Player Matchup

Ymir
Ymir
Ballono
Ymir
Level 4
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Balnagghar
Cerberus
Level 25
God Stats
1W - 1L
1,726 SR
Queue Stats
38W - 47L
1,424 Elo+
Solo
Skadi
Skadi
XiaoFartsOnTofu
Skadi
Level 18
God Stats
38W - 45L
1,531 SR
Queue Stats
49W - 55L
1,486 Elo+
Party 2
Neith
Neith
hole996
Neith
Level 6
God Stats
7W - 11L
1,601 SR
Queue Stats
32W - 41L
1,389 Elo+
Solo
Hel
Hel
tcwr3
Hel
Level 23
God Stats
18W - 30L
1,358 SR
Queue Stats
58W - 64L
1,473 Elo+
Party 2
Team Averages
Level 15
1,486 SR
1,454 Elo+

VS

Team Averages
Level 15
1,482 SR
1,452 Elo+
Olorun
Olorun
Dedlock420
Olorun
Level 8
God Stats
11W - 15L
1,237 SR
Queue Stats
13W - 23L
1,180 Elo+
Solo
Cupid
Cupid
Kouzbohl
Cupid
Level 28
God Stats
39W - 31L
1,607 SR
Queue Stats
198W - 125L
1,636 Elo+
Party 1
Neith
Neith
MrArt1
Neith
Level 8
God Stats
1W - 0L
1,729 SR
Queue Stats
14W - 22L
1,336 Elo+
Solo
Ymir
Ymir
YaBoyZack
Ymir
Level 15
God Stats
3W - 3L
1,128 SR
Queue Stats
37W - 33L
1,420 Elo+
Solo
Discordia
Discordia
meekchill
Discordia
Level 17
God Stats
37W - 14L
1,710 SR
Queue Stats
58W - 25L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ballono
Ymir
14
1 / 11 / 5
8,308
923
5,119
25,289
25,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Balnagghar
Cerberus
15
1 / 11 / 5
8,309
923
6,621
30,514
28,817
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 11 / 5
8,568
952
9,825
18,326
6,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
hole996
Neith
14
0 / 12 / 3
7,726
858
5,487
17,638
7,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
tcwr3
Hel
14
4 / 9 / 1
9,003
1,000
11,167
18,723
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dedlock420
Olorun
17
2 / 3 / 35
10,105
1,123
6,787
7,884
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
Kouzbohl
Cupid
20
33 / 1 / 18
14,196
1,577
54,533
8,945
4,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
MrArt1
Neith
17
5 / 1 / 36
9,909
1,101
10,169
8,478
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
17
2 / 3 / 42
10,638
1,182
5,792
12,432
14,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
meekchill
Discordia
18
12 / 0 / 26
12,040
1,338
26,377
4,596
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
211
8
Kills
54
54
Deaths
8
19
Assists
157
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ballono
Ymir
1
11
5
0.32
L
Cerberus
Balnagghar
Cerberus
1
11
5
0.32
W
Olorun
Dedlock420
Olorun
2
3
35
6.5
W
Cupid
Kouzbohl
Cupid
33
1
18
42
W
Neith
MrArt1
Neith
5
1
36
23
L
2
11
5
0.41
W
Ymir
2
3
42
7.67
L
Neith
hole996
Neith
0
12
3
0.13
W
Discordia
meekchill
Discordia
12
0
26
25
L
Hel
tcwr3
Hel
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,219
Damage
103,658
110,490
Taken
42,335
74,425
Mitigated
27,665
7,153
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ballono
Ymir
5,119
898
0
0
25,289
25,217
0
9,875
15,414
17,938
0
L
Cerberus
Balnagghar
Cerberus
6,621
1,002
0
2,931
30,514
28,817
0
10,079
20,435
21,456
0
W
Olorun
Dedlock420
Olorun
6,787
3,500
822
2,333
7,884
3,378
0
5,393
2,491
20,984
1,764
W
Cupid
Kouzbohl
Cupid
54,533
44,137
0
4,247
8,945
4,157
0
5,751
3,194
0
73,399
W
Neith
MrArt1
Neith
10,169
5,800
0
3,761
8,478
3,596
0
3,457
5,021
0
18,262
L
9,825
3,066
0
91
18,326
6,632
0
5,281
13,045
0
23,940
W
Ymir
5,792
1,746
0
1,085
12,432
14,612
0
6,313
6,119
10,311
0
L
Neith
hole996
Neith
5,487
2,225
0
466
17,638
7,182
0
6,076
11,562
0
16,906
W
Discordia
meekchill
Discordia
26,377
2,008
0
0
4,596
1,922
0
1,993
2,603
46,646
0
L
Hel
tcwr3
Hel
11,167
196
1,121
2,544
18,723
6,577
0
6,982
11,741
31,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
56,888
145
Minions Killed
162
3
Camps Cleared
7
665,980
Distance Traveled
749,618
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,308
923
20
2
0
146,646
0
L
Cerberus
8,309
923
34
4
0
118,448
0
W
Olorun
10,105
1,123
33
4
3
132,089
0
W
Cupid
14,196
1,577
52
6
4
164,112
0
W
Neith
9,909
1,101
14
2
0
148,528
0
L
Skadi
8,568
952
27
3
1
135,812
0
W
Ymir
10,638
1,182
7
1
0
135,450
3
L
Neith
7,726
858
19
2
1
122,934
0
W
Discordia
12,040
1,338
56
6
0
169,439
0
L
Hel
9,003
1,000
45
5
1
142,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role