Player Matchup

Poseidon
Poseidon
Gold II
Bamabiskit
Poseidon
Gold II
Level 84
God Stats
0W - 3L
1,599 SR
Queue Stats
270W - 270L
1,503 MMR
Solo
Rama
Rama
Bronze III
Fleem
Rama
Bronze III
Level 36
God Stats
0W - 2L
1,885 SR
Queue Stats
11W - 11L
1,508 MMR
Solo
Bellona
Bellona
Gold IV
GinDemom
Bellona
Gold IV
Level 75
God Stats
3W - 3L
1,360 SR
Queue Stats
244W - 253L
1,424 MMR
Solo
Mercury
Mercury
Bronze III
MDJIM8120
Mercury
Bronze III
Level 35
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Ares
Ares
Gold II
ManOWar2Red
Ares
Gold II
Level 128
God Stats
230W - 214L
1,549 SR
Queue Stats
565W - 567L
1,419 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 72
1,542 SR
1,471 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,581 SR
1,471 MMR
Janus
Janus
Gold II
CHIRIVI03
Janus
Gold II
Level 104
God Stats
2W - 5L
1,447 SR
Queue Stats
263W - 260L
1,489 MMR
Solo
Apollo
Apollo
Gold II
MrFister9165
Apollo
Gold II
Level 109
God Stats
8W - 4L
1,663 SR
Queue Stats
224W - 223L
1,486 MMR
Solo
Sylvanus
Sylvanus
Silver I
RasendoriYagamii
Sylvanus
Silver I
Level 157
God Stats
7W - 2L
1,571 SR
Queue Stats
24W - 18L
1,412 MMR
Solo
Skadi
Skadi
Gold III
syappom
Skadi
Gold III
Level 160
God Stats
34W - 27L
1,653 SR
Queue Stats
277W - 300L
1,523 MMR
Solo
Osiris
Osiris
Gold IV
zoodles
Osiris
Gold IV
Level 156
God Stats
11W - 10L
1,571 SR
Queue Stats
710W - 713L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bamabiskit
Poseidon
20
7 / 4 / 9
14,984
535
20,540
13,490
6,594
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Fleem
Rama
20
6 / 5 / 6
14,905
532
18,256
17,346
6,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
GinDemom
Bellona
20
4 / 1 / 8
15,517
554
17,855
17,146
19,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
MDJIM8120
Mercury
16
1 / 10 / 9
11,262
402
4,747
20,559
10,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 4 / 14
12,608
450
11,034
26,921
38,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Morgan Le FayGilgameshArtemisArtioPersephone

VS

Bans
AthenaGaneshaTsukuyomiTerraErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CHIRIVI03
Janus
20
3 / 3 / 10
15,559
556
13,286
18,498
9,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
20
9 / 5 / 2
18,296
653
13,356
22,240
13,543
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 13
13,712
490
9,398
22,252
35,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
syappom
Skadi
20
7 / 3 / 7
18,172
649
21,268
18,646
10,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
zoodles
Osiris
20
4 / 6 / 9
15,558
556
8,821
32,070
28,344
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
65
20
Kills
24
24
Deaths
20
46
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bamabiskit
Poseidon
7
4
9
2.88
W
Janus
CHIRIVI03
Janus
3
3
10
2.67
L
Rama
Fleem
Rama
6
5
6
1.8
L
Bellona
GinDemom
Bellona
4
1
8
8
L
Mercury
MDJIM8120
Mercury
1
10
9
0.55
L
2
4
14
2.25
W
Apollo
9
5
2
2
W
1
3
13
2.5
W
Skadi
syappom
Skadi
7
3
7
3.5
W
Osiris
zoodles
Osiris
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,432
Damage
66,129
95,462
Taken
113,706
81,877
Mitigated
98,136
18,957
Healing
39,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bamabiskit
Poseidon
20,540
2,613
0
695
13,490
6,594
192
4,426
9,064
129,169
0
W
Janus
CHIRIVI03
Janus
13,286
1,027
393
6,228
18,498
9,882
812
9,984
8,514
137,570
0
L
Rama
Fleem
Rama
18,256
13,132
0
5,060
17,346
6,936
2,019
2,669
14,677
0
129,325
L
Bellona
GinDemom
Bellona
17,855
4,497
0
5,460
17,146
19,659
539
1,796
15,350
21,740
97,560
L
Mercury
MDJIM8120
Mercury
4,747
1,713
0
5,450
20,559
10,136
167
5,888
14,671
0
74,434
L
11,034
560
0
2,292
26,921
38,552
0
9,221
17,700
36,149
0
W
Apollo
13,356
6,378
0
6,705
22,240
13,543
6,985
5,402
16,838
0
128,391
W
9,398
2,196
3,452
5,526
22,252
35,671
583
11,329
10,923
31,461
0
W
Skadi
syappom
Skadi
21,268
7,436
0
6,359
18,646
10,696
7,461
4,344
14,302
0
183,512
W
Osiris
zoodles
Osiris
8,821
3,439
0
11,019
32,070
28,344
273
9,166
22,904
0
133,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,276
Gold Earned
81,297
807
Minions Killed
858
0
Camps Cleared
0
2,657,249
Distance Traveled
2,734,195
34
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,984
535
235
8
0
558,920
10
W
Janus
15,559
556
198
7
0
573,666
7
L
Rama
14,905
532
213
8
0
513,974
9
L
Bellona
15,517
554
226
8
0
550,345
3
L
Mercury
11,262
402
98
4
0
524,272
7
L
Ares
12,608
450
35
1
0
509,738
5
W
Apollo
18,296
653
234
8
0
513,059
9
W
Sylvanus
13,712
490
36
1
0
499,465
14
W
Skadi
18,172
649
238
9
0
535,045
0
W
Osiris
15,558
556
152
5
0
612,960
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role