Player Matchup

Loki
Loki
Hash-sl1ng1ng-sl
Loki
Level 69
God Stats
4W - 4L
1,481 SR
Queue Stats
410W - 394L
1,453 Elo+
Solo
Danzaburou
Danzaburou
Kreemo01
Danzaburou
Level 102
God Stats
6W - 8L
1,500 SR
Queue Stats
504W - 443L
1,484 Elo+
Solo
Ymir
Ymir
Mstr Leonard
Ymir
Level 57
God Stats
3W - 5L
1,383 SR
Queue Stats
108W - 144L
1,349 Elo+
Solo
Nu Wa
Nu Wa
savajudah555
Nu Wa
Level 69
God Stats
1W - 2L
1,203 SR
Queue Stats
389W - 487L
1,267 Elo+
Solo
Yemoja
Yemoja
z3ewwsderrg
Yemoja
Level 48
God Stats
9W - 11L
1,289 SR
Queue Stats
35W - 56L
1,246 Elo+
Solo
Team Averages
Level 69
1,371 SR
1,360 Elo+

VS

Team Averages
Level 97
1,497 SR
1,328 Elo+
Danzaburou
Danzaburou
Carbondieoxside
Danzaburou
Level 126
God Stats
1W - 3L
1,482 SR
Queue Stats
3W - 9L
1,372 Elo+
Party 1
Sobek
Sobek
Kaprijuice
Sobek
Level 127
God Stats
0W - 1L
1,843 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ra
Ra
LumiereUmbra
Ra
Level 46
God Stats
1W - 1L
1,251 SR
Queue Stats
4W - 11L
1,104 Elo+
Solo
Mulan
Mulan
Mceedee14
Mulan
Level 137
God Stats
20W - 22L
1,501 SR
Queue Stats
280W - 300L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
drayman31
Tsukuyomi
Level 47
God Stats
7W - 7L
1,407 SR
Queue Stats
221W - 272L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 3
7,419
571
8,810
8,207
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Kreemo01
Danzaburou
13
5 / 1 / 1
8,324
640
5,451
8,088
2,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 2
6,527
502
3,003
7,645
5,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
1 / 1 / 6
7,268
559
6,620
5,056
1,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
0 / 1 / 4
6,163
474
598
3,423
1,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carbondieoxside
Danzaburou
10
3 / 4 / 1
6,715
517
6,813
9,909
3,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
10
0 / 2 / 2
5,952
458
2,464
7,964
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 0
5,553
427
915
6,601
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Mceedee14
Mulan
13
4 / 1 / 0
7,584
583
4,632
9,076
5,004
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
drayman31
Tsukuyomi
5
1 / 3 / 1
5,004
385
1,255
4,810
1,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
8
9
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Carbondieoxside
Danzaburou
3
4
1
0.88
W
6
3
3
2.5
L
Sobek
0
2
2
0.5
W
Danzaburou
Kreemo01
Danzaburou
5
1
1
5.5
L
0
5
0
0
L
Mulan
Mceedee14
Mulan
4
1
0
4
W
1
3
2
0.67
L
Tsukuyomi
drayman31
Tsukuyomi
1
3
1
0.5
W
1
1
6
4
W
Yemoja
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
16,079
32,419
Taken
38,360
14,434
Mitigated
18,034
7,631
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Carbondieoxside
Danzaburou
6,813
2,749
0
2,788
9,909
3,004
0
1,696
8,213
0
31,643
W
8,810
2,828
0
2,648
8,207
2,546
0
516
7,691
0
38,311
L
Sobek
2,464
377
0
2,727
7,964
6,337
0
2,275
5,689
14,946
0
W
Danzaburou
Kreemo01
Danzaburou
5,451
1,664
0
3,181
8,088
2,884
3,508
835
7,253
0
51,647
L
915
126
429
1,351
6,601
2,577
609
1,703
4,898
27,105
0
L
Mulan
Mceedee14
Mulan
4,632
1,161
0
3,093
9,076
5,004
204
3,610
5,415
0
38,838
W
3,003
448
0
60
7,645
5,683
0
446
7,199
30,292
0
L
Tsukuyomi
drayman31
Tsukuyomi
1,255
579
0
253
4,810
1,112
0
886
3,924
0
10,385
W
6,620
1,308
0
1,000
5,056
1,592
656
920
4,136
37,782
0
W
Yemoja
598
125
449
293
3,423
1,729
711
662
2,761
12,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,701
Gold Earned
30,808
313
Minions Killed
241
0
Camps Cleared
0
1,148,192
Distance Traveled
1,019,646
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,715
517
50
4
0
232,008
4
W
Loki
7,419
571
66
5
0
284,278
0
L
Sobek
5,952
458
15
1
0
258,019
4
W
Danzaburou
8,324
640
102
8
0
234,907
3
L
Ra
5,553
427
54
4
0
209,269
1
L
Mulan
7,584
583
101
8
0
206,376
0
W
Ymir
6,527
502
67
5
0
206,655
2
L
Tsukuyomi
5,004
385
21
2
0
113,974
0
W
Nu Wa
7,268
559
61
5
0
235,150
1
W
Yemoja
6,163
474
17
1
0
187,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role