Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AtlasTheClouded
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,544 Elo+
Solo
Apollo
Apollo
ImmaHeartless
Apollo
Level 102
God Stats
6W - 7L
1,531 SR
Queue Stats
177W - 225L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JerryZheng
Morgan Le Fay
Level 68
God Stats
1W - 3L
1,580 SR
Queue Stats
171W - 193L
1,407 Elo+
Solo
Athena
Athena
mxrvelavngers
Athena
Level 63
God Stats
7W - 4L
1,667 SR
Queue Stats
233W - 225L
1,405 Elo+
Solo
Team Averages
Level 91
1,556 SR
1,452 Elo+

VS

Team Averages
Level 80
1,549 SR
1,444 Elo+
Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MAV3RICK0408
Apollo
Level 57
God Stats
14W - 20L
1,389 SR
Queue Stats
295W - 377L
1,377 Elo+
Party 1
Artio
Artio
UnsecuredOven
Artio
Level 65
God Stats
16W - 23L
1,449 SR
Queue Stats
492W - 567L
1,368 Elo+
Party 1
King Arthur
King Arthur
mottledlion
King Arthur
Level 122
God Stats
4W - 6L
1,571 SR
Queue Stats
68W - 88L
1,577 Elo+
Solo
Thanatos
Thanatos
shootingsaint
Thanatos
Level 76
God Stats
6W - 8L
1,836 SR
Queue Stats
25W - 45L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 4 / 7
11,069
503
14,738
13,098
12,044
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 8 / 4
9,752
443
5,440
17,968
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
10 / 8 / 6
10,388
472
16,920
18,251
6,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
JerryZheng
Morgan Le Fay
17
5 / 3 / 4
10,811
491
9,793
14,419
5,858
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 3 / 15
9,684
440
8,608
20,270
24,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 3 / 6
12,055
548
20,862
9,284
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
1 / 7 / 10
9,148
416
8,008
14,733
4,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 8 / 8
10,366
471
6,950
23,933
25,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
mottledlion
King Arthur
16
5 / 3 / 7
10,939
497
12,119
19,264
17,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
shootingsaint
Thanatos
17
11 / 7 / 7
12,328
560
14,245
17,353
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
64
27
Kills
26
26
Deaths
28
36
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
4
7
2.13
W
Merlin
 
Merlin
6
3
6
3
L
4
8
4
0.75
L
10
8
6
1.63
L
Morgan Le Fay
JerryZheng
Morgan Le Fay
5
3
4
2.33
W
Apollo
1
7
10
0.86
W
3
8
8
0.88
W
King Arthur
mottledlion
King Arthur
5
3
7
2.83
L
3
3
15
3.5
W
Thanatos
shootingsaint
Thanatos
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,499
Damage
62,184
84,006
Taken
84,567
54,817
Mitigated
58,589
17,213
Healing
30,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,738
3,743
0
4,864
13,098
12,044
429
3,161
9,763
77,074
0
W
Merlin
 
Merlin
20,862
1,239
0
2,162
9,284
3,814
2,585
4,870
4,414
91,721
0
L
5,440
1,399
0
397
17,968
6,147
0
3,282
14,552
0
67,885
L
16,920
9,440
0
3,933
18,251
6,493
316
5,135
12,984
0
70,254
L
Morgan Le Fay
JerryZheng
Morgan Le Fay
9,793
1,071
0
2,844
14,419
5,858
273
8,257
5,548
75,613
0
W
Apollo
8,008
4,962
0
3,541
14,733
4,800
850
4,508
10,225
0
52,121
W
6,950
653
2,062
6,421
23,933
25,872
128
9,788
14,145
34,102
0
W
King Arthur
mottledlion
King Arthur
12,119
787
0
3,299
19,264
17,108
44
7,217
12,047
0
64,196
L
8,608
1,694
203
4,972
20,270
24,275
0
6,907
13,121
18,268
0
W
Thanatos
shootingsaint
Thanatos
14,245
4,071
0
13,242
17,353
6,995
350
7,022
10,331
0
65,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,704
Gold Earned
54,836
472
Minions Killed
433
0
Camps Cleared
0
1,949,084
Distance Traveled
2,002,324
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,069
503
124
6
0
366,256
2
W
Merlin
12,055
548
144
7
0
371,599
3
L
Thor
9,752
443
97
4
0
379,651
4
L
Apollo
10,388
472
109
5
0
333,128
5
L
Morgan Le Fay
10,811
491
125
6
0
429,127
1
W
Apollo
9,148
416
67
3
0
400,635
1
W
Artio
10,366
471
44
2
0
402,486
1
W
King Arthur
10,939
497
97
4
0
411,134
7
L
Athena
9,684
440
17
1
0
440,922
0
W
Thanatos
12,328
560
81
4
0
416,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role