Player Matchup

Ra
Ra
Blade_Dark698
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,349 Elo+
Solo
Ravana
Ravana
MisterySteel
Ravana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,397 Elo+
Solo
Neith
Neith
MrBubblezzz432
Neith
Level 17
God Stats
7W - 18L
1,559 SR
Queue Stats
48W - 50L
1,420 Elo+
Solo
Fenrir
Fenrir
autostick73
Fenrir
Level 15
God Stats
4W - 8L
1,370 SR
Queue Stats
5W - 11L
1,259 Elo+
Solo
Anubis
Anubis
scottyruz
Anubis
Level 20
God Stats
1W - 2L
1,715 SR
Queue Stats
68W - 68L
1,247 Elo+
Solo
Team Averages
Level 21
1,529 SR
1,334 Elo+

VS

Team Averages
Level 21
1,517 SR
1,269 Elo+
Ah Puch
Ah Puch
BeLaSH_pipka
Ah Puch
Level 27
God Stats
7W - 2L
1,733 SR
Queue Stats
18W - 27L
1,180 Elo+
Solo
Set
Set
GALLARDIUSGAMER
Set
Level 21
God Stats
3W - 3L
1,462 SR
Queue Stats
30W - 46L
1,314 Elo+
Solo
Cthulhu
Cthulhu
MaximusKio
Cthulhu
Level 17
God Stats
2W - 0L
1,537 SR
Queue Stats
9W - 16L
1,188 Elo+
Solo
Cabrakan
Cabrakan
murrenz24
Cabrakan
Level 13
God Stats
4W - 6L
1,500 SR
Queue Stats
13W - 22L
1,268 Elo+
Solo
Pele
Pele
yungvince7203
Pele
Level 28
God Stats
7W - 12L
1,353 SR
Queue Stats
75W - 80L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 3
5,396
450
1,532
2,818
960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
7
0 / 2 / 2
5,071
423
2,191
5,381
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 0 / 0
3,934
328
154
1,055
116
Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
6
1 / 8 / 1
4,968
414
2,460
7,802
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
scottyruz
Anubis
11
4 / 2 / 1
7,105
592
5,886
4,335
1,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeLaSH_pipka
Ah Puch
10
1 / 1 / 3
6,239
520
2,871
3,313
1,866
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 0 / 0
7,048
587
783
5,088
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MaximusKio
Cthulhu
4
0 / 2 / 0
4,309
359
467
2,329
937
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
murrenz24
Cabrakan
8
1 / 2 / 3
5,283
440
901
6,736
2,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
8 / 1 / 0
8,010
668
5,661
8,599
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
12
14
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BeLaSH_pipka
Ah Puch
1
1
3
2.5
L
1
2
3
1.25
W
2
0
0
2
W
Cthulhu
MaximusKio
Cthulhu
0
2
0
0
L
Ravana
0
2
2
0.5
L
0
0
0
0
L
Fenrir
1
8
1
0.19
W
Cabrakan
murrenz24
Cabrakan
1
2
3
1.25
L
Anubis
scottyruz
Anubis
4
2
1
2.25
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,223
Damage
10,683
21,391
Taken
26,065
6,662
Mitigated
12,370
3,171
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BeLaSH_pipka
Ah Puch
2,871
554
0
1,192
3,313
1,866
943
644
2,669
23,476
0
L
1,532
337
169
693
2,818
960
304
558
2,260
14,325
0
W
783
699
0
1,979
5,088
2,369
814
0
5,088
0
44,303
W
Cthulhu
MaximusKio
Cthulhu
467
135
0
0
2,329
937
0
868
1,461
5,429
0
L
Ravana
2,191
243
0
971
5,381
1,588
0
1,429
3,952
0
15,721
L
154
154
0
0
1,055
116
0
0
1,055
0
2,627
L
Fenrir
2,460
1,165
0
110
7,802
2,149
229
1,168
6,550
0
14,409
W
Cabrakan
murrenz24
Cabrakan
901
307
0
250
6,736
2,854
459
4,735
2,001
8,314
0
L
Anubis
scottyruz
Anubis
5,886
594
0
1,228
4,335
1,849
157
1,084
3,251
34,346
0
W
5,661
1,820
0
5,121
8,599
4,344
301
1,171
7,428
0
49,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,474
Gold Earned
30,889
152
Minions Killed
259
0
Camps Cleared
0
750,999
Distance Traveled
898,254
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,239
520
37
3
0
212,528
1
L
Ra
5,396
450
24
2
0
111,832
1
W
Set
7,048
587
85
7
0
210,495
0
W
Cthulhu
4,309
359
12
1
0
85,988
0
L
Ravana
5,071
423
29
2
0
211,784
1
L
Neith
3,934
328
4
0
0
44,060
0
L
Fenrir
4,968
414
27
2
0
186,801
0
W
Cabrakan
5,283
440
20
2
0
148,460
0
L
Anubis
7,105
592
68
6
0
196,522
0
W
Pele
8,010
668
105
9
0
240,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role