Player Matchup

Chaac
Chaac
BLACKhammer2914
Chaac
Level 49
God Stats
9W - 10L
1,428 SR
Queue Stats
134W - 110L
1,508 Elo+
Party 1
Tyr
Tyr
TTV pr1sm
Tyr
Level 113
God Stats
4W - 9L
1,332 SR
Queue Stats
157W - 139L
1,549 Elo+
Party 1
Khepri
Khepri
elecrofire
Khepri
Level 72
God Stats
7W - 8L
1,629 SR
Queue Stats
70W - 76L
1,479 Elo+
Party 1
Team Averages
Level 78
1,463 SR
1,512 Elo+

VS

Team Averages
Level 89
1,541 SR
1,699 Elo+
Scylla
Scylla
Alexrico03
Scylla
Level 75
God Stats
1W - 0L
1,726 SR
Queue Stats
12W - 4L
1,732 Elo+
Party 2
Merlin
Merlin
Nicols097
Merlin
Level 88
God Stats
4W - 1L
1,397 SR
Queue Stats
38W - 20L
1,661 Elo+
Party 2
Odin
Odin
Sergics303
Odin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,632
603
6,014
10,451
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 5 / 1
7,248
659
5,644
15,358
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
elecrofire
Khepri
10
0 / 3 / 4
6,693
608
3,984
6,984
5,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alexrico03
Scylla
12
5 / 3 / 6
8,338
758
11,042
6,291
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Nicols097
Merlin
12
3 / 0 / 8
8,106
737
7,556
4,116
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 7
7,863
715
7,171
7,959
5,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
11
11
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alexrico03
Scylla
5
3
6
2.67
L
1
3
3
0.83
W
Merlin
Nicols097
Merlin
3
0
8
7
W
3
1
7
6.5
L
3
5
1
0.7
L
Khepri
elecrofire
Khepri
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,642
Damage
25,769
32,793
Taken
18,366
22,518
Mitigated
8,067
8,160
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alexrico03
Scylla
11,042
996
0
1,158
6,291
1,558
658
1,546
4,415
22,078
0
L
6,014
456
375
4,021
10,451
6,975
0
6,140
3,908
0
18,786
W
Merlin
Nicols097
Merlin
7,556
763
0
1,406
4,116
1,190
489
823
3,121
32,417
0
W
7,171
1,415
0
2,493
7,959
5,319
198
1,822
5,266
1,086
15,500
L
5,644
622
0
3,344
15,358
9,546
0
8,086
6,708
0
19,855
L
Khepri
elecrofire
Khepri
3,984
194
0
420
6,984
5,997
0
4,668
2,002
12,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,573
Gold Earned
24,307
90
Minions Killed
122
4
Camps Cleared
5
607,878
Distance Traveled
629,568
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,338
758
39
4
1
203,562
0
L
Chaac
6,632
603
31
3
1
219,995
1
W
Merlin
8,106
737
60
5
2
203,747
1
W
Odin
7,863
715
23
2
2
222,259
3
L
Tyr
7,248
659
41
4
3
201,286
3
L
Khepri
6,693
608
18
2
0
186,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role