Player Matchup

Merlin
Merlin
ImmuneCard
Merlin
Level 17
God Stats
1W - 0L
1,818 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
JBonex
Eset
Level 14
God Stats
7W - 3L
1,577 SR
Queue Stats
9W - 19L
1,058 Elo+
Solo
Loki
Loki
Krasty33
Loki
Level 6
God Stats
4W - 2L
1,458 SR
Queue Stats
10W - 24L
1,173 Elo+
Solo
Anubis
Anubis
THELORD200753
Anubis
Level 29
God Stats
30W - 24L
1,468 SR
Queue Stats
74W - 94L
1,317 Elo+
Solo
Ao Kuang
Ao Kuang
sisquo10
Ao Kuang
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 56L
1,213 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,252 Elo+

VS

Team Averages
Level 14
1,447 SR
1,407 Elo+
Kukulkan
Kukulkan
BATMAN2DRESQ
Kukulkan
Level 11
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Dleolivre
Chaac
Level 28
God Stats
9W - 8L
1,650 SR
Queue Stats
55W - 66L
1,290 Elo+
Solo
Pele
Pele
LTU DACT
Pele
Level 27
God Stats
5W - 9L
1,347 SR
Queue Stats
116W - 110L
1,247 Elo+
Solo
Scylla
Scylla
Squishy-Cow69
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
genismarvel67
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImmuneCard
Merlin
15
2 / 6 / 6
11,125
428
8,010
9,832
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eset
JBonex
Eset
18
9 / 0 / 5
13,377
515
11,903
11,237
10,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
10
3 / 12 / 2
9,329
359
3,177
10,191
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
23 / 0 / 4
15,704
604
26,298
20,316
13,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
sisquo10
Ao Kuang
18
5 / 8 / 6
12,447
479
6,025
14,862
5,812
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BATMAN2DRESQ
Kukulkan
10
0 / 14 / 2
7,818
301
498
10,834
3,065
Chaac
Dleolivre
Chaac
17
10 / 5 / 3
11,395
438
12,960
24,059
24,274
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
19
7 / 8 / 2
11,640
448
11,504
20,444
6,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
3 / 5 / 0
8,331
320
2,947
5,273
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 11 / 4
10,905
419
14,863
16,786
5,314
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
42
Kills
25
26
Deaths
43
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BATMAN2DRESQ
Kukulkan
0
14
2
0.07
L
Chaac
Dleolivre
Chaac
10
5
3
2.3
W
Merlin
ImmuneCard
Merlin
2
6
6
0.83
W
Eset
JBonex
Eset
9
0
5
11.5
W
Loki
3
12
2
0.33
L
Pele
7
8
2
1
L
3
5
0
0.6
W
23
0
4
25
L
5
11
4
0.64
W
Ao Kuang
sisquo10
Ao Kuang
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,413
Damage
42,772
66,438
Taken
77,396
35,963
Mitigated
40,437
22,113
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BATMAN2DRESQ
Kukulkan
498
399
0
0
10,834
3,065
0
6,709
4,125
6,604
0
L
Chaac
Dleolivre
Chaac
12,960
2,283
0
4,788
24,059
24,274
446
16,403
7,656
0
68,756
W
Merlin
ImmuneCard
Merlin
8,010
874
0
0
9,832
3,456
1,024
0
9,832
58,917
0
W
Eset
JBonex
Eset
11,903
1,933
237
3,415
11,237
10,874
3,310
140
11,061
66,095
0
W
Loki
3,177
1,226
0
304
10,191
2,537
0
206
9,985
0
10,429
L
Pele
11,504
4,010
497
4,730
20,444
6,488
400
14,938
5,506
0
67,730
L
2,947
400
0
0
5,273
1,296
259
3,739
1,534
16,731
0
W
26,298
2,095
0
16,665
20,316
13,284
3,401
837
19,387
125,321
0
L
14,863
6,253
0
222
16,786
5,314
0
10,447
6,339
0
55,988
W
Ao Kuang
sisquo10
Ao Kuang
6,025
1,604
0
1,492
14,862
5,812
4,621
2,062
12,728
41,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,982
Gold Earned
50,089
484
Minions Killed
295
0
Camps Cleared
0
2,040,094
Distance Traveled
1,818,501
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,818
301
8
0
0
251,388
1
L
Chaac
11,395
438
103
4
0
445,362
0
W
Merlin
11,125
428
102
4
0
419,927
4
W
Eset
13,377
515
95
4
0
486,314
5
W
Loki
9,329
359
14
1
0
307,850
0
L
Pele
11,640
448
82
3
0
485,152
4
L
Scylla
8,331
320
31
1
0
208,012
0
W
Anubis
15,704
604
197
8
0
398,431
2
L
Medusa
10,905
419
71
3
0
428,587
0
W
Ao Kuang
12,447
479
76
3
0
427,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role