Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Otter906
Bakasura
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,676 Elo+
Party 1
Rama
Rama
RyanParker
Rama
Level 160
God Stats
6W - 7L
1,659 SR
Queue Stats
274W - 267L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Scrubington
Tsukuyomi
Level 158
God Stats
0W - 2L
1,719 SR
Queue Stats
130W - 109L
1,634 Elo+
Solo
Hun Batz
Hun Batz
WolvyStudios
Hun Batz
Level 127
God Stats
2W - 1L
1,727 SR
Queue Stats
138W - 118L
1,652 Elo+
Party 1
Team Averages
Level 147
1,621 SR
1,613 Elo+

VS

Team Averages
Level 152
1,529 SR
1,610 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JuanFe221
Bellona
Level 147
God Stats
2W - 3L
1,613 SR
Queue Stats
273W - 245L
1,569 Elo+
Solo
Chiron
Chiron
MwGz Money
Chiron
Level 158
God Stats
4W - 1L
1,628 SR
Queue Stats
304W - 289L
1,618 Elo+
Solo
Ares
Ares
SUNNYxSUNNY
Ares
Level 143
God Stats
3W - 2L
1,203 SR
Queue Stats
498W - 528L
1,639 Elo+
Solo
Apollo
Apollo
Variety
Apollo
Level 160
God Stats
3W - 1L
1,703 SR
Queue Stats
218W - 80L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 4 / 9
8,711
871
13,369
18,124
27,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Otter906
Bakasura
12
1 / 5 / 7
7,298
730
6,527
8,670
3,210
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 6 / 10
7,642
764
11,660
12,063
4,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Scrubington
Tsukuyomi
15
7 / 8 / 3
9,695
970
10,804
12,645
11,510
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
WolvyStudios
Hun Batz
13
3 / 6 / 2
8,321
832
9,938
9,254
5,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 3 / 14
9,623
962
11,445
12,367
6,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
JuanFe221
Bellona
14
1 / 3 / 19
8,407
841
7,151
11,547
16,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
MwGz Money
Chiron
16
10 / 2 / 14
9,885
989
13,370
8,617
4,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 3 / 12
9,016
902
8,656
13,947
19,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Variety
Apollo
16
9 / 3 / 16
9,868
987
15,116
11,933
5,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
14
Kills
29
29
Deaths
14
31
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
9
1.88
W
Izanami
 
Izanami
6
3
14
4.33
W
Bellona
JuanFe221
Bellona
1
3
19
3.5
W
Chiron
MwGz Money
Chiron
10
2
14
8.5
L
Bakasura
Otter906
Bakasura
1
5
7
0.9
L
0
6
10
0.83
W
3
3
12
3
L
Tsukuyomi
Scrubington
Tsukuyomi
7
8
3
1.06
W
Apollo
Variety
Apollo
9
3
16
5.67
L
Hun Batz
WolvyStudios
Hun Batz
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,298
Damage
55,738
60,756
Taken
58,411
52,102
Mitigated
53,239
17,687
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,369
1,416
752
8,707
18,124
27,393
0
3,211
14,913
0
25,729
W
Izanami
 
Izanami
11,445
8,311
1,595
4,033
12,367
6,790
1,777
0
11,850
0
26,843
W
Bellona
JuanFe221
Bellona
7,151
1,874
1,074
1,705
11,547
16,151
317
0
10,068
0
10,202
W
Chiron
MwGz Money
Chiron
13,370
4,671
3,069
1,968
8,617
4,937
1,977
0
8,439
0
20,547
L
Bakasura
Otter906
Bakasura
6,527
3,840
0
693
8,670
3,210
0
682
7,988
0
4,863
L
11,660
6,279
836
2,388
12,063
4,294
0
841
11,222
0
25,361
W
8,656
117
386
191
13,947
19,536
37
0
13,412
15,298
0
L
Tsukuyomi
Scrubington
Tsukuyomi
10,804
2,552
42
1,823
12,645
11,510
0
1,836
10,809
0
19,257
W
Apollo
Variety
Apollo
15,116
11,381
160
3,106
11,933
5,825
1,318
0
10,806
0
26,868
L
Hun Batz
WolvyStudios
Hun Batz
9,938
1,678
1,590
856
9,254
5,695
0
2,086
7,168
0
16,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
46,799
89
Minions Killed
106
0
Camps Cleared
0
940,891
Distance Traveled
942,375
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,711
871
28
3
0
210,710
2
W
Izanami
9,623
962
42
4
0
166,274
0
W
Bellona
8,407
841
6
1
0
206,395
1
W
Chiron
9,885
989
21
2
0
179,162
1
L
Bakasura
7,298
730
5
1
0
215,872
0
L
Rama
7,642
764
26
3
0
154,565
0
W
Ares
9,016
902
11
1
0
195,819
1
L
Tsukuyomi
9,695
970
13
1
0
196,996
0
W
Apollo
9,868
987
26
3
0
194,725
0
L
Hun Batz
8,321
832
17
2
0
162,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role