Player Matchup

Jormungandr
Jormungandr
Beany Buns
Jormungandr
Level 118
God Stats
1W - 0L
1,611 SR
Queue Stats
13W - 11L
1,505 Elo+
Party 2
Cerberus
Cerberus
OddAndOnlyOG
Cerberus
Level 36
God Stats
20W - 3L
1,842 SR
Queue Stats
157W - 109L
1,584 Elo+
Party 2
Sol
Sol
SKR4PP3R
Sol
Level 109
God Stats
5W - 10L
1,310 SR
Queue Stats
285W - 357L
1,404 Elo+
Party 2
Ullr
Ullr
Sadi am eddie
Ullr
Level 110
God Stats
14W - 14L
1,464 SR
Queue Stats
482W - 413L
1,546 Elo+
Party 2
Arachne
Arachne
Sk8Sk8MsTrB8522
Arachne
Level 156
God Stats
1W - 0L
1,689 SR
Queue Stats
121W - 95L
1,670 Elo+
Party 2
Team Averages
Level 106
1,583 SR
1,542 Elo+

VS

Team Averages
Level 34
1,512 SR
1,406 Elo+
Achilles
Achilles
Kekuby7
Achilles
Level 33
God Stats
18W - 38L
1,447 SR
Queue Stats
165W - 209L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MonNomEstXull
Tsukuyomi
Level 39
God Stats
29W - 25L
1,542 SR
Queue Stats
152W - 189L
1,426 Elo+
Party 1
Olorun
Olorun
TeidiKamaa
Olorun
Level 45
God Stats
1W - 3L
1,400 SR
Queue Stats
157W - 207L
1,334 Elo+
Party 3
Charybdis
Charybdis
Young4KeyZz
Charybdis
Level 29
God Stats
17W - 27L
1,526 SR
Queue Stats
120W - 137L
1,418 Elo+
Party 1
Ymir
Ymir
dimmaski
Ymir
Level 23
God Stats
1W - 3L
1,646 SR
Queue Stats
42W - 49L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beany Buns
Jormungandr
13
6 / 1 / 0
8,004
667
7,842
6,973
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
OddAndOnlyOG
Cerberus
10
1 / 0 / 5
5,941
495
2,885
6,196
4,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,971
498
2,980
4,287
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 0 / 1
7,616
635
3,880
4,246
1,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 2
7,938
662
6,151
7,452
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kekuby7
Achilles
9
0 / 4 / 1
5,299
442
2,016
8,985
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
MonNomEstXull
Tsukuyomi
9
1 / 3 / 1
5,771
481
4,818
9,066
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
TeidiKamaa
Olorun
11
2 / 3 / 0
6,349
529
3,882
6,329
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
Young4KeyZz
Charybdis
10
0 / 4 / 0
6,033
503
1,382
8,285
2,107
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
8
0 / 3 / 1
5,206
434
1,889
7,161
4,791
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
17
Kills
3
3
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Beany Buns
Jormungandr
6
1
0
6
L
Achilles
Kekuby7
Achilles
0
4
1
0.13
L
Tsukuyomi
MonNomEstXull
Tsukuyomi
1
3
1
0.5
W
Cerberus
OddAndOnlyOG
Cerberus
1
0
5
3.5
W
1
2
0
0.5
W
3
0
1
3.5
W
6
0
2
7
L
Olorun
TeidiKamaa
Olorun
2
3
0
0.67
L
Charybdis
Young4KeyZz
Charybdis
0
4
0
0
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,738
Damage
13,987
29,154
Taken
39,826
16,679
Mitigated
18,313
7,405
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Beany Buns
Jormungandr
7,842
2,226
0
970
6,973
5,346
0
385
6,588
45,471
0
L
Achilles
Kekuby7
Achilles
2,016
866
0
2,923
8,985
6,358
0
4,258
4,703
0
18,632
L
Tsukuyomi
MonNomEstXull
Tsukuyomi
4,818
1,496
0
1,314
9,066
2,845
0
3,730
5,256
0
37,875
W
Cerberus
OddAndOnlyOG
Cerberus
2,885
246
0
263
6,196
4,322
0
1,962
4,234
13,388
0
W
2,980
388
0
758
4,287
1,211
0
1,754
2,533
26,751
0
W
3,880
1,894
0
639
4,246
1,334
730
904
3,342
0
52,013
W
6,151
3,875
0
4,775
7,452
4,466
0
918
6,534
0
53,372
L
Olorun
TeidiKamaa
Olorun
3,882
1,221
87
777
6,329
2,212
0
2,483
3,643
31,803
3,057
L
Charybdis
Young4KeyZz
Charybdis
1,382
785
0
1,922
8,285
2,107
0
496
7,789
0
32,776
L
Ymir
1,889
533
0
0
7,161
4,791
0
2,544
4,567
15,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
28,658
365
Minions Killed
293
0
Camps Cleared
0
1,202,979
Distance Traveled
1,130,235
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,004
667
96
8
0
222,633
2
L
Achilles
5,299
442
45
4
0
230,960
0
L
Tsukuyomi
5,771
481
63
5
0
241,736
0
W
Cerberus
5,941
495
28
2
0
251,034
5
W
Sol
5,971
498
49
4
0
224,731
1
W
Ullr
7,616
635
103
9
0
235,695
3
W
Arachne
7,938
662
89
7
0
268,886
3
L
Olorun
6,349
529
81
7
0
219,394
0
L
Charybdis
6,033
503
71
6
0
202,659
1
L
Ymir
5,206
434
33
3
0
235,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role