned
49,478
118
Minions Killed
113
0
Camps Cleared
0
1,032,610
Distance Traveled
1,074,560
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,753
813
10
1
0
197,759
1
L
Achilles
10,167
847
14
1
0
232,621
3
L
Raijin
8,917
743
44
4
0
174,347
2
W
Chang'e
11,021
918
23
2
0
229,649
3
L
Chernobog
8,087
674
42
4
0
198,354
0
W
Raijin
9,383
782
31
3
0
199,139
2
W
Hun Batz
8,723
727
13
1
0
211,225
0
L
Sobek
8,666
722
8
1
0
229,529
3
W
Tyr
10,667
889
14
1
0
244,044
0
W
Thoth
9,684
807
32
3
0
190,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role