Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Banella
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,700 Elo+
Solo
Hera
Hera
Madarasage1
Hera
Level 158
God Stats
6W - 4L
1,430 SR
Queue Stats
407W - 404L
1,477 Elo+
Solo
Raijin
Raijin
Scrumfpum
Raijin
Level 85
God Stats
1W - 1L
1,295 SR
Queue Stats
55W - 56L
1,552 Elo+
Solo
Horus
Horus
forate
Horus
Level 144
God Stats
2W - 5L
1,405 SR
Queue Stats
348W - 347L
1,530 Elo+
Solo
Team Averages
Level 118
1,426 SR
1,552 Elo+

VS

Team Averages
Level 124
1,544 SR
1,541 Elo+
Osiris
Osiris
 
Osiris
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
LordWilko99
Terra
Level 108
God Stats
2W - 1L
1,820 SR
Queue Stats
126W - 103L
1,595 Elo+
Solo
Nemesis
Nemesis
Ortel
Nemesis
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
539W - 551L
1,577 Elo+
Solo
Heimdallr
Heimdallr
SolatryK DJK
Heimdallr
Level 146
God Stats
5W - 6L
1,250 SR
Queue Stats
315W - 311L
1,537 Elo+
Solo
Skadi
Skadi
mixapaco
Skadi
Level 119
God Stats
2W - 2L
1,653 SR
Queue Stats
69W - 69L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
5 / 2 / 18
10,877
906
19,966
24,578
31,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Banella
Ah Muzen Cab
18
12 / 3 / 9
11,165
930
27,766
15,270
8,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 2 / 12
9,941
828
14,796
14,294
14,425
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Scrumfpum
Raijin
5
0 / 0 / 0
6,774
565
0
0
0
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
forate
Horus
19
5 / 1 / 19
11,113
926
13,645
22,950
21,497
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 4 / 4
7,744
645
6,821
18,059
19,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 3 / 5
8,812
734
7,826
18,653
19,827
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Ortel
Nemesis
14
2 / 7 / 5
8,358
697
11,261
16,794
7,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
SolatryK DJK
Heimdallr
14
1 / 5 / 4
7,987
666
12,615
13,886
6,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
mixapaco
Skadi
14
3 / 6 / 3
8,282
690
18,910
14,732
6,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
25
Kills
8
8
Deaths
25
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
2
18
7
L
Osiris
 
Osiris
1
4
4
0.75
W
Ah Muzen Cab
Banella
Ah Muzen Cab
12
3
9
5.5
L
1
3
5
1.17
W
3
2
12
4.5
L
Nemesis
Ortel
Nemesis
2
7
5
0.64
W
Raijin
Scrumfpum
Raijin
0
0
0
0
L
Heimdallr
SolatryK DJK
Heimdallr
1
5
4
0.6
W
Horus
forate
Horus
5
1
19
14.5
L
Skadi
mixapaco
Skadi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,173
Damage
57,433
77,092
Taken
82,124
75,805
Mitigated
59,754
43,078
Healing
35,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
19,966
3,400
2,622
6,087
24,578
31,615
462
2,460
21,940
35,363
0
L
Osiris
 
Osiris
6,821
1,768
1,972
4,317
18,059
19,151
264
6,526
11,215
0
8,221
W
Ah Muzen Cab
Banella
Ah Muzen Cab
27,766
14,697
1,714
5,273
15,270
8,268
2,855
1,942
13,204
0
57,454
L
7,826
539
8,588
6,507
18,653
19,827
0
9,188
9,008
19,051
0
W
14,796
3,865
2,407
3,815
14,294
14,425
679
1,569
12,383
27,099
0
L
Nemesis
Ortel
Nemesis
11,261
1,508
2,301
4,101
16,794
7,684
233
5,273
11,215
0
17,310
W
Raijin
Scrumfpum
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
SolatryK DJK
Heimdallr
12,615
4,888
1,951
2,024
13,886
6,237
0
4,510
9,147
0
37,191
W
Horus
forate
Horus
13,645
7,086
9,761
11,399
22,950
21,497
63
1,855
20,482
0
20,182
L
Skadi
mixapaco
Skadi
18,910
10,079
715
2,615
14,732
6,855
0
7,684
6,777
0
31,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,870
Gold Earned
41,183
122
Minions Killed
128
0
Camps Cleared
0
1,038,985
Distance Traveled
1,089,353
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,877
906
24
2
0
228,969
0
L
Osiris
7,744
645
3
0
0
233,136
0
W
Ah Muzen Cab
11,165
930
56
5
0
254,468
0
L
Terra
8,812
734
21
2
0
258,668
1
W
Hera
9,941
828
30
3
0
302,476
2
L
Nemesis
8,358
697
16
1
0
242,988
0
W
Raijin
6,774
565
0
0
0
0
0
L
Heimdallr
7,987
666
60
5
0
192,644
2
W
Horus
11,113
926
12
1
0
253,072
0
L
Skadi
8,282
690
28
2
0
161,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role