Player Matchup

Cu Chulainn
Cu Chulainn
Agurol
Cu Chulainn
Level 26
God Stats
17W - 12L
1,588 SR
Queue Stats
87W - 90L
1,400 Elo+
Solo
Medusa
Medusa
FLESHCRAFTER19
Medusa
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
75W - 87L
1,359 Elo+
Solo
Loki
Loki
Sauce daddy4683
Loki
Level 28
God Stats
8W - 8L
1,427 SR
Queue Stats
55W - 62L
1,346 Elo+
Solo
Merlin
Merlin
johnRocks7
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 175L
1,393 Elo+
Solo
Ares
Ares
junior16lopez
Ares
Level 29
God Stats
1W - 1L
1,698 SR
Queue Stats
63W - 83L
1,378 Elo+
Solo
Team Averages
Level 25
1,543 SR
1,375 Elo+

VS

Team Averages
Level 18
1,461 SR
1,372 Elo+
Bakasura
Bakasura
ALEYACMEPTU
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,125 Elo+
Party 1
Tiamat
Tiamat
Archeev
Tiamat
Level 29
God Stats
6W - 0L
1,831 SR
Queue Stats
20W - 19L
1,434 Elo+
Solo
Chaac
Chaac
LewkGold
Chaac
Level 27
God Stats
10W - 16L
1,146 SR
Queue Stats
148W - 133L
1,458 Elo+
Solo
Loki
Loki
LucasGordoRancio
Loki
Level 23
God Stats
7W - 4L
1,327 SR
Queue Stats
15W - 12L
1,393 Elo+
Solo
Zeus
Zeus
trad-tenon
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Agurol
Cu Chulainn
14
1 / 3 / 3
8,317
462
9,166
15,990
11,300
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 0 / 0
9,862
548
8,012
5,437
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 5 / 0
7,641
425
2,524
9,645
3,282
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
johnRocks7
Merlin
4
0 / 2 / 0
5,390
299
413
2,198
541
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 6 / 4
8,800
489
4,079
17,824
13,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALEYACMEPTU
Bakasura
14
3 / 3 / 0
8,444
469
1,887
9,627
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Archeev
Tiamat
15
7 / 2 / 1
10,084
560
8,672
10,029
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
LewkGold
Chaac
17
2 / 1 / 5
9,944
552
12,227
11,195
10,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 6 / 0
8,171
454
3,813
8,376
2,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 0
8,405
467
1,272
6,990
1,861
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
15
Kills
16
16
Deaths
16
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ALEYACMEPTU
Bakasura
3
3
0
1
L
Cu Chulainn
Agurol
Cu Chulainn
1
3
3
0.83
W
Tiamat
Archeev
Tiamat
7
2
1
3.75
L
9
0
0
9
W
Chaac
LewkGold
Chaac
2
1
5
4.5
W
4
6
0
0.67
L
2
5
0
0.4
L
Merlin
johnRocks7
Merlin
0
2
0
0
L
3
6
4
0.83
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
27,871
51,094
Taken
46,217
30,399
Mitigated
24,393
7,394
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ALEYACMEPTU
Bakasura
1,887
1,124
0
1,201
9,627
3,918
2,365
800
8,827
0
41,906
L
Cu Chulainn
Agurol
Cu Chulainn
9,166
1,856
0
5,170
15,990
11,300
1,090
2,833
12,693
3,124
48,923
W
Tiamat
Archeev
Tiamat
8,672
1,258
0
3,456
10,029
5,678
1,909
1,409
8,502
50,368
0
L
8,012
2,733
0
500
5,437
2,079
441
1,554
3,839
0
63,943
W
Chaac
LewkGold
Chaac
12,227
1,227
105
3,191
11,195
10,283
779
1,911
8,785
9,744
57,438
W
3,813
1,270
0
209
8,376
2,653
162
1,240
6,998
1
20,285
L
2,524
1,058
0
1,448
9,645
3,282
0
1,846
7,642
0
47,672
L
Merlin
johnRocks7
Merlin
413
105
0
276
2,198
541
0
1,086
958
6,450
0
L
4,079
1,100
0
0
17,824
13,197
594
4,057
13,492
39,815
0
W
1,272
167
0
449
6,990
1,861
1,681
0
6,990
41,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
45,048
382
Minions Killed
427
0
Camps Cleared
0
1,350,889
Distance Traveled
1,524,451
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,444
469
75
4
0
357,248
0
L
Cu Chulainn
8,317
462
92
5
0
342,582
0
W
Tiamat
10,084
560
105
6
0
277,858
3
L
Medusa
9,862
548
119
7
0
321,493
8
W
Chaac
9,944
552
126
7
0
311,863
0
W
Loki
8,171
454
45
3
0
306,258
1
L
Loki
7,641
425
83
5
0
332,424
2
L
Merlin
5,390
299
11
1
0
70,702
0
L
Ares
8,800
489
77
4
0
283,688
0
W
Zeus
8,405
467
76
4
0
271,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role