Player Matchup

Thanatos
Thanatos
Crazzled
Thanatos
Level 120
God Stats
75W - 47L
1,634 SR
Queue Stats
264W - 240L
1,528 Elo+
Party 1
King Arthur
King Arthur
Crystofel
King Arthur
Level 153
God Stats
4W - 3L
1,716 SR
Queue Stats
389W - 377L
1,513 Elo+
Party 2
Chang'e
Chang'e
DaNoble1
Chang'e
Level 97
God Stats
17W - 8L
1,658 SR
Queue Stats
256W - 239L
1,535 Elo+
Party 1
Odin
Odin
HBurke
Odin
Level 126
God Stats
2W - 4L
1,331 SR
Queue Stats
383W - 365L
1,533 Elo+
Party 1
Sol
Sol
Maëlisa
Sol
Level 148
God Stats
2W - 3L
1,441 SR
Queue Stats
29W - 29L
1,500 Elo+
Party 2
Team Averages
Level 129
1,556 SR
1,522 Elo+

VS

Team Averages
Level 127
1,540 SR
1,552 Elo+
Skadi
Skadi
Belmah
Skadi
Level 160
God Stats
2W - 4L
1,531 SR
Queue Stats
289W - 232L
1,587 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ezray17
Morgan Le Fay
Level 127
God Stats
2W - 5L
1,517 SR
Queue Stats
467W - 442L
1,545 Elo+
Solo
Cernunnos
Cernunnos
YumiScarlet
Cernunnos
Level 125
God Stats
2W - 1L
1,750 SR
Queue Stats
191W - 164L
1,496 Elo+
Party 3
Horus
Horus
ZVÏNG
Horus
Level 150
God Stats
4W - 4L
1,469 SR
Queue Stats
226W - 179L
1,559 Elo+
Party 3
Fenrir
Fenrir
vinterfyr
Fenrir
Level 71
God Stats
4W - 6L
1,431 SR
Queue Stats
257W - 266L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crazzled
Thanatos
20
15 / 2 / 9
14,796
673
20,326
20,551
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Crystofel
King Arthur
16
3 / 4 / 11
11,505
523
5,876
23,558
22,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
DaNoble1
Chang'e
20
14 / 3 / 7
14,564
662
18,275
19,650
8,862
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
HBurke
Odin
20
6 / 0 / 9
13,967
635
14,425
20,009
18,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 1 / 15
12,101
550
19,868
18,532
6,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Belmah
Skadi
16
2 / 7 / 2
10,126
460
14,382
16,267
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Ezray17
Morgan Le Fay
15
0 / 10 / 2
9,497
432
6,022
16,065
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
YumiScarlet
Cernunnos
15
1 / 5 / 4
9,328
424
9,262
18,324
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
ZVÏNG
Horus
13
1 / 10 / 5
8,436
383
4,995
19,932
17,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
vinterfyr
Fenrir
18
5 / 8 / 1
11,723
533
13,754
26,751
25,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
23
40
Kills
9
10
Deaths
40
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
Belmah
Skadi
2
7
2
0.43
W
Thanatos
Crazzled
Thanatos
15
2
9
9.75
W
King Arthur
Crystofel
King Arthur
3
4
11
2.13
W
Chang'e
DaNoble1
Chang'e
14
3
7
5.83
L
Morgan Le Fay
Ezray17
Morgan Le Fay
0
10
2
0.1
W
Odin
HBurke
Odin
6
0
9
10.5
W
2
1
15
9.5
L
Cernunnos
YumiScarlet
Cernunnos
1
5
4
0.6
L
Horus
ZVÏNG
Horus
1
10
5
0.35
L
Fenrir
vinterfyr
Fenrir
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,770
Damage
48,415
102,300
Taken
97,339
65,897
Mitigated
59,690
68,779
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Belmah
Skadi
14,382
7,525
0
864
16,267
5,234
0
4,864
11,112
0
78,125
W
Thanatos
Crazzled
Thanatos
20,326
6,616
0
25,573
20,551
9,200
2,707
2,070
18,481
0
134,379
W
King Arthur
Crystofel
King Arthur
5,876
664
0
7,149
23,558
22,859
293
3,112
17,652
0
22,181
W
Chang'e
DaNoble1
Chang'e
18,275
2,291
5,270
9,455
19,650
8,862
998
4,999
14,651
105,012
0
L
Morgan Le Fay
Ezray17
Morgan Le Fay
6,022
224
0
1,912
16,065
5,503
0
8,860
6,808
73,665
0
W
Odin
HBurke
Odin
14,425
2,926
0
8,996
20,009
18,685
1,636
2,155
17,854
11,242
74,111
W
19,868
8,540
0
12,336
18,532
6,291
6,797
1,925
16,607
101,364
0
L
Cernunnos
YumiScarlet
Cernunnos
9,262
3,116
0
5,699
18,324
6,059
0
7,528
10,628
0
64,908
L
Horus
ZVÏNG
Horus
4,995
2,414
1,305
2,440
19,932
17,557
0
9,522
10,228
0
19,461
L
Fenrir
vinterfyr
Fenrir
13,754
1,816
0
4,909
26,751
25,337
0
9,214
16,284
13,729
42,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,933
Gold Earned
49,110
669
Minions Killed
529
0
Camps Cleared
0
2,097,303
Distance Traveled
1,859,162
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,126
460
121
6
0
386,595
7
W
Thanatos
14,796
673
172
8
0
445,598
3
W
King Arthur
11,505
523
21
1
0
415,031
8
W
Chang'e
14,564
662
152
7
0
438,055
3
L
Morgan Le Fay
9,497
432
144
7
0
319,159
3
W
Odin
13,967
635
175
8
0
422,390
8
W
Sol
12,101
550
149
7
0
376,229
3
L
Cernunnos
9,328
424
140
6
0
356,147
5
L
Horus
8,436
383
19
1
0
386,531
2
L
Fenrir
11,723
533
105
5
0
410,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role