Player Matchup

Ne Zha
Ne Zha
Charmeleon32466
Ne Zha
Level 28
God Stats
17W - 27L
1,478 SR
Queue Stats
288W - 275L
1,418 Elo+
Solo
Odin
Odin
TrapQueen964
Odin
Level 3
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 7L
1,415 Elo+
Solo
Medusa
Medusa
Woldermoth
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Janus
Janus
Yellowbird104
Janus
Level 2
God Stats
1W - 3L
1,136 SR
Queue Stats
13W - 5L
1,027 Elo+
Solo
Artemis
Artemis
ZEBheder
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 1
Team Averages
Level 8
1,464 SR
1,403 Elo+

VS

Team Averages
Level 19
1,499 SR
1,387 Elo+
Persephone
Persephone
EfraxMchorni
Persephone
Level 29
God Stats
9W - 3L
1,725 SR
Queue Stats
109W - 108L
1,471 Elo+
Solo
Artemis
Artemis
Moremoria
Artemis
Level 15
God Stats
5W - 3L
1,607 SR
Queue Stats
15W - 12L
1,457 Elo+
Solo
Fenrir
Fenrir
SumoLiger
Fenrir
Level 18
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 1L
1,237 Elo+
Solo
Kali
Kali
Zen-Assassin-XI
Kali
Level 16
God Stats
18W - 23L
1,116 SR
Queue Stats
68W - 76L
1,410 Elo+
Solo
Odin
Odin
graysonmarshall1
Odin
Level 18
God Stats
1W - 1L
1,307 SR
Queue Stats
70W - 85L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 0
11,011
524
12,804
17,401
13,183
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

2
0 / 0 / 0
5,704
272
0
283
52
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Medusa
Woldermoth
Medusa
13
2 / 9 / 3
8,682
413
7,489
13,637
4,374
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 4
10,458
498
12,101
14,351
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ZEBheder
Artemis
8
0 / 7 / 1
6,931
330
2,476
7,710
1,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EfraxMchorni
Persephone
20
6 / 0 / 4
12,890
614
11,706
10,318
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Moremoria
Artemis
16
8 / 5 / 3
11,141
531
9,468
11,621
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
SumoLiger
Fenrir
15
2 / 4 / 7
10,041
478
6,164
17,160
5,919
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 2 / 3
11,236
535
5,734
12,829
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 4 / 2
10,800
514
4,132
12,453
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
14
Kills
25
25
Deaths
15
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
11
5
0
2.2
W
Persephone
EfraxMchorni
Persephone
6
0
4
8
W
Artemis
Moremoria
Artemis
8
5
3
1.9
W
Fenrir
SumoLiger
Fenrir
2
4
7
1.38
L
0
0
0
0
L
Medusa
Woldermoth
Medusa
2
9
3
0.39
L
1
4
4
0.75
L
Artemis
ZEBheder
Artemis
0
7
1
0.07
W
6
2
3
3.75
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,870
Damage
37,204
53,382
Taken
64,381
24,655
Mitigated
28,042
4,572
Healing
18,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,804
3,450
0
2,847
17,401
13,183
0
2,509
14,566
0
70,277
W
Persephone
EfraxMchorni
Persephone
11,706
1,481
96
5,295
10,318
4,749
469
2,457
7,729
96,291
0
W
Artemis
Moremoria
Artemis
9,468
3,628
0
2,075
11,621
4,778
1,803
1,727
9,800
0
71,277
W
Fenrir
SumoLiger
Fenrir
6,164
2,713
0
4,651
17,160
5,919
2,137
1,994
15,100
79
44,911
L
0
0
0
65
283
52
0
0
283
0
852
L
Medusa
Woldermoth
Medusa
7,489
2,474
0
0
13,637
4,374
150
1,348
12,289
0
37,035
L
12,101
441
0
1,345
14,351
5,068
0
6,854
7,448
81,327
0
L
Artemis
ZEBheder
Artemis
2,476
1,060
0
315
7,710
1,978
264
1,074
6,589
0
16,581
W
5,734
3,131
0
4,270
12,829
5,084
866
3,210
9,463
0
62,853
W
4,132
1,497
0
1,779
12,453
7,512
1,114
2,586
9,685
0
59,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,786
Gold Earned
56,108
332
Minions Killed
578
0
Camps Cleared
0
1,420,569
Distance Traveled
1,881,475
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,011
524
83
4
0
371,384
3
W
Persephone
12,890
614
164
8
0
410,263
4
W
Artemis
11,141
531
108
5
0
338,023
1
W
Fenrir
10,041
478
84
4
0
370,590
4
L
Odin
5,704
272
2
0
0
22,030
0
L
Medusa
8,682
413
48
2
0
370,226
0
L
Janus
10,458
498
166
8
0
403,163
2
L
Artemis
6,931
330
33
2
0
253,766
0
W
Kali
11,236
535
100
5
0
426,078
0
W
Odin
10,800
514
122
6
0
336,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role